mirror of https://github.com/AxioDL/metaforce.git
184 lines
5.8 KiB
Python
184 lines
5.8 KiB
Python
"Generates TCastTo source files for constexpr-enabled CEntity casts"
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class Namespace:
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def __init__(self, name):
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self.name = name
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class EndNamespace:
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pass
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CENTITY_TYPES = (
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# Class, Visit, Header
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('CActor', 'World/CActor.hpp'),
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('CBallCamera', 'Camera/CBallCamera.hpp'),
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('CBomb', 'Weapon/CBomb.hpp'),
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('CCinematicCamera', 'Camera/CCinematicCamera.hpp'),
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('CCollisionActor', 'Collision/CCollisionActor.hpp'),
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('CDestroyableRock', 'World/CDestroyableRock.hpp'),
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('CEnergyProjectile', 'Weapon/CEnergyProjectile.hpp'),
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('CEntity', 'World/CEntity.hpp'),
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('CExplosion', 'Weapon/CExplosion.hpp'),
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('CFirstPersonCamera', 'Camera/CFirstPersonCamera.hpp'),
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('CFishCloud', 'World/CFishCloud.hpp'),
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('CGameCamera', 'Camera/CGameCamera.hpp'),
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('CGameLight', 'World/CGameLight.hpp'),
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('CGameProjectile', 'Weapon/CGameProjectile.hpp'),
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('CHUDBillboardEffect', 'World/CHUDBillboardEffect.hpp'),
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Namespace('MP1'),
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('CMetroidPrimeRelay', 'MP1/World/CMetroidPrimeRelay.hpp', 'MP1'),
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EndNamespace(),
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('CPathCamera', 'Camera/CPathCamera.hpp'),
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('CAi', 'World/CAi.hpp'),
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('CPhysicsActor', 'World/CPhysicsActor.hpp'),
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('CPlayer', 'World/CPhysicsActor.hpp'),
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('CRepulsor', 'World/CRepulsor.hpp'),
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('CScriptActor', 'World/CScriptActor.hpp'),
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('CScriptActorKeyframe', 'World/CScriptActorKeyframe.hpp'),
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('CScriptAiJumpPoint', 'World/CScriptAiJumpPoint.hpp'),
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('CScriptCameraHint', 'World/CScriptCameraHint.hpp'),
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('CScriptCameraPitchVolume', 'World/CScriptCameraPitchVolume.hpp'),
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('CScriptCameraWaypoint', 'World/CScriptCameraWaypoint.hpp'),
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('CScriptCoverPoint', 'World/CScriptCoverPoint.hpp'),
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('CScriptDebugCameraWaypoint', 'World/CScriptDebugCameraWaypoint.hpp'),
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('CScriptDistanceFog', 'World/CScriptDistanceFog.hpp'),
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('CScriptDock', 'World/CScriptDock.hpp'),
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('CScriptDoor', 'World/CScriptDoor.hpp'),
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('CScriptEffect', 'World/CScriptEffect.hpp'),
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('CScriptGrapplePoint', 'World/CScriptGrapplePoint.hpp'),
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('CScriptGunTurret', 'World/CScriptGunTurret.hpp'),
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('CScriptMazeNode', 'World/CScriptMazeNode.hpp'),
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('CScriptPickup', 'World/CScriptPickup.hpp'),
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('CScriptPlatform', 'World/CScriptPlatform.hpp'),
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('CScriptPlayerHint', 'World/CScriptPlayerHint.hpp'),
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('CScriptPointOfInterest', 'World/CScriptPointOfInterest.hpp'),
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('CScriptRoomAcoustics', 'World/CScriptRoomAcoustics.hpp'),
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('CScriptSound', 'World/CScriptSound.hpp'),
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('CScriptMidi', 'World/CScriptMidi.hpp'),
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('CScriptSpawnPoint', 'World/CScriptSpawnPoint.hpp'),
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('CScriptSpecialFunction', 'World/CScriptSpecialFunction.hpp'),
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('CScriptSpiderBallAttractionSurface', 'World/CScriptSpiderBallAttractionSurface.hpp'),
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('CScriptSpiderBallWaypoint', 'World/CScriptSpiderBallWaypoint.hpp'),
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('CScriptTargetingPoint', 'World/CScriptTargetingPoint.hpp'),
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('CTeamAiMgr', 'World/CTeamAiMgr.hpp'),
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('CScriptTimer', 'World/CScriptTimer.hpp'),
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('CScriptTrigger', 'World/CScriptTrigger.hpp'),
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('CScriptVisorFlare', 'World/CScriptVisorFlare.hpp'),
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('CScriptWater', 'World/CScriptWater.hpp'),
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('CScriptWaypoint', 'World/CScriptWaypoint.hpp'),
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('CSnakeWeedSwarm', 'World/CSnakeWeedSwarm.hpp'),
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('CScriptSpindleCamera', 'World/CScriptSpindleCamera.hpp'),
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('CWallCrawlerSwarm', 'World/CWallCrawlerSwarm.hpp'),
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('CWeapon', 'Weapon/CWeapon.hpp'),
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)
