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337 lines
11 KiB
C++
337 lines
11 KiB
C++
#include "CFBStreamedAnimReader.hpp"
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namespace urde
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{
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void CFBStreamedAnimReaderTotals::Allocate(u32 chanCount)
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{
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u32 chan2 = chanCount * 2;
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u32 chan32 = chanCount * 32;
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x0_buffer.reset(new u8[chan32 + chanCount + chan2 + chan32]);
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x4_cumulativeInts32 = reinterpret_cast<s32*>(x0_buffer.get());
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x8_hasTrans1 = reinterpret_cast<u8*>(x4_cumulativeInts32 + chanCount * 8);
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xc_segIds2 = reinterpret_cast<u16*>(x8_hasTrans1 + chanCount);
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x10_computedFloats32 = reinterpret_cast<float*>(xc_segIds2 + chanCount);
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}
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void CFBStreamedAnimReaderTotals::Initialize(const CFBStreamedCompression& source)
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{
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const u8* chans = source.GetPerChannelHeaders();
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u32 boneChanCount = *reinterpret_cast<const u32*>(chans);
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chans += 4;
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if (source.m_pc)
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{
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for (int b=0 ; b<boneChanCount ; ++b)
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{
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xc_segIds2[b] = *reinterpret_cast<const u32*>(chans);
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chans += 8;
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s32* cumulativesOut = &x4_cumulativeInts32[8*b];
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const s32* cumulativesIn = reinterpret_cast<const s32*>(chans);
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cumulativesOut[0] = cumulativesIn[0] >> 8;
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cumulativesOut[1] = cumulativesIn[1] >> 8;
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cumulativesOut[2] = cumulativesIn[2] >> 8;
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chans += 12;
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u32 tCount = *reinterpret_cast<const u32*>(chans);
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chans += 4;
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if (tCount)
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{
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x8_hasTrans1[b] = true;
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const s32* cumulativesIn = reinterpret_cast<const s32*>(chans);
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cumulativesOut[3] = cumulativesIn[0] >> 8;
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cumulativesOut[4] = cumulativesIn[1] >> 8;
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cumulativesOut[5] = cumulativesIn[2] >> 8;
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chans += 12;
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}
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else
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x8_hasTrans1[b] = false;
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}
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}
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else
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{
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for (int b=0 ; b<boneChanCount ; ++b)
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{
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xc_segIds2[b] = *reinterpret_cast<const u32*>(chans);
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chans += 6;
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s32* cumulativesOut = &x4_cumulativeInts32[8*b];
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cumulativesOut[0] = *reinterpret_cast<const s16*>(chans);
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cumulativesOut[1] = *reinterpret_cast<const s16*>(chans + 3);
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cumulativesOut[2] = *reinterpret_cast<const s16*>(chans + 6);
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chans += 9;
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u16 tCount = *reinterpret_cast<const u16*>(chans);
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chans += 2;
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if (tCount)
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{
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x8_hasTrans1[b] = true;
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cumulativesOut[3] = *reinterpret_cast<const s16*>(chans);
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cumulativesOut[4] = *reinterpret_cast<const s16*>(chans + 3);
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cumulativesOut[5] = *reinterpret_cast<const s16*>(chans + 6);
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chans += 9;
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}
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else
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x8_hasTrans1[b] = false;
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}
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}
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}
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CFBStreamedAnimReaderTotals::CFBStreamedAnimReaderTotals(const CFBStreamedCompression& source)
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{
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const CFBStreamedCompression::Header& header = source.MainHeader();
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x14_rotDiv = header.rotDiv;
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x18_transMult = header.translationMult;
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const u8* chans = source.GetPerChannelHeaders();
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x24_boneChanCount = *reinterpret_cast<const u32*>(chans);
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Allocate(x24_boneChanCount);
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Initialize(source);
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}
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void CFBStreamedAnimReaderTotals::IncrementInto(CBitLevelLoader& loader,
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const CFBStreamedCompression& source,
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CFBStreamedAnimReaderTotals& dest)
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{
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const u8* chans = source.GetPerChannelHeaders();
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u32 boneChanCount = *reinterpret_cast<const u32*>(chans);
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chans += 4;
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if (source.m_pc)
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{
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for (int b=0 ; b<boneChanCount ; ++b)
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{
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chans += 8;
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const s32* cumulativesIn = &x4_cumulativeInts32[8*b];
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s32* cumulativesOut = &dest.x4_cumulativeInts32[8*b];
