mirror of https://github.com/AxioDL/metaforce.git
28 lines
864 B
CMake
28 lines
864 B
CMake
if(WIN32)
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set(PLAT_SRCS CLineRendererShadersHLSL.cpp CModelShadersHLSL.cpp)
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elseif(APPLE)
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set(PLAT_SRCS CLineRendererShadersMetal.cpp CModelShadersMetal.cpp)
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endif()
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include_directories(${LIBJPEG_INCLUDE_DIR})
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set(GRAPHICS_SOURCES
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IRenderer.hpp
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CBooRenderer.hpp CBooRenderer.cpp
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CLineRenderer.hpp CLineRenderer.cpp
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CLineRendererShaders.hpp CLineRendererShadersGLSL.cpp
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CMetroidModelInstance.hpp
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CLight.hpp CLight.cpp
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CTexture.hpp CTextureBoo.cpp
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CModel.hpp CModelBoo.cpp
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CSkinnedModel.hpp CSkinnedModel.cpp
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CModelShaders.hpp CModelShadersGLSL.cpp
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CVertexMorphEffect.hpp CVertexMorphEffect.cpp
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CMoviePlayer.hpp CMoviePlayer.cpp
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CFrustumPlanes.hpp CFrustumPlanes.cpp
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CGraphicsPalette.hpp CGraphicsPalette.cpp
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CGraphics.hpp CGraphics.cpp
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${PLAT_SRCS})
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runtime_add_list(Graphics GRAPHICS_SOURCES)
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