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def getqualified(tp):
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if len(tp) >= 3:
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return tp[2] + '::' + tp[0]
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else:
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return tp[0]
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headerf = open('TCastTo.hpp', 'w')
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sourcef = open('TCastTo.cpp', 'w')
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headerf.write('''#ifndef __TCASTTO_HPP__
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#define __TCASTTO_HPP__
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namespace urde
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{
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class CEntity;
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''')
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for tp in CENTITY_TYPES:
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if type(tp) == tuple:
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headerf.write('class %s;\n' % tp[0])
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elif isinstance(tp, Namespace):
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headerf.write('namespace %s\n{\n' % tp.name)
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elif isinstance(tp, EndNamespace):
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headerf.write('}\n')
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headerf.write('\nclass IVisitor\n{\npublic:\n')
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for tp in CENTITY_TYPES:
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if type(tp) == tuple:
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headerf.write(' virtual void Visit(%s* p)=0;\n' % getqualified(tp))
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headerf.write('''};
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template <class T>
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class TCastToPtr : public IVisitor
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{
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protected:
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T* ptr = nullptr;
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public:
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TCastToPtr(CEntity* p);
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TCastToPtr(CEntity& p);
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''')
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for tp in CENTITY_TYPES:
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if type(tp) == tuple:
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headerf.write(' void Visit(%s* p);\n' % getqualified(tp))
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headerf.write('''
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T* GetPtr() const { return ptr; }
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operator T*() const { return GetPtr(); }
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T* operator->() const { return GetPtr(); }
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operator bool() const { return ptr != nullptr; }
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};
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template <class T>
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class TCastToConstPtr : TCastToPtr<T>
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{
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public:
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TCastToConstPtr(const CEntity* p) : TCastToPtr<T>(const_cast<CEntity*>(p)) {}
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TCastToConstPtr(const CEntity& p) : TCastToPtr<T>(const_cast<CEntity&>(p)) {}
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const T* GetPtr() const { return TCastToPtr<T>::ptr; }
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operator const T*() const { return GetPtr(); }
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const T* operator->() const { return GetPtr(); }
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operator bool() const { return TCastToPtr<T>::ptr != nullptr; }
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};
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}
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#endif // __TCASTTO_HPP__
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''')
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headerf.close()
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sourcef.write('#include "TCastTo.hpp"\n\n')
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for tp in CENTITY_TYPES:
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if type(tp) == tuple:
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sourcef.write('#include "%s"\n' % tp[1])
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sourcef.write('''
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namespace urde
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{
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template <class T>
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TCastToPtr<T>::TCastToPtr(CEntity* p) { p->Accept(*this); }
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template <class T>
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TCastToPtr<T>::TCastToPtr(CEntity& p) { p.Accept(*this); }
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''')
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for tp in CENTITY_TYPES:
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if type(tp) == tuple:
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qual = getqualified(tp)
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sourcef.write('''template <class T>
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void TCastToPtr<T>::Visit(%s* p)
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{
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ptr = reinterpret_cast<T*>(std::is_convertible<%s*, T*>::value ? p : nullptr);
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}
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''' % (qual, qual))
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for tp in CENTITY_TYPES:
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if type(tp) == tuple:
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sourcef.write('template class TCastToPtr<%s>;\n' % getqualified(tp))
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sourcef.write('\n}\n')
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sourcef.close()
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