metaforce/Runtime/Graphics/IWeaponRenderer.cpp

10 lines
238 B
C++

#include "Runtime/Graphics/IWeaponRenderer.hpp"
#include "Runtime/Particle/CParticleGen.hpp"
namespace urde {
void CDefaultWeaponRenderer::AddParticleGen(const CParticleGen& gen) { ((CParticleGen&)gen).Render(); }
} // namespace urde