mirror of https://github.com/AxioDL/metaforce.git
116 lines
3.9 KiB
C++
116 lines
3.9 KiB
C++
#include "SplashScreen.hpp"
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#include "version.h"
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#include "badging/Badging.hpp"
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namespace metaforce {
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#define SPLASH_WIDTH 555
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#define SPLASH_HEIGHT 100
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#define WIRE_START 0
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#define WIRE_FRAMES 60
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#define SOLID_START 40
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#define SOLID_FRAMES 40
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#define TEXT_START 80
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#define TEXT_FRAMES 40
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#define LINE_WIDTH 2
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#define TEXT_MARGIN 10
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SplashScreen::SplashScreen(ViewManager& vm, specter::ViewResources& res)
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: ModalWindow(res, vm.rootView(),
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specter::RectangleConstraint(SPLASH_WIDTH * res.pixelFactor(), SPLASH_HEIGHT * res.pixelFactor()))
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, m_vm(vm)
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, m_textColor(res.themeData().uiText()) {
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if (METAFORCE_WC_DATE[0] != '\0' && METAFORCE_WC_REVISION[0] != '\0' && METAFORCE_WC_BRANCH[0] != '\0') {
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m_buildInfoStr = fmt::format(FMT_STRING("{}: {}\n{}: {}\n{}: {}"),
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vm.translate<locale::version>(), METAFORCE_WC_DESCRIBE,
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vm.translate<locale::branch>(), METAFORCE_WC_BRANCH,
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vm.translate<locale::commit>(), METAFORCE_WC_REVISION/*,
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vm.translate<locale::date>(), METAFORCE_WC_DATE*/);
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}
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}
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void SplashScreen::think() {
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if (phase() == Phase::Done) {
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return;
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}
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OPTICK_EVENT();
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ModalWindow::think();
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}
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void SplashScreen::updateContentOpacity(float opacity) {
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specter::ViewResources& res = rootView().viewRes();
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if (!m_title && res.fontCacheReady()) {
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m_title.reset(new specter::TextView(res, *this, res.m_titleFont));
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zeus::CColor clearColor = res.themeData().uiText();
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clearColor[3] = 0.0;
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m_title->typesetGlyphs("Metaforce", clearColor);
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m_buildInfo.reset(new specter::MultiLineTextView(res, *this, res.m_mainFont, specter::TextView::Alignment::Right));
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m_buildInfo->typesetGlyphs(m_buildInfoStr, clearColor);
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m_badgeText.reset(new specter::TextView(res, *this, res.m_heading18));
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m_badgeText->typesetGlyphs(BADGE_PHRASE, clearColor);
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m_infoStr = std::make_unique<specter::TextView>(res, *this, res.m_mainFont);
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m_infoStr->typesetGlyphs("No game detected. Use metaforce-gui or check README for command-line options."sv, clearColor);
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updateSize();
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}
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zeus::CColor clearColor = res.themeData().uiText();
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clearColor[3] = 0.0;
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zeus::CColor color = zeus::CColor::lerp(clearColor, res.themeData().uiText(), opacity);
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m_title->colorGlyphs(color);
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m_buildInfo->colorGlyphs(color);
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m_badgeText->colorGlyphs(color);
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m_infoStr->colorGlyphs(color);
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}
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void SplashScreen::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub) {
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ModalWindow::resized(root, sub);
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float pf = rootView().viewRes().pixelFactor();
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boo::SWindowRect centerRect = subRect();
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centerRect.location[0] = root.size[0] / 2 - (SPLASH_WIDTH * pf / 2.0);
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centerRect.location[1] = root.size[1] / 2 - (SPLASH_HEIGHT * pf / 2.0);
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boo::SWindowRect textRect = centerRect;
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textRect.location[0] += TEXT_MARGIN * pf;
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textRect.location[1] += (SPLASH_HEIGHT - 28) * pf;
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if (m_title) {
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m_title->resized(root, textRect);
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textRect.location[1] -= m_title->nominalHeight() * 0.75;
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m_badgeText->resized(root, textRect);
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textRect.location[0] = centerRect.location[0] + (SPLASH_WIDTH - TEXT_MARGIN) * pf;
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textRect.location[1] = centerRect.location[1] + (SPLASH_HEIGHT - 36) * pf - 5 * pf;
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m_buildInfo->resized(root, textRect);
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textRect.size[0] = m_infoStr->nominalWidth();
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textRect.size[1] = m_infoStr->nominalHeight();
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textRect.location[1] = centerRect.location[1] + 20 * pf;
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textRect.location[0] = centerRect.location[0] + SPLASH_WIDTH * 2 / 4 * pf - m_infoStr->nominalWidth() / 2;
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m_infoStr->resized(root, textRect);
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}
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}
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void SplashScreen::draw(boo::IGraphicsCommandQueue* gfxQ) {
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if (phase() == Phase::Done)
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return;
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ModalWindow::draw(gfxQ);
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if (m_title) {
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m_title->draw(gfxQ);
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m_buildInfo->draw(gfxQ);
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m_badgeText->draw(gfxQ);
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m_infoStr->draw(gfxQ);
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}
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}
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} // namespace metaforce
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