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const s32* qsIn = reinterpret_cast<const s32*>(chans);
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cumulativesOut[0] = loader.LoadBool();
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cumulativesOut[1] = cumulativesIn[1] + loader.LoadSigned(qsIn[0] & 0xff);
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cumulativesOut[2] = cumulativesIn[2] + loader.LoadSigned(qsIn[1] & 0xff);
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cumulativesOut[3] = cumulativesIn[3] + loader.LoadSigned(qsIn[2] & 0xff);
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chans += 12;
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u32 tCount = *reinterpret_cast<const u32*>(chans);
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chans += 4;
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if (tCount)
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{
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const s32* qsIn = reinterpret_cast<const s32*>(chans);
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cumulativesOut[4] = cumulativesIn[4] + loader.LoadSigned(qsIn[0] & 0xff);
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cumulativesOut[5] = cumulativesIn[5] + loader.LoadSigned(qsIn[1] & 0xff);
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cumulativesOut[6] = cumulativesIn[6] + loader.LoadSigned(qsIn[2] & 0xff);
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chans += 12;
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}
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}
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}
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else
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{
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for (int b=0 ; b<boneChanCount ; ++b)
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{
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chans += 6;
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const s32* cumulativesIn = &x4_cumulativeInts32[8*b];
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s32* cumulativesOut = &dest.x4_cumulativeInts32[8*b];
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cumulativesOut[0] = loader.LoadBool();
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cumulativesOut[1] = cumulativesIn[1] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 2));
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cumulativesOut[2] = cumulativesIn[2] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 5));
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cumulativesOut[3] = cumulativesIn[3] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 8));
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chans += 9;
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u16 tCount = *reinterpret_cast<const u16*>(chans);
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chans += 2;
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if (tCount)
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{
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cumulativesOut[4] = cumulativesIn[4] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 2));
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cumulativesOut[5] = cumulativesIn[5] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 5));
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cumulativesOut[6] = cumulativesIn[5] + loader.LoadSigned(*reinterpret_cast<const u8*>(chans + 8));
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chans += 9;
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}
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}
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}
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}
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void CFBStreamedAnimReaderTotals::CalculateDown()
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{
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for (int b=0 ; b<x24_boneChanCount ; ++b)
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{
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const s32* cumulativesIn = &x4_cumulativeInts32[8*b];
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float* compOut = &x10_computedFloats32[8*b];
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float q = M_PIF / 2.f / float(x14_rotDiv);
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compOut[1] = std::sin(cumulativesIn[1] * q);
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compOut[2] = std::sin(cumulativesIn[2] * q);
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compOut[3] = std::sin(cumulativesIn[3] * q);
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compOut[0] = std::sqrt(std::max(1.f - (compOut[1] * compOut[1] +
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compOut[2] * compOut[2] +
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compOut[3] * compOut[3]), 0.f));
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if (cumulativesIn[0])
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compOut[0] = -compOut[0];
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if (x8_hasTrans1[b])
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{
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compOut[4] = cumulativesIn[4] * x18_transMult;
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compOut[5] = cumulativesIn[5] * x18_transMult;
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compOut[6] = cumulativesIn[6] * x18_transMult;
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}
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}
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}
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CFBStreamedPairOfTotals::CFBStreamedPairOfTotals(const TSubAnimTypeToken<CFBStreamedCompression>& source)
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: x0_source(source), xc_rotsAndOffs(source->xc_rotsAndOffs.get()), x14_(*source), x3c_(*source)
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{
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}
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u32 CBitLevelLoader::LoadUnsigned(u8 q)
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{
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u32 byteCur = (m_bitIdx / 32) * 4;
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u32 bitRem = m_bitIdx % 32;
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/* Fill 32 bit buffer with region containing bits */
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/* Make them least significant */
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u32 tempBuf = hecl::SBig(*reinterpret_cast<const u32*>(m_data + byteCur)) >> bitRem;
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/* If this shift underflows the value, buffer the next 32 bits */
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/* And tack onto shifted buffer */
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if ((bitRem + q) > 32)
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{
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u32 tempBuf2 = hecl::SBig(*reinterpret_cast<const u32*>(m_data + byteCur + 4));
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tempBuf |= (tempBuf2 << (32 - bitRem));
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}
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/* Mask it */
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u32 mask = (1 << q) - 1;
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tempBuf &= mask;
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/* Return delta value */
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m_bitIdx += q;
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return tempBuf;
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}
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s32 CBitLevelLoader::LoadSigned(u8 q)
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{
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u32 byteCur = (m_bitIdx / 32) * 4;
