mirror of https://github.com/AxioDL/metaforce.git
247 lines
8.7 KiB
YAML
247 lines
8.7 KiB
YAML
name: Build
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on:
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push:
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branches:
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- master
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paths-ignore:
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- '*.json'
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- '*.md'
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- '*LICENSE'
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# pull_request:
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jobs:
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build-linux:
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name: Build Linux (${{matrix.name}} x86_64)
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runs-on: ubuntu-20.04
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strategy:
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matrix:
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include:
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- name: GCC
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cc: gcc
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cxx: g++
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- name: Clang
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cc: clang
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cxx: clang++
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steps:
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- uses: actions/checkout@v2
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with:
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submodules: recursive
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- name: Install dependencies
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run: |
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sudo apt-get update
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sudo apt-get -y install build-essential curl git cmake ninja-build llvm-dev libclang-dev clang lld \
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zlib1g-dev libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev \
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libpulse-dev libudev-dev libpng-dev libncurses5-dev libx11-xcb-dev python3 python-is-python3 qt5-default
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# free up disk space
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# https://github.com/actions/virtual-environments/issues/2840#issuecomment-790492173
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echo Before
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df -h .
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sudo apt-get clean
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sudo rm -rf /usr/share/dotnet
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sudo rm -rf /opt/ghc
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sudo rm -rf /usr/local/share/boost
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sudo rm -rf "$AGENT_TOOLSDIRECTORY"
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echo After
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df -h .
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- name: Create build directory
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run: cmake -E make_directory ${{github.workspace}}/build
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- name: Configure CMake
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working-directory: ${{github.workspace}}/build
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run: |
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cmake $GITHUB_WORKSPACE -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo \
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-DCMAKE_C_COMPILER=${{matrix.cc}} -DCMAKE_CXX_COMPILER=${{matrix.cxx}}
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- name: Build
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working-directory: ${{github.workspace}}/build
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run: cmake --build . --config $BUILD_TYPE
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- name: Generate AppImage
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run: ci/build-appimage.sh
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- name: Upload artifacts
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uses: actions/upload-artifact@v2
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with:
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name: urde-${{env.URDE_VERSION}}-linux-${{matrix.cc}}-x86_64
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path: URDE-*.AppImage
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build-macos:
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name: Build macOS (AppleClang x86_64)
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runs-on: macos-10.15
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steps:
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- uses: actions/checkout@v2
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with:
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submodules: recursive
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- name: Install dependencies
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run: |
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brew install ninja qt@5 graphicsmagick imagemagick
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brew link qt@5
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yarn global add create-dmg
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- name: Create build directory
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run: cmake -E make_directory ${{github.workspace}}/build
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- name: Configure CMake
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working-directory: ${{github.workspace}}/build
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run: |
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export PATH="/usr/local/opt/qt@5/bin:$PATH" # FIXME remove
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cmake $GITHUB_WORKSPACE -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo
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- name: Build
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working-directory: ${{github.workspace}}/build
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run: cmake --build . --config $BUILD_TYPE
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- name: Import signing certificate
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uses: devbotsxyz/xcode-import-certificate@master
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with:
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certificate-data: ${{ secrets.MACOS_CERTIFICATE_DATA }}
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certificate-passphrase: ${{ secrets.MACOS_CERTIFICATE_PASSWORD }}
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keychain-password: ${{ secrets.MACOS_KEYCHAIN_PASSWORD }}
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- name: Deploy & codesign application
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working-directory: build/Binaries
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run: |
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mv hecl-gui.app URDE.app
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for i in visigen hecl urde; do
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codesign --timestamp --options runtime -s "${{secrets.MACOS_CODESIGN_IDENT}}" URDE.app/Contents/MacOS/$i
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done
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macdeployqt URDE.app -sign-for-notarization="${{secrets.MACOS_CODESIGN_IDENT}}" -no-strip
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create-dmg URDE.app --identity="${{secrets.MACOS_CODESIGN_IDENT}}"
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xcrun altool -t osx -f *.dmg --primary-bundle-id com.axiodl.URDE --notarize-app \
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-u "${{secrets.MACOS_ASC_USERNAME}}" -p "${{secrets.MACOS_ASC_PASSWORD}}" \
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--team-id "${{secrets.MACOS_ASC_TEAM_ID}}"
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- name: Upload artifacts
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uses: actions/upload-artifact@v2
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with:
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name: urde-${{env.URDE_VERSION}}-macos-appleclang-x86_64
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path: build/Binaries/*.dmg
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build-windows-msvc:
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name: Build Windows (MSVC x86_64)
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runs-on: [ self-hosted, windows, x64 ]
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env:
