mirror of https://github.com/AxioDL/metaforce.git
105 lines
3.7 KiB
C++
105 lines
3.7 KiB
C++
#pragma once
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#include <list>
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#include <memory>
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#include <unordered_map>
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#include <vector>
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#include "Runtime/CResLoader.hpp"
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#include "Runtime/CToken.hpp"
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#include "Runtime/IFactory.hpp"
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#include "Runtime/IVParamObj.hpp"
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namespace urde {
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class IDvdRequest;
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class CSimplePool;
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class CResFactory : public IFactory {
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CResLoader x4_loader;
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CFactoryMgr x5c_factoryMgr;
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public:
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struct SLoadingData {
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SObjectTag x0_tag;
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std::shared_ptr<IDvdRequest> x8_dvdReq;
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std::unique_ptr<IObj>* xc_targetPtr = nullptr;
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std::unique_ptr<u8[]> x10_loadBuffer;
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u32 x14_resSize = 0;
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CVParamTransfer x18_cvXfer;
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bool m_compressed = false;
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CObjectReference* m_selfRef = nullptr;
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SLoadingData() = default;
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SLoadingData(const SObjectTag& tag, std::unique_ptr<IObj>* ptr, const CVParamTransfer& xfer, bool compressed,
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CObjectReference* selfRef)
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: x0_tag(tag), xc_targetPtr(ptr), x18_cvXfer(xfer), m_compressed(compressed), m_selfRef(selfRef) {}
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};
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private:
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std::list<SLoadingData> m_loadList;
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std::unordered_map<SObjectTag, std::list<SLoadingData>::iterator> m_loadMap;
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std::vector<CToken> m_nonWorldTokens; /* URDE: always keep non-world resources resident */
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void AddToLoadList(SLoadingData&& data);
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CFactoryFnReturn BuildSync(const SObjectTag&, const CVParamTransfer&, CObjectReference* selfRef);
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bool PumpResource(SLoadingData& data);
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public:
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CResLoader& GetLoader() { return x4_loader; }
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std::unique_ptr<IObj> Build(const SObjectTag&, const CVParamTransfer&, CObjectReference* selfRef) override;
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void BuildAsync(const SObjectTag&, const CVParamTransfer&, std::unique_ptr<IObj>*,
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CObjectReference* selfRef) override;
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void AsyncIdle() override;
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void CancelBuild(const SObjectTag&) override;
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bool CanBuild(const SObjectTag& tag) override { return x4_loader.ResourceExists(tag); }
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u32 ResourceSize(const urde::SObjectTag& tag) override { return x4_loader.ResourceSize(tag); }
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std::unique_ptr<u8[]> LoadResourceSync(const urde::SObjectTag& tag) override {
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return x4_loader.LoadResourceSync(tag);
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}
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std::unique_ptr<u8[]> LoadNewResourcePartSync(const urde::SObjectTag& tag, u32 off, u32 size) override {
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return x4_loader.LoadNewResourcePartSync(tag, off, size);
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}
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void GetTagListForFile(const char* pakName, std::vector<SObjectTag>& out) const override {
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return x4_loader.GetTagListForFile(pakName, out);
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}
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std::shared_ptr<IDvdRequest> LoadResourceAsync(const urde::SObjectTag& tag, void* target) override {
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return x4_loader.LoadResourceAsync(tag, target);
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}
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std::shared_ptr<IDvdRequest> LoadResourcePartAsync(const urde::SObjectTag& tag, u32 off, u32 size,
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void* target) override {
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return x4_loader.LoadResourcePartAsync(tag, off, size, target);
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}
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const SObjectTag* GetResourceIdByName(std::string_view name) const override {
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return x4_loader.GetResourceIdByName(name);
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}
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FourCC GetResourceTypeById(CAssetId id) const override { return x4_loader.GetResourceTypeById(id); }
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std::vector<std::pair<std::string, SObjectTag>> GetResourceIdToNameList() const {
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return x4_loader.GetResourceIdToNameList();
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}
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void EnumerateResources(const std::function<bool(const SObjectTag&)>& lambda) const override {
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return x4_loader.EnumerateResources(lambda);
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}
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void EnumerateNamedResources(const std::function<bool(std::string_view, const SObjectTag&)>& lambda) const override {
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return x4_loader.EnumerateNamedResources(lambda);
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}
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void LoadPersistentResources(CSimplePool& sp);
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void UnloadPersistentResources() { m_nonWorldTokens.clear(); }
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CResLoader* GetResLoader() override { return &x4_loader; }
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CFactoryMgr* GetFactoryMgr() override { return &x5c_factoryMgr; }
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};
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} // namespace urde
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