mirror of https://github.com/AxioDL/metaforce.git
256 lines
8.4 KiB
C++
256 lines
8.4 KiB
C++
#include "ImGuiConsole.hpp"
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#include "CStateManager.hpp"
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#include "GameGlobalObjects.hpp"
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#include "MP1/MP1.hpp"
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#include "imgui.h"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace metaforce {
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static std::set<TUniqueId> inspectingEntities;
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static std::unordered_map<CAssetId, std::unique_ptr<CDummyWorld>> dummyWorlds;
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static std::unordered_map<CAssetId, TCachedToken<CStringTable>> stringTables;
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// utility wrapper to adapt locale-bound facets for wstring/wbuffer convert
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template <class Facet>
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struct deletable_facet : Facet {
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template <class... Args>
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deletable_facet(Args&&... args) : Facet(std::forward<Args>(args)...) {}
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~deletable_facet() {}
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};
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static std::wstring_convert<deletable_facet<std::codecvt<char16_t, char, std::mbstate_t>>, char16_t> conv16;
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std::string readUtf8String(CStringTable* tbl, int idx) { return conv16.to_bytes(tbl->GetString(idx)); }
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static const std::vector<std::pair<std::string, CAssetId>> ListWorlds() {
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std::vector<std::pair<std::string, CAssetId>> worlds;
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for (const auto& pak : g_ResFactory->GetResLoader()->GetPaks()) {
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if (!pak->IsWorldPak()) {
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continue;
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}
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CAssetId worldId = pak->GetMLVLId();
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if (!dummyWorlds.contains(worldId)) {
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dummyWorlds[worldId] = std::make_unique<CDummyWorld>(worldId, false);
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}
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auto& world = dummyWorlds[worldId];
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bool complete = world->ICheckWorldComplete();
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if (!complete) {
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continue;
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}
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CAssetId stringId = world->IGetStringTableAssetId();
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if (!stringId.IsValid()) {
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continue;
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}
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if (!stringTables.contains(stringId)) {
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stringTables[stringId] = g_SimplePool->GetObj(SObjectTag{SBIG('STRG'), stringId});
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}
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worlds.emplace_back(readUtf8String(stringTables[stringId].GetObj(), 0), worldId);
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}
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return worlds;
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}
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static const std::vector<std::pair<std::string, TAreaId>> ListAreas(CAssetId worldId) {
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std::vector<std::pair<std::string, TAreaId>> areas;
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const auto& world = dummyWorlds[worldId];
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for (int i = 0; i < world->IGetAreaCount(); ++i) {
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const auto* area = world->IGetAreaAlways(i);
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if (area == nullptr) {
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continue;
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}
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CAssetId stringId = area->IGetStringTableAssetId();
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if (!stringId.IsValid()) {
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continue;
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}
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if (!stringTables.contains(stringId)) {
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stringTables[stringId] = g_SimplePool->GetObj(SObjectTag{SBIG('STRG'), stringId});
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}
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areas.emplace_back(readUtf8String(stringTables[stringId].GetObj(), 0), TAreaId{i});
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}
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return areas;
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}
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static void Warp(const CAssetId worldId, TAreaId aId) {
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g_GameState->SetCurrentWorldId(worldId);
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g_GameState->GetWorldTransitionManager()->DisableTransition();
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if (aId >= g_GameState->CurrentWorldState().GetLayerState()->GetAreaCount()) {
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aId = 0;
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}
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g_GameState->CurrentWorldState().SetAreaId(aId);
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g_Main->SetFlowState(EFlowState::None);
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if (g_StateManager != nullptr) {
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g_StateManager->SetWarping(true);
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g_StateManager->SetShouldQuitGame(true);
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} else {
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// TODO warp from menu?
