mirror of https://github.com/AxioDL/metaforce.git
75 lines
2.3 KiB
C++
75 lines
2.3 KiB
C++
#ifndef __URDE_CLOGBOOKSCREEN_HPP__
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#define __URDE_CLOGBOOKSCREEN_HPP__
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#include "CInGameGuiManager.hpp"
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#include "CPauseScreenBase.hpp"
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#include "CArtifactDoll.hpp"
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namespace urde::MP1
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{
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class CLogBookScreen : public CPauseScreenBase
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{
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rstl::reserved_vector<std::vector<std::pair<CAssetId, bool>>, 5> x19c_scanCompletes;
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std::vector<std::pair<TCachedToken<CScannableObjectInfo>,
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TCachedToken<CStringTable>>> x1f0_curViewScans;
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rstl::reserved_vector<std::vector<std::pair<TLockedToken<CScannableObjectInfo>,
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TLockedToken<CStringTable>>>, 5> x200_viewScans;
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float x254_viewInterp = 0.f;
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std::unique_ptr<CArtifactDoll> x258_artifactDoll;
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enum class ELeavePauseState
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{
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InPause = 0,
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LeavingPause = 1,
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LeftPause = 2
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};
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ELeavePauseState x25c_leavePauseState = ELeavePauseState::InPause;
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union
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{
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struct
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{
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bool x260_24_loaded : 1;
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bool x260_25_inTextScroll : 1;
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bool x260_26_exitTextScroll : 1;
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};
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s32 _dummy = 0;
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};
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void InitializeLogBook();
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void UpdateRightTitles();
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void PumpArticleLoad();
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bool IsScanCategoryReady(CSaveWorld::EScanCategory category) const;
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void UpdateBodyText();
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void UpdateBodyImagesAndText();
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int NextSurroundingArticleIndex(int cur) const;
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bool IsArtifactCategorySelected() const;
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int GetSelectedArtifactHeadScanIndex() const;
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static bool IsScanComplete(CSaveWorld::EScanCategory category, CAssetId scan, const CPlayerState& playerState);
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public:
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CLogBookScreen(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg);
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~CLogBookScreen();
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bool InputDisabled() const;
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void TransitioningAway();
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void Update(float dt, CRandom16& rand, CArchitectureQueue& archQueue);
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void Touch();
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void ProcessControllerInput(const CFinalInput& input);
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void Draw(float transInterp, float totalAlpha, float yOff);
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bool VReady() const;
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void VActivate();
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void RightTableSelectionChanged(int selBegin, int selEnd);
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void ChangedMode(EMode oldMode);
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void UpdateRightTable();
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bool ShouldLeftTableAdvance() const;
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bool ShouldRightTableAdvance() const;
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u32 GetRightTableCount() const;
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};
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}
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#endif // __URDE_CLOGBOOKSCREEN_HPP__
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