metaforce/Runtime/Character/CMetaAnimBlend.cpp

30 lines
764 B
C++

#include "CMetaAnimBlend.hpp"
#include "CMetaAnimFactory.hpp"
namespace urde
{
CMetaAnimBlend::CMetaAnimBlend(CInputStream& in)
{
x4_animA = CMetaAnimFactory::CreateMetaAnim(in);
x8_animB = CMetaAnimFactory::CreateMetaAnim(in);
xc_blend = in.readFloatBig();
x10_ = in.readBool();
}
void CMetaAnimBlend::GetUniquePrimitives(std::set<CPrimitive>& primsOut) const
{
x4_animA->GetUniquePrimitives(primsOut);
x4_animA->GetUniquePrimitives(primsOut);
}
std::shared_ptr<CAnimTreeNode>
CMetaAnimBlend::VGetAnimationTree(const CAnimSysContext& animSys,
const CMetaAnimTreeBuildOrders& orders) const
{
//CMetaAnimTreeBuildOrders buildOrders = CMetaAnimTreeBuildOrders::NoSpecialOrders();
return {};
}
}