metaforce/Runtime/MP1/CPauseScreen.cpp

25 lines
257 B
C++

#include "CPauseScreen.hpp"
namespace urde
{
namespace MP1
{
CPauseScreen::CPauseScreen()
{
}
bool CPauseScreen::CheckLoadComplete()
{
return false;
}
void CPauseScreen::OnNewInGameGuiState(EInGameGuiState state, CStateManager& stateMgr)
{
}
}
}