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u32 bitRem = m_bitIdx % 32;
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/* Fill 32 bit buffer with region containing bits */
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/* Make them least significant */
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u32 tempBuf = hecl::SBig(*reinterpret_cast<const u32*>(m_data + byteCur)) >> bitRem;
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/* If this shift underflows the value, buffer the next 32 bits */
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/* And tack onto shifted buffer */
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if ((bitRem + q) > 32)
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{
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u32 tempBuf2 = hecl::SBig(*reinterpret_cast<const u32*>(m_data + byteCur + 4));
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tempBuf |= (tempBuf2 << (32 - bitRem));
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}
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/* Mask it */
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u32 mask = (1 << q) - 1;
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tempBuf &= mask;
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/* Sign extend */
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u32 sign = (tempBuf >> (q - 1)) & 0x1;
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if (sign)
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tempBuf |= ~0u << q;
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/* Return delta value */
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m_bitIdx += q;
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return s32(tempBuf);
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}
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bool CBitLevelLoader::LoadBool()
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{
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u32 byteCur = (m_bitIdx / 32) * 4;
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u32 bitRem = m_bitIdx % 32;
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/* Fill 32 bit buffer with region containing bits */
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/* Make them least significant */
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u32 tempBuf = hecl::SBig(*reinterpret_cast<const u32*>(m_data + byteCur)) >> bitRem;
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/* That's it */
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m_bitIdx += 1;
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return tempBuf & 0x1;
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}
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CSegIdToIndexConverter::CSegIdToIndexConverter(const CFBStreamedAnimReaderTotals& totals)
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{
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for (u32 b=0 ; b<totals.x24_boneChanCount ; ++b)
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{
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u16 segId = totals.xc_segIds2[b];
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if (segId >= 96)
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continue;
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x0_indices[segId] = b;
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}
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}
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CFBStreamedAnimReader::CFBStreamedAnimReader(const TSubAnimTypeToken<CFBStreamedCompression>& source, const CCharAnimTime& time)
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: CAnimSourceReaderBase(std::make_unique<TAnimSourceInfo<CFBStreamedCompression>>(source), time), x54_source(source),
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x64_steadyStateInfo(source->IsLooping(), source->GetAnimationDuration(), source->GetRootOffset()),
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x7c_totals(source), x88_bitstreamData(source->GetBitstreamPointer()), x8c_bitLoader(x88_bitstreamData),
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x114_segIdToIndex(x7c_totals.x10_ ? x7c_totals.x14_ : x7c_totals.x3c_)
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{
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PostConstruct(time);
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}
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SAdvancementResults CFBStreamedAnimReader::VGetAdvancementResults(const CCharAnimTime& dt,
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const CCharAnimTime& startOff) const
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{
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}
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void CFBStreamedAnimReader::VSetPhase(float)
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{
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}
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SAdvancementResults CFBStreamedAnimReader::VReverseView(const CCharAnimTime& time)
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{
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}
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std::shared_ptr<IAnimReader> CFBStreamedAnimReader::VClone() const
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{
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}
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void CFBStreamedAnimReader::VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const
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{
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}
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void CFBStreamedAnimReader::VGetSegStatementSet(const CSegIdList& list,
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CSegStatementSet& setOut,
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const CCharAnimTime& time) const
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{
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}
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SAdvancementResults CFBStreamedAnimReader::VAdvanceView(const CCharAnimTime& a)
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{
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}
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CCharAnimTime CFBStreamedAnimReader::VGetTimeRemaining() const
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{
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}
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CSteadyStateAnimInfo CFBStreamedAnimReader::VGetSteadyStateAnimInfo() const
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{
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}
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bool CFBStreamedAnimReader::VHasOffset(const CSegId& seg) const
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{
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}
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zeus::CVector3f CFBStreamedAnimReader::VGetOffset(const CSegId& seg) const
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{
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}
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zeus::CVector3f CFBStreamedAnimReader::VGetOffset(const CSegId& seg, const CCharAnimTime& time) const
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{
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}
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zeus::CQuaternion CFBStreamedAnimReader::VGetRotation(const CSegId& seg) const
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{
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}
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template class TAnimSourceInfo<CFBStreamedCompression>;
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}
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