metaforce/Runtime/AutoMapper/CMapWorld.cpp

88 lines
1.8 KiB
C++

#include "CMapWorld.hpp"
namespace urde
{
CMapWorld::CMapWorld(CInputStream& in)
{
}
void CMapWorld::IsMapAreaInBFSInfoVector(const CMapWorld::CMapAreaData*, const std::vector<CMapWorld::CMapAreaBFSInfo>&) const
{
}
void CMapWorld::SetWhichMapAreasLoaded(const IWorld&, int start, int count)
{
}
bool CMapWorld::IsMapAreasStreaming() const
{
return false;
}
void CMapWorld::MoveMapAreaToList(CMapWorld::CMapAreaData*, CMapWorld::EMapAreaList)
{
}
s32 CMapWorld::GetCurrentMapAreaDepth(const IWorld& wld, TAreaId aid) const
{
ClearTraversedFlags();
std::vector<CMapAreaBFSInfo> info;
info.reserve(x0_areas.size());
DoBFS(wld, aid, 9999, 9999.f, 9999.f, false, info);
if (info.empty())
return 0;
return info.back().GetDepth();
}
void CMapWorld::GetVisibleAreas(const IWorld&, const CMapWorldInfo&) const
{
}
void CMapWorld::Draw(const CMapWorld::CMapWorldDrawParms&, int, int, float, float, bool) const
{
}
void CMapWorld::DoBFS(const IWorld&, TAreaId, int, float, float, bool, std::vector<CMapAreaBFSInfo>&) const
{
}
bool CMapWorld::IsMapAreaValid(const IWorld &, int, bool) const
{
return false;
}
void CMapWorld::DrawAreas(const CMapWorld::CMapWorldDrawParms&, int, const std::vector<CMapWorld::CMapAreaBFSInfo>&, bool) const
{
}
void CMapWorld::RecalculateWorldSphere(const CMapWorldInfo&, const IWorld&) const
{
}
zeus::CVector3f CMapWorld::ConstrainToWorldVolume(const zeus::CVector3f&, const zeus::CVector3f&) const
{
return {};
}
void CMapWorld::ClearTraversedFlags() const
{
}
CFactoryFnReturn FMapWorldFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& param,
CObjectReference* selfRef)
{
return TToken<CMapWorld>::GetIObjObjectFor(std::make_unique<CMapWorld>(in));
}
}