mirror of https://github.com/AxioDL/metaforce.git
296 lines
9.7 KiB
C++
296 lines
9.7 KiB
C++
#include "ImGuiConsole.hpp"
|
|
|
|
#include "CStateManager.hpp"
|
|
#include "GameGlobalObjects.hpp"
|
|
#include "MP1/MP1.hpp"
|
|
|
|
#include "imgui.h"
|
|
|
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
|
|
|
namespace metaforce {
|
|
|
|
std::set<TUniqueId> ImGuiConsole::inspectingEntities;
|
|
|
|
static std::unordered_map<CAssetId, std::unique_ptr<CDummyWorld>> dummyWorlds;
|
|
static std::unordered_map<CAssetId, TCachedToken<CStringTable>> stringTables;
|
|
|
|
// utility wrapper to adapt locale-bound facets for wstring/wbuffer convert
|
|
template <class Facet>
|
|
struct deletable_facet : Facet {
|
|
template <class... Args>
|
|
deletable_facet(Args&&... args) : Facet(std::forward<Args>(args)...) {}
|
|
~deletable_facet() {}
|
|
};
|
|
|
|
static std::wstring_convert<deletable_facet<std::codecvt<char16_t, char, std::mbstate_t>>, char16_t> conv16;
|
|
|
|
std::string readUtf8String(CStringTable* tbl, int idx) { return conv16.to_bytes(tbl->GetString(idx)); }
|
|
|
|
static const std::vector<std::pair<std::string, CAssetId>> ListWorlds() {
|
|
std::vector<std::pair<std::string, CAssetId>> worlds;
|
|
for (const auto& pak : g_ResFactory->GetResLoader()->GetPaks()) {
|
|
if (!pak->IsWorldPak()) {
|
|
continue;
|
|
}
|
|
CAssetId worldId = pak->GetMLVLId();
|
|
if (!dummyWorlds.contains(worldId)) {
|
|
dummyWorlds[worldId] = std::make_unique<CDummyWorld>(worldId, false);
|
|
}
|
|
auto& world = dummyWorlds[worldId];
|
|
bool complete = world->ICheckWorldComplete();
|
|
if (!complete) {
|
|
continue;
|
|
}
|
|
CAssetId stringId = world->IGetStringTableAssetId();
|
|
if (!stringId.IsValid()) {
|
|
continue;
|
|
}
|
|
if (!stringTables.contains(stringId)) {
|
|
stringTables[stringId] = g_SimplePool->GetObj(SObjectTag{SBIG('STRG'), stringId});
|
|
}
|
|
worlds.emplace_back(readUtf8String(stringTables[stringId].GetObj(), 0), worldId);
|
|
}
|
|
return worlds;
|
|
}
|
|
|
|
static const std::vector<std::pair<std::string, TAreaId>> ListAreas(CAssetId worldId) {
|
|
std::vector<std::pair<std::string, TAreaId>> areas;
|
|
const auto& world = dummyWorlds[worldId];
|
|
for (int i = 0; i < world->IGetAreaCount(); ++i) {
|
|
const auto* area = world->IGetAreaAlways(i);
|
|
if (area == nullptr) {
|
|
continue;
|
|
}
|
|
CAssetId stringId = area->IGetStringTableAssetId();
|
|
if (!stringId.IsValid()) {
|
|
continue;
|
|
}
|
|
if (!stringTables.contains(stringId)) {
|
|
stringTables[stringId] = g_SimplePool->GetObj(SObjectTag{SBIG('STRG'), stringId});
|
|
}
|
|
areas.emplace_back(readUtf8String(stringTables[stringId].GetObj(), 0), TAreaId{i});
|
|
}
|
|
return areas;
|
|
}
|
|
|
|
static void Warp(const CAssetId worldId, TAreaId aId) {
|
|
g_GameState->SetCurrentWorldId(worldId);
|
|
g_GameState->GetWorldTransitionManager()->DisableTransition();
|
|
if (aId >= g_GameState->CurrentWorldState().GetLayerState()->GetAreaCount()) {
|
|
aId = 0;
|
|
}
|
|
g_GameState->CurrentWorldState().SetAreaId(aId);
|
|
g_Main->SetFlowState(EFlowState::None);
|
|
if (g_StateManager != nullptr) {
|
|
g_StateManager->SetWarping(true);
|
|
g_StateManager->SetShouldQuitGame(true);
|
|
} else {
|
|
// TODO warp from menu?
