metaforce/Runtime/Character/CAnimTreeBlend.cpp

67 lines
2.6 KiB
C++

#include "Runtime/Character/CAnimTreeBlend.hpp"
namespace urde {
std::string CAnimTreeBlend::CreatePrimitiveName(const std::shared_ptr<CAnimTreeNode>& a,
const std::shared_ptr<CAnimTreeNode>& b, float scale) {
return "";
}
CAnimTreeBlend::CAnimTreeBlend(bool b1, const std::shared_ptr<CAnimTreeNode>& a,
const std::shared_ptr<CAnimTreeNode>& b, float blendWeight, std::string_view name)
: CAnimTreeTweenBase(b1, a, b, 1 | 2, name), x24_blendWeight(blendWeight) {}
SAdvancementResults CAnimTreeBlend::VAdvanceView(const CCharAnimTime& dt) {
IncAdvancementDepth();
SAdvancementResults resA = x14_a->VAdvanceView(dt);
SAdvancementResults resB = x18_b->VAdvanceView(dt);
DecAdvancementDepth();
if (ShouldCullTree()) {
if (GetBlendingWeight() < 0.5f)
x20_25_cullSelector = 1;
else
x20_25_cullSelector = 2;
}
const SAdvancementResults& maxRemTime = (resA.x0_remTime < resB.x0_remTime) ? resB : resA;
if (x1c_flags & 0x1) {
return {maxRemTime.x0_remTime, SAdvancementDeltas::Blend(resA.x8_deltas, resB.x8_deltas, GetBlendingWeight())};
} else {
return resB;
}
}
CCharAnimTime CAnimTreeBlend::VGetTimeRemaining() const {
CCharAnimTime remA = x14_a->VGetTimeRemaining();
CCharAnimTime remB = x18_b->VGetTimeRemaining();
return (remA < remB) ? remB : remA;
}
CSteadyStateAnimInfo CAnimTreeBlend::VGetSteadyStateAnimInfo() const {
CSteadyStateAnimInfo ssA = x14_a->VGetSteadyStateAnimInfo();
CSteadyStateAnimInfo ssB = x18_b->VGetSteadyStateAnimInfo();
zeus::CVector3f resOffset;
if (ssA.GetDuration() < ssB.GetDuration()) {
resOffset = ssA.GetOffset() * (ssB.GetDuration() / ssA.GetDuration()) * x24_blendWeight +
ssB.GetOffset() * (1.f - x24_blendWeight);
} else if (ssB.GetDuration() < ssA.GetDuration()) {
resOffset = ssA.GetOffset() * x24_blendWeight +
ssB.GetOffset() * (ssA.GetDuration() / ssB.GetDuration()) * (1.f - x24_blendWeight);
} else {
resOffset = ssA.GetOffset() + ssB.GetOffset();
}
return {ssA.IsLooping(), (ssA.GetDuration() < ssB.GetDuration()) ? ssB.GetDuration() : ssA.GetDuration(), resOffset};
}
std::unique_ptr<IAnimReader> CAnimTreeBlend::VClone() const {
return std::make_unique<CAnimTreeBlend>(x20_24_b1, CAnimTreeNode::Cast(x14_a->Clone()),
CAnimTreeNode::Cast(x18_b->Clone()), x24_blendWeight, x4_name);
}
void CAnimTreeBlend::SetBlendingWeight(float w) { x24_blendWeight = w; }
float CAnimTreeBlend::VGetBlendingWeight() const { return x24_blendWeight; }
} // namespace urde