mirror of https://github.com/AxioDL/metaforce.git
87 lines
3.4 KiB
C++
87 lines
3.4 KiB
C++
#pragma once
|
|
|
|
#include "Runtime/Tweaks/ITweakGame.hpp"
|
|
|
|
namespace hecl {
|
|
class CVar;
|
|
} // namespace hecl
|
|
|
|
namespace metaforce {
|
|
class CInputStream;
|
|
namespace MP1 {
|
|
|
|
#define DEFINE_CVAR_GLOBAL(name) extern hecl::CVar* tw_##name;
|
|
|
|
DEFINE_CVAR_GLOBAL(WorldPrefix);
|
|
DEFINE_CVAR_GLOBAL(FieldOfView);
|
|
DEFINE_CVAR_GLOBAL(SplashScreensDisabled);
|
|
DEFINE_CVAR_GLOBAL(PressStartDelay);
|
|
DEFINE_CVAR_GLOBAL(WavecapIntensityNormal);
|
|
DEFINE_CVAR_GLOBAL(WavecapIntensityPoison);
|
|
DEFINE_CVAR_GLOBAL(WavecapIntensityLava);
|
|
DEFINE_CVAR_GLOBAL(RippleIntensityNormal);
|
|
DEFINE_CVAR_GLOBAL(RippleIntensityPoison);
|
|
DEFINE_CVAR_GLOBAL(RippleIntensityLava);
|
|
DEFINE_CVAR_GLOBAL(FluidEnvBumpScale);
|
|
DEFINE_CVAR_GLOBAL(WaterFogDistanceBase);
|
|
DEFINE_CVAR_GLOBAL(WaterFogDistanceRange);
|
|
DEFINE_CVAR_GLOBAL(GravityWaterFogDistanceBase);
|
|
DEFINE_CVAR_GLOBAL(GravityWaterFogDistanceRange);
|
|
DEFINE_CVAR_GLOBAL(HardModeDamageMult);
|
|
DEFINE_CVAR_GLOBAL(HardModeWeaponMult);
|
|
|
|
#undef DEFINE_CVAR_GLOBAL
|
|
|
|
struct CTweakGame final : Tweaks::ITweakGame {
|
|
std::string x4_worldPrefix;
|
|
std::string x14_defaultRoom;
|
|
float x24_fov{};
|
|
bool x28_unknown1{};
|
|
bool x29_unknown2{};
|
|
bool x2a_unknown3{};
|
|
bool x2b_splashScreensDisabled{};
|
|
float x2c_unknown5{};
|
|
float x30_pressStartDelay{};
|
|
float x34_wavecapIntensityNormal{};
|
|
float x38_wavecapIntensityPoison{};
|
|
float x3c_wavecapIntensityLava{};
|
|
float x40_rippleIntensityNormal{};
|
|
float x44_rippleIntensityPoison{};
|
|
float x48_rippleIntensityLava{};
|
|
float x4c_fluidEnvBumpScale{};
|
|
float x50_waterFogDistanceBase{};
|
|
float x54_waterFogDistanceRange{};
|
|
float x58_gravityWaterFogDistanceBase{};
|
|
float x5c_gravityWaterFogDistanceRange{};
|
|
float x60_hardmodeDamageMult{};
|
|
float x64_hardmodeWeaponMult{};
|
|
|
|
std::string_view GetWorldPrefix() const override { return x4_worldPrefix; }
|
|
std::string_view GetDefaultRoom() const { return x14_defaultRoom; }
|
|
bool GetSplashScreensDisabled() const override { return x2b_splashScreensDisabled; }
|
|
float GetFirstPersonFOV() const override { return x24_fov; }
|
|
float GetPressStartDelay() const override { return x30_pressStartDelay; }
|
|
float GetWavecapIntensityNormal() const override { return x34_wavecapIntensityNormal; }
|
|
float GetWavecapIntensityPoison() const override { return x38_wavecapIntensityPoison; }
|
|
float GetWavecapIntensityLava() const override { return x3c_wavecapIntensityLava; }
|
|
float GetRippleIntensityNormal() const override { return x40_rippleIntensityNormal; }
|
|
float GetRippleIntensityPoison() const override { return x44_rippleIntensityPoison; }
|
|
float GetRippleIntensityLava() const override { return x48_rippleIntensityLava; }
|
|
float GetFluidEnvBumpScale() const override { return x4c_fluidEnvBumpScale; }
|
|
float GetWaterFogDistanceBase() const override { return x50_waterFogDistanceBase; }
|
|
float GetWaterFogDistanceRange() const override { return x54_waterFogDistanceRange; }
|
|
float GetGravityWaterFogDistanceBase() const override { return x58_gravityWaterFogDistanceBase; }
|
|
float GetGravityWaterFogDistanceRange() const override { return x5c_gravityWaterFogDistanceRange; }
|
|
float GetHardModeDamageMultiplier() const override { return x60_hardmodeDamageMult; }
|
|
float GetHardModeWeaponMultiplier() const override { return x64_hardmodeWeaponMult; }
|
|
CTweakGame() = default;
|
|
CTweakGame(CInputStream& in);
|
|
|
|
void initCVars(hecl::CVarManager* mgr) override;
|
|
|
|
private:
|
|
void _tweakListener(hecl::CVar* cv);
|
|
};
|
|
} // namespace MP1
|
|
} // namespace metaforce
|