|
|
}
|
|
}
|
|
|
|
static bool stepFrame = false;
|
|
|
|
static void ShowMenuGame() {
|
|
static bool paused;
|
|
paused = g_Main->IsPaused();
|
|
if (ImGui::MenuItem("Paused", nullptr, &paused)) {
|
|
g_Main->SetPaused(paused);
|
|
}
|
|
if (ImGui::MenuItem("Step", nullptr, &stepFrame, paused)) {
|
|
g_Main->SetPaused(false);
|
|
}
|
|
if (ImGui::BeginMenu("Warp", g_StateManager != nullptr && g_ResFactory != nullptr &&
|
|
g_ResFactory->GetResLoader() != nullptr)) {
|
|
for (const auto& world : ListWorlds()) {
|
|
if (ImGui::BeginMenu(world.first.c_str())) {
|
|
for (const auto& area : ListAreas(world.second)) {
|
|
if (ImGui::MenuItem(area.first.c_str())) {
|
|
Warp(world.second, area.second);
|
|
}
|
|
}
|
|
ImGui::EndMenu();
|
|
}
|
|
}
|
|
ImGui::EndMenu();
|
|
}
|
|
if (ImGui::MenuItem("Quit", "Alt+F4")) {
|
|
g_Main->Quit();
|
|
}
|
|
}
|
|
|
|
void ImGuiStringViewText(std::string_view text) {
|
|
ImGui::TextUnformatted(text.begin(), text.end());
|
|
}
|
|
|
|
static void LerpActorColor(CActor* act) {
|
|
act->m_debugAddColorTime += 1.f / 60.f;
|
|
float lerp = act->m_debugAddColorTime;
|
|
if (lerp > 2.f) {
|
|
lerp = 0.f;
|
|
act->m_debugAddColorTime = 0.f;
|
|
} else if (lerp > 1.f) {
|
|
lerp = 2.f - lerp;
|
|
}
|
|
act->m_debugAddColor = zeus::CColor::lerp(zeus::skClear, zeus::skBlue, lerp);
|
|
}
|
|
|
|
static void ShowInspectWindow(bool* isOpen) {
|
|
if (ImGui::Begin("Inspect", isOpen)) {
|
|
CObjectList& list = *g_StateManager->GetObjectList();
|
|
ImGui::Text("Objects: %d / 1024", list.size());
|
|
if (ImGui::Button("Deselect all")) {
|
|
for (const auto& item : list) {
|
|
if (TCastToPtr<CActor> act = item) {
|
|
act->m_debugSelected = false;
|
|
}
|
|
}
|
|
}
|
|
if (ImGui::BeginTable("Entities", 4,
|
|
ImGuiTableFlags_Resizable | ImGuiTableFlags_Sortable | ImGuiTableFlags_RowBg |
|
|
ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_ScrollY)) {
|
|
ImGui::TableSetupColumn("ID",
|
|
ImGuiTableColumnFlags_PreferSortAscending | ImGuiTableColumnFlags_DefaultSort |
|
|
ImGuiTableColumnFlags_WidthFixed,
|
|
0, 'id');
|
|
ImGui::TableSetupColumn("Type", ImGuiTableColumnFlags_WidthFixed, 0, 'type');
|
|
ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_WidthStretch, 0, 'name');
|
|
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_NoSort | ImGuiTableColumnFlags_WidthFixed);
|
|
ImGui::TableSetupScrollFreeze(0, 1);
|
|
ImGui::TableHeadersRow();
|
|
std::vector<CEntity*> items;
|
|
items.reserve(list.size());
|
|
for (auto* ent : list) {
|
|
items.push_back(ent);
|
|
}
|
|
if (ImGuiTableSortSpecs* sortSpecs = ImGui::TableGetSortSpecs()) {
|
|
for (int i = 0; i < sortSpecs->SpecsCount; ++i) {
|
|
const auto& specs = sortSpecs->Specs[i];
|
|
if (specs.ColumnUserID == 'id') {
|
|
std::sort(items.begin(), items.end(), [&](CEntity* a, CEntity* b) {
|
|
u16 aId = a->GetUniqueId().Value();
|
|
u16 bId = b->GetUniqueId().Value();
|
|
return specs.SortDirection == ImGuiSortDirection_Ascending ? aId < bId : aId > bId;
|
|
});
|
|
} else if (specs.ColumnUserID == 'name') {
|
|
std::sort(items.begin(), items.end(), [&](CEntity* a, CEntity* b) {
|
|
int compare = a->GetName().compare(b->GetName());
|
|
return specs.SortDirection == ImGuiSortDirection_Ascending ? compare < 0 : compare > 0;