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}
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}
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static bool stepFrame = false;
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static void ShowMenuGame() {
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static bool paused;
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paused = g_Main->IsPaused();
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if (ImGui::MenuItem("Paused", nullptr, &paused)) {
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g_Main->SetPaused(paused);
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}
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if (ImGui::MenuItem("Step", nullptr, &stepFrame, paused)) {
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g_Main->SetPaused(false);
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}
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if (ImGui::BeginMenu("Warp", g_StateManager != nullptr && g_ResFactory != nullptr &&
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g_ResFactory->GetResLoader() != nullptr)) {
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for (const auto& world : ListWorlds()) {
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if (ImGui::BeginMenu(world.first.c_str())) {
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for (const auto& area : ListAreas(world.second)) {
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if (ImGui::MenuItem(area.first.c_str())) {
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Warp(world.second, area.second);
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}
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}
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ImGui::EndMenu();
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}
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}
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ImGui::EndMenu();
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}
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if (ImGui::MenuItem("Quit", "Alt+F4")) {
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g_Main->Quit();
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}
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}
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static void ShowInspectWindow(bool* isOpen) {
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if (ImGui::Begin("Inspect", isOpen)) {
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if (ImGui::BeginTable("Entities", 4,
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ImGuiTableFlags_Resizable | ImGuiTableFlags_Sortable | ImGuiTableFlags_RowBg |
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ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_ScrollY)) {
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ImGui::TableSetupColumn("ID",
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ImGuiTableColumnFlags_PreferSortAscending | ImGuiTableColumnFlags_DefaultSort |
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ImGuiTableColumnFlags_WidthFixed,
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0, 'id');
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ImGui::TableSetupColumn("Type", ImGuiTableColumnFlags_WidthFixed, 0, 'type');
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ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_WidthStretch, 0, 'name');
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ImGui::TableSetupColumn("", ImGuiTableColumnFlags_NoSort | ImGuiTableColumnFlags_WidthFixed);
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ImGui::TableSetupScrollFreeze(0, 1);
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ImGui::TableHeadersRow();
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CObjectList& list = *g_StateManager->GetObjectList();
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std::vector<CEntity*> items;
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items.reserve(list.size());
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for (auto* ent : list) {
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items.push_back(ent);
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}
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if (ImGuiTableSortSpecs* sortSpecs = ImGui::TableGetSortSpecs()) {
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for (int i = 0; i < sortSpecs->SpecsCount; ++i) {
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const auto& specs = sortSpecs->Specs[i];
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if (specs.ColumnUserID == 'id') {
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std::sort(items.begin(), items.end(), [&](CEntity* a, CEntity* b) {
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u16 aId = a->GetUniqueId().Value();
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u16 bId = b->GetUniqueId().Value();
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return specs.SortDirection == ImGuiSortDirection_Ascending ? aId < bId : aId > bId;
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});
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} else if (specs.ColumnUserID == 'name') {
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std::sort(items.begin(), items.end(), [&](CEntity* a, CEntity* b) {
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int compare = a->GetName().compare(b->GetName());
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return specs.SortDirection == ImGuiSortDirection_Ascending ? compare < 0 : compare > 0;
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});
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} else if (specs.ColumnUserID == 'type') {
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std::sort(items.begin(), items.end(), [&](CEntity* a, CEntity* b) {
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int compare = a->ImGuiType().compare(b->ImGuiType());
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return specs.SortDirection == ImGuiSortDirection_Ascending ? compare < 0 : compare > 0;
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});
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}
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}
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}
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for (const auto& item : items) {
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TUniqueId uid = item->GetUniqueId();
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ImGui::PushID(uid.Value());
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ImGui::TableNextRow();
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if (ImGui::TableNextColumn()) {
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ImGui::Text("%x", uid.Value());
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}
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if (ImGui::TableNextColumn()) {
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ImGui::Text("%s", item->ImGuiType().data());
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}
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if (ImGui::TableNextColumn()) {
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ImGui::Text("%s", item->GetName().data());
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}
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if (ImGui::TableNextColumn()) {
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if (ImGui::SmallButton("View")) {
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inspectingEntities.insert(uid);
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}
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}
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ImGui::PopID();
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}
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ImGui::EndTable();
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}
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}
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ImGui::End();
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}
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static bool showEntityInfoWindow(TUniqueId uid) {
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bool open = true;
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CEntity* ent = g_StateManager->ObjectById(uid);
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if (ent == nullptr) {
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return false;
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}
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auto name = fmt::format(FMT_STRING("{}##{:x}"), !ent->GetName().empty() ? ent->GetName() : "Entity", uid.Value());
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if (ImGui::Begin(name.c_str(), &open, ImGuiWindowFlags_AlwaysAutoResize)) {
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ent->ImGuiInspect();
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}
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ImGui::End();
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return open;
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}
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static void ShowAppMainMenuBar() {
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static bool showInspectWindow = false;
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static bool showDemoWindow = false;
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bool canInspect = g_StateManager != nullptr && g_StateManager->GetObjectList();
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if (ImGui::BeginMainMenuBar()) {
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if (ImGui::BeginMenu("Game")) {
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ShowMenuGame();
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ImGui::EndMenu();
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}
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ImGui::Spacing();
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if (ImGui::BeginMenu("Tools")) {
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ImGui::MenuItem("Inspect", nullptr, &showInspectWindow, canInspect);
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ImGui::Separator();
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ImGui::MenuItem("Demo", nullptr, &showDemoWindow);
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ImGui::EndMenu();
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}
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ImGui::EndMainMenuBar();
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}
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if (canInspect) {
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if (showInspectWindow) {
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ShowInspectWindow(&showInspectWindow);
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}
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auto iter = inspectingEntities.begin();
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while (iter != inspectingEntities.end()) {
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if (!showEntityInfoWindow(*iter)) {
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iter = inspectingEntities.erase(iter);
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} else {
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iter++;
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}
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}
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} else {
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inspectingEntities.clear();
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}
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if (showDemoWindow) {
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ImGui::ShowDemoWindow(&showDemoWindow);
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}
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}
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void ImGuiConsole::proc() {
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if (stepFrame) {
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g_Main->SetPaused(true);
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stepFrame = false;
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}
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ShowAppMainMenuBar();
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}
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ImGuiConsole::~ImGuiConsole() {
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dummyWorlds.clear();
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stringTables.clear();
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}
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} // namespace metaforce
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