mirror of https://github.com/AxioDL/metaforce.git
50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
#pragma once
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#include "Runtime/CToken.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/GuiSys/CGuiFrame.hpp"
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#include "Runtime/GuiSys/CStringTable.hpp"
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#include <zeus/CVector3f.hpp>
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namespace urde {
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struct CFinalInput;
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class CGuiModel;
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class CGuiTextPane;
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class CGuiWidget;
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namespace MP1 {
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class CMessageScreen {
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TLockedToken<CStringTable> x0_msg;
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TLockedToken<CGuiFrame> xc_msgScreen;
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CGuiFrame* x18_loadedMsgScreen = nullptr;
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CGuiTextPane* x1c_textpane_message = nullptr;
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CGuiWidget* x20_basewidget_top = nullptr;
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CGuiWidget* x24_basewidget_center = nullptr;
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CGuiWidget* x28_basewidget_bottom = nullptr;
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CGuiModel* x2c_model_abutton = nullptr;
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CGuiModel* x30_model_top = nullptr;
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CGuiModel* x34_model_center = nullptr;
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CGuiModel* x38_model_bottom = nullptr;
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CGuiModel* x3c_model_bg = nullptr;
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CGuiModel* x40_model_videoband = nullptr;
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zeus::CVector3f x44_topPos;
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zeus::CVector3f x50_bottomPos;
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zeus::CVector3f x5c_videoBandPos;
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float x68_videoBandOffset = 10.f;
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u32 x6c_page = 0;
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float x70_blurAmt = 0.f;
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float x74_delayTime;
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bool x78_24_exit : 1;
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public:
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CMessageScreen(CAssetId msg, float time);
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void ProcessControllerInput(const CFinalInput& input);
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bool Update(float dt, float blurAmt);
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void Draw() const;
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};
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} // namespace MP1
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} // namespace urde
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