metaforce/Runtime/GameGlobalObjects.hpp

19 lines
498 B
C++

#ifndef __RETRO_GAMEGLOBALOBJECTS_HPP__
#define __RETRO_GAMEGLOBALOBJECTS_HPP__
namespace Retro
{
extern class CMemoryCardSys* g_MemoryCardSys;
extern class CResFactory* g_ResFactory;
extern class CSimplePool* g_SimplePool;
extern class CCharacterFactoryBuilder* g_CharFactoryBuilder;
extern class CAiFuncMap* g_AiFuncMap;
extern class CGameState* g_GameState;
extern class CInGameTweakManager* g_TweakManager;
extern class CBooRenderer* g_Renderer;
}
#endif // __RETRO_GAMEGLOBALOBJECTS_HPP__