metaforce/DataSpec/DNAMP1/CINF.cpp

160 lines
4.7 KiB
C++

#include "CINF.hpp"
#include "hecl/Blender/Connection.hpp"
namespace DataSpec::DNAMP1 {
atUint32 CINF::getInternalBoneIdxFromId(atUint32 id) const {
atUint32 idx = 0;
for (const Bone& b : bones) {
if (b.id == id)
return idx;
++idx;
}
return -1;
}
atUint32 CINF::getBoneIdxFromId(atUint32 id) const {
atUint32 idx = 0;
for (atUint32 bid : boneIds) {
if (bid == id)
return idx;
++idx;
}
return 0;
}
const std::string* CINF::getBoneNameFromId(atUint32 id) const {
for (const Name& name : names)
if (id == name.boneId)
return &name.name;
return nullptr;
}
void CINF::sendVertexGroupsToBlender(hecl::blender::PyOutStream& os) const {
for (atUint32 bid : boneIds) {
for (const Name& name : names) {
if (name.boneId == bid) {
os.format("obj.vertex_groups.new(name='%s')\n", name.name.c_str());
break;
}
}
}
}
void CINF::sendCINFToBlender(hecl::blender::PyOutStream& os, const UniqueID32& cinfId) const {
DNAANIM::RigInverter<CINF> inverter(*this);
os.format(
"arm = bpy.data.armatures.new('CINF_%08X')\n"
"arm_obj = bpy.data.objects.new(arm.name, arm)\n"
"bpy.context.scene.collection.objects.link(arm_obj)\n"
"bpy.context.view_layer.objects.active = arm_obj\n"
"bpy.ops.object.mode_set(mode='EDIT')\n"
"arm_bone_table = {}\n",
cinfId.toUint32());
for (const DNAANIM::RigInverter<CINF>::Bone& bone : inverter.getBones()) {
zeus::simd_floats originF(bone.m_origBone.origin.simd);
zeus::simd_floats tailF(bone.m_tail.mSimd);
os.format(
"bone = arm.edit_bones.new('%s')\n"
"bone.head = (%f,%f,%f)\n"
"bone.tail = (%f,%f,%f)\n"
"bone.use_inherit_scale = False\n"
"arm_bone_table[%u] = bone\n",
getBoneNameFromId(bone.m_origBone.id)->c_str(), originF[0], originF[1], originF[2], tailF[0], tailF[1],
tailF[2], bone.m_origBone.id);
}
for (const Bone& bone : bones)
if (bone.parentId != 2)
os.format("arm_bone_table[%u].parent = arm_bone_table[%u]\n", bone.id, bone.parentId);
os << "bpy.ops.object.mode_set(mode='OBJECT')\n";
for (const DNAANIM::RigInverter<CINF>::Bone& bone : inverter.getBones())
os.format("arm_obj.pose.bones['%s'].rotation_mode = 'QUATERNION'\n",
getBoneNameFromId(bone.m_origBone.id)->c_str());
}
std::string CINF::GetCINFArmatureName(const UniqueID32& cinfId) { return hecl::Format("CINF_%08X", cinfId.toUint32()); }
int CINF::RecursiveAddArmatureBone(const Armature& armature, const BlenderBone* bone, int parent, int& curId,
std::unordered_map<std::string, atInt32>& idMap,
std::map<std::string, int>& nameMap) {
int selId;
auto search = idMap.find(bone->name);
if (search == idMap.end()) {
selId = curId++;
idMap.emplace(std::make_pair(bone->name, selId));
} else
selId = search->second;
bones.emplace_back();
Bone& boneOut = bones.back();
nameMap[bone->name] = selId;
boneOut.id = selId;
boneOut.parentId = parent;
boneOut.origin = bone->origin;
boneOut.linkedCount = bone->children.size() + 1;
boneOut.linked.reserve(boneOut.linkedCount);
const BlenderBone* child;
boneOut.linked.push_back(parent);
for (size_t i = 0; (child = armature.getChild(bone, i)); ++i)
boneOut.linked.push_back(RecursiveAddArmatureBone(armature, child, boneOut.id, curId, idMap, nameMap));
return boneOut.id;
}
CINF::CINF(const Armature& armature, std::unordered_map<std::string, atInt32>& idMap) {
idMap.reserve(armature.bones.size());
bones.reserve(armature.bones.size());
std::map<std::string, int> nameMap;
const BlenderBone* bone = armature.getRoot();
if (bone) {
if (bone->children.size()) {
int curId = 4;
const BlenderBone* child;
for (size_t i = 0; (child = armature.getChild(bone, i)); ++i)
RecursiveAddArmatureBone(armature, child, 3, curId, idMap, nameMap);
}
bones.emplace_back();
Bone& boneOut = bones.back();
nameMap[bone->name] = 3;
boneOut.id = 3;
boneOut.parentId = 2;
boneOut.origin = bone->origin;
idMap.emplace(std::make_pair(bone->name, 3));
if (bone->children.size()) {
boneOut.linkedCount = 2;
boneOut.linked = {2, 4};
} else {
boneOut.linkedCount = 1;
boneOut.linked = {2};
}
}
boneCount = bones.size();
names.reserve(nameMap.size());
nameCount = nameMap.size();
for (const auto& name : nameMap) {
names.emplace_back();
Name& nameOut = names.back();
nameOut.name = name.first;
nameOut.boneId = name.second;
}
boneIdCount = boneCount;
boneIds.reserve(boneIdCount);
for (auto it = bones.crbegin(); it != bones.crend(); ++it)
boneIds.push_back(it->id);
}
} // namespace DataSpec::DNAMP1