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#ifndef __RETRO_CGAMEALLOCATOR_HPP__
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#define __RETRO_CGAMEALLOCATOR_HPP__
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#include "IAllocator.hpp"
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namespace Retro
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{
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class CGameAllocator : public IAllocator
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{
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public:
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bool Initialize(COsContext&);
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void Shutdown();
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};
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}
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#endif // __RETRO_CGAMEALLOCATOR_HPP__
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