|
|
});
|
|
} else if (specs.ColumnUserID == 'type') {
|
|
std::sort(items.begin(), items.end(), [&](CEntity* a, CEntity* b) {
|
|
int compare = a->ImGuiType().compare(b->ImGuiType());
|
|
return specs.SortDirection == ImGuiSortDirection_Ascending ? compare < 0 : compare > 0;
|
|
});
|
|
}
|
|
}
|
|
}
|
|
for (const auto& item : items) {
|
|
TUniqueId uid = item->GetUniqueId();
|
|
ImGui::PushID(uid.Value());
|
|
ImGui::TableNextRow();
|
|
if (ImGui::TableNextColumn()) {
|
|
auto text = fmt::format(FMT_STRING("{:x}"), uid.Value());
|
|
if (TCastToPtr<CActor> act = item) {
|
|
ImGui::Selectable(text.c_str(), &act->m_debugSelected,
|
|
ImGuiSelectableFlags_SpanAllColumns | ImGuiSelectableFlags_AllowItemOverlap);
|
|
} else {
|
|
ImGui::TextUnformatted(text.c_str());
|
|
}
|
|
}
|
|
if (ImGui::TableNextColumn()) {
|
|
ImGuiStringViewText(item->ImGuiType());
|
|
}
|
|
if (ImGui::TableNextColumn()) {
|
|
ImGuiStringViewText(item->GetName());
|
|
}
|
|
if (ImGui::TableNextColumn()) {
|
|
if (ImGui::SmallButton("View")) {
|
|
ImGuiConsole::inspectingEntities.insert(uid);
|
|
}
|
|
}
|
|
ImGui::PopID();
|
|
}
|
|
ImGui::EndTable();
|
|
}
|
|
}
|
|
ImGui::End();
|
|
}
|
|
|
|
static bool showEntityInfoWindow(TUniqueId uid) {
|
|
bool open = true;
|
|
CEntity* ent = g_StateManager->ObjectById(uid);
|
|
if (ent == nullptr) {
|
|
return false;
|
|
}
|
|
auto name = fmt::format(FMT_STRING("{}##{:x}"), !ent->GetName().empty() ? ent->GetName() : "Entity", uid.Value());
|
|
if (ImGui::Begin(name.c_str(), &open, ImGuiWindowFlags_AlwaysAutoResize)) {
|
|
ImGui::PushID(ent->GetUniqueId().Value());
|
|
ent->ImGuiInspect();
|
|
ImGui::PopID();
|
|
}
|
|
ImGui::End();
|
|
return open;
|
|
}
|
|
|
|
static bool showInspectWindow = false;
|
|
static bool showDemoWindow = false;
|
|
|
|
static void ShowAppMainMenuBar(bool canInspect) {
|
|
if (ImGui::BeginMainMenuBar()) {
|
|
if (ImGui::BeginMenu("Game")) {
|
|
ShowMenuGame();
|
|
ImGui::EndMenu();
|
|
}
|
|
ImGui::Spacing();
|
|
if (ImGui::BeginMenu("Tools")) {
|
|
ImGui::MenuItem("Inspect", nullptr, &showInspectWindow, canInspect);
|
|
ImGui::Separator();
|
|
ImGui::MenuItem("Demo", nullptr, &showDemoWindow);
|
|
ImGui::EndMenu();
|
|
}
|
|
ImGui::EndMainMenuBar();
|
|
}
|
|
}
|
|
|
|
void ImGuiConsole::proc() {
|
|
if (stepFrame) {
|
|
g_Main->SetPaused(true);
|
|
stepFrame = false;
|
|
}
|
|
bool canInspect = g_StateManager != nullptr && g_StateManager->GetObjectList();
|
|
ShowAppMainMenuBar(canInspect);
|
|
if (canInspect) {
|
|
if (showInspectWindow) {
|
|
ShowInspectWindow(&showInspectWindow);
|
|
}
|
|
auto iter = inspectingEntities.begin();
|
|
while (iter != inspectingEntities.end()) {
|
|
if (!showEntityInfoWindow(*iter)) {
|
|
iter = inspectingEntities.erase(iter);
|
|
} else {
|
|
iter++;
|
|
}
|
|
}
|
|
for (const auto& item : *g_StateManager->GetObjectList()) {
|
|
if (TCastToPtr<CActor> act = item) {
|
|
if (act->m_debugSelected) {
|
|
LerpActorColor(act);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
inspectingEntities.clear();
|
|
}
|
|
if (showDemoWindow) {
|
|
ImGui::ShowDemoWindow(&showDemoWindow);
|
|
}
|
|
}
|
|
|
|
ImGuiConsole::~ImGuiConsole() {
|
|
dummyWorlds.clear();
|
|
stringTables.clear();
|
|
}
|
|
} // namespace metaforce
|