mirror of https://github.com/AxioDL/metaforce.git
87 lines
2.5 KiB
C++
87 lines
2.5 KiB
C++
#include "CPVSVisOctree.hpp"
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namespace urde {
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CPVSVisOctree CPVSVisOctree::MakePVSVisOctree(const u8* data) {
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CMemoryInStream r(data, 68);
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zeus::CAABox aabb = aabb.ReadBoundingBoxBig(r);
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u32 numObjects = r.readUint32Big();
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u32 numLights = r.readUint32Big();
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r.readUint32Big();
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return CPVSVisOctree(aabb, numObjects, numLights, data + r.position());
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}
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CPVSVisOctree::CPVSVisOctree(const zeus::CAABox& aabb, u32 numObjects, u32 numLights, const u8* c)
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: x0_aabb(aabb), x18_numObjects(numObjects), x1c_numLights(numLights), x20_bufferFlag(c != nullptr), x24_octreeData(c) {
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x2c_searchAabb = x0_aabb;
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x20_bufferFlag = 0;
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}
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static const u32 NumChildTable[] = {0, 2, 2, 4, 2, 4, 4, 8};
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u32 CPVSVisOctree::GetNumChildren(u8 byte) const { return NumChildTable[byte & 0x7]; }
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u32 CPVSVisOctree::GetChildIndex(const u8*, const zeus::CVector3f&) const { return 0; }
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s32 CPVSVisOctree::IterateSearch(u8 nodeData, const zeus::CVector3f& tp) const {
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if (!(nodeData & 0x7))
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return -1; // Leaf node
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zeus::CVector3f newMin = x2c_searchAabb.center();
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zeus::CVector3f newMax;
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bool highFlags[3];
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if (tp.x() > newMin.x()) {
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newMax.x() = x2c_searchAabb.max.x();
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highFlags[0] = true;
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} else {
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newMax.x() = float(newMin.x());
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newMin.x() = float(x2c_searchAabb.min.x());
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highFlags[0] = false;
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}
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if (tp.y() > newMin.y()) {
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newMax.y() = float(x2c_searchAabb.max.y());
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highFlags[1] = true;
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} else {
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newMax.y() = float(newMin.y());
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newMin.y() = float(x2c_searchAabb.min.y());
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highFlags[1] = false;
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}
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if (tp.z() > newMin.z()) {
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newMax.z() = float(x2c_searchAabb.max.z());
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highFlags[2] = true;
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} else {
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newMax.z() = float(newMin.z());
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newMin.z() = float(x2c_searchAabb.min.z());
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highFlags[2] = false;
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}
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u8 axisCounts[2] = {1, 1};
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if (nodeData & 0x1)
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axisCounts[0] = 2;
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if (nodeData & 0x2)
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axisCounts[1] = 2;
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zeus::CAABox& newSearch = const_cast<zeus::CAABox&>(x2c_searchAabb);
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if (nodeData & 0x1) {
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newSearch.min.x() = float(newMin.x());
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newSearch.max.x() = float(newMax.x());
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}
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if (nodeData & 0x2) {
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newSearch.min.y() = float(newMin.y());
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newSearch.max.y() = float(newMax.y());
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}
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if (nodeData & 0x4) {
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newSearch.min.z() = float(newMin.z());
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newSearch.max.z() = float(newMax.z());
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}
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// Branch node - calculate next relative pointer
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return highFlags[0] * bool(nodeData & 0x1) + highFlags[1] * axisCounts[0] * bool(nodeData & 0x2) +
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highFlags[2] * axisCounts[0] * axisCounts[1] * bool(nodeData & 0x4);
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}
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} // namespace urde
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