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LLVM_VERSION: 10.0.1
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Qt_VERSION: 5.15.2
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steps:
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- uses: actions/checkout@v2
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with:
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submodules: recursive
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- name: Install LLVM
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run: |
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$TempDir = "$env:RUNNER_WORKSPACE\temp"
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$Filename = "LLVM-$env:LLVM_VERSION-win64.exe"
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New-Item -Path "$TempDir" -ItemType Directory -ea 0
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(New-Object Net.WebClient).DownloadFile("https://axiodl.com/files/$Filename", "$TempDir\$Filename")
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Start-Process "$TempDir\$Filename" -ArgumentList "/S /D=$env:RUNNER_WORKSPACE\LLVM" -Wait
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- name: Install vcpkg Qt
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run: |
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$TempDir = "$env:RUNNER_WORKSPACE\temp"
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$Filename = "vcpkg-qt-$env:Qt_VERSION.7z"
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New-Item -Path "$TempDir" -ItemType Directory -ea 0
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(New-Object Net.WebClient).DownloadFile("https://axiodl.com/files/$Filename", "$TempDir\$Filename")
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7z x "-o$env:RUNNER_WORKSPACE" -aos "$TempDir\$Filename"
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# - name: Install dependencies
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# run: choco install ninja vulkan-sdk
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- name: Enable Visual Studio environment
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uses: ilammy/msvc-dev-cmd@v1
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- name: Create build directory
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run: cmake -E make_directory ${{github.workspace}}/build
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- name: Configure CMake
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working-directory: ${{github.workspace}}/build
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run: |
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$workspace = $env:RUNNER_WORKSPACE -replace '\\', '/'
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cmake $env:GITHUB_WORKSPACE -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo `
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-DCMAKE_TOOLCHAIN_FILE="$workspace/vcpkg-qt-$env:Qt_VERSION/scripts/buildsystems/vcpkg.cmake" `
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-DVCPKG_TARGET_TRIPLET=x64-windows-static `
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-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded -DCMAKE_CXX_FLAGS= -DCMAKE_C_FLAGS= `
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-DLLVM_ROOT_DIR="$workspace/LLVM"
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- name: Build
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working-directory: ${{github.workspace}}/build
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run: cmake --build . --config $BUILD_TYPE
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- name: Upload artifacts
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uses: actions/upload-artifact@v2
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with:
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name: ${{env.URDE_VERSION}}-msvc
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path: |
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build/Binaries/urde.exe
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build/Binaries/hecl.exe
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build/Binaries/hecl-gui.exe
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build/Binaries/visigen.exe
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build-windows-clang:
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name: Build Windows (Clang x86_64)
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runs-on: windows-2019
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env:
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LLVM_VERSION: 10.0.1
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Qt_VERSION: 5.15.2
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steps:
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- uses: actions/checkout@v2
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with:
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submodules: recursive
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- name: Install LLVM
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run: |
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$TempDir = "$env:RUNNER_WORKSPACE\temp"
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$Filename = "LLVM-$env:LLVM_VERSION-win64.exe"
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New-Item -Path "$TempDir" -ItemType Directory -ea 0
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(New-Object Net.WebClient).DownloadFile("https://axiodl.com/files/$Filename", "$TempDir\$Filename")
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Start-Process "$TempDir\$Filename" -ArgumentList "/S /D=$env:RUNNER_WORKSPACE\LLVM" -Wait
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- name: Install vcpkg Qt
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run: |
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$TempDir = "$env:RUNNER_WORKSPACE\temp"
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$Filename = "vcpkg-qt-$env:Qt_VERSION.7z"
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New-Item -Path "$TempDir" -ItemType Directory -ea 0
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(New-Object Net.WebClient).DownloadFile("https://axiodl.com/files/$Filename", "$TempDir\$Filename")
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7z x "-o$env:RUNNER_WORKSPACE" -aos "$TempDir\$Filename"
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- name: Install dependencies
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run: choco install ninja vulkan-sdk
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- name: Enable Visual Studio environment
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uses: ilammy/msvc-dev-cmd@v1
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- name: Create build directory
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run: cmake -E make_directory ${{github.workspace}}/build
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- name: Configure CMake
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working-directory: ${{github.workspace}}/build
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run: |
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$workspace = $env:RUNNER_WORKSPACE -replace '\\', '/'
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cmake $env:GITHUB_WORKSPACE -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo `
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-DCMAKE_TOOLCHAIN_FILE="$workspace/vcpkg-qt-$env:Qt_VERSION/scripts/buildsystems/vcpkg.cmake" `
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-DVCPKG_TARGET_TRIPLET=x64-windows-static `
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-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded `
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-DCMAKE_C_COMPILER="$workspace/LLVM/bin/clang-cl.exe" `
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-DCMAKE_CXX_COMPILER="$workspace/LLVM/bin/clang-cl.exe" `
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-DCMAKE_LINKER="$workspace/LLVM/bin/lld-link.exe" `
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-DLLVM_ROOT_DIR="$workspace/LLVM"
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- name: Build
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working-directory: ${{github.workspace}}/build
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run: cmake --build . --config $BUILD_TYPE
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- name: Upload artifacts
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uses: actions/upload-artifact@v2
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with:
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name: urde-${{env.URDE_VERSION}}-win32-clang-x86_64
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path: |
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build/Binaries/urde.exe
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build/Binaries/hecl.exe
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build/Binaries/hecl-gui.exe
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build/Binaries/visigen.exe
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