mirror of https://github.com/AxioDL/metaforce.git
67 lines
2.6 KiB
C++
67 lines
2.6 KiB
C++
#include "Runtime/Character/CAnimTreeBlend.hpp"
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namespace urde {
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std::string CAnimTreeBlend::CreatePrimitiveName(const std::shared_ptr<CAnimTreeNode>& a,
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const std::shared_ptr<CAnimTreeNode>& b, float scale) {
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return "";
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}
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CAnimTreeBlend::CAnimTreeBlend(bool b1, const std::shared_ptr<CAnimTreeNode>& a,
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const std::shared_ptr<CAnimTreeNode>& b, float blendWeight, std::string_view name)
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: CAnimTreeTweenBase(b1, a, b, 1 | 2, name), x24_blendWeight(blendWeight) {}
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SAdvancementResults CAnimTreeBlend::VAdvanceView(const CCharAnimTime& dt) {
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IncAdvancementDepth();
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SAdvancementResults resA = x14_a->VAdvanceView(dt);
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SAdvancementResults resB = x18_b->VAdvanceView(dt);
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DecAdvancementDepth();
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if (ShouldCullTree()) {
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if (GetBlendingWeight() < 0.5f)
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x20_25_cullSelector = 1;
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else
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x20_25_cullSelector = 2;
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}
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const SAdvancementResults& maxRemTime = (resA.x0_remTime < resB.x0_remTime) ? resB : resA;
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if (x1c_flags & 0x1) {
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return {maxRemTime.x0_remTime, SAdvancementDeltas::Blend(resA.x8_deltas, resB.x8_deltas, GetBlendingWeight())};
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} else {
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return resB;
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}
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}
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CCharAnimTime CAnimTreeBlend::VGetTimeRemaining() const {
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CCharAnimTime remA = x14_a->VGetTimeRemaining();
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CCharAnimTime remB = x18_b->VGetTimeRemaining();
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return (remA < remB) ? remB : remA;
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}
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CSteadyStateAnimInfo CAnimTreeBlend::VGetSteadyStateAnimInfo() const {
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CSteadyStateAnimInfo ssA = x14_a->VGetSteadyStateAnimInfo();
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CSteadyStateAnimInfo ssB = x18_b->VGetSteadyStateAnimInfo();
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zeus::CVector3f resOffset;
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if (ssA.GetDuration() < ssB.GetDuration()) {
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resOffset = ssA.GetOffset() * (ssB.GetDuration() / ssA.GetDuration()) * x24_blendWeight +
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ssB.GetOffset() * (1.f - x24_blendWeight);
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} else if (ssB.GetDuration() < ssA.GetDuration()) {
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resOffset = ssA.GetOffset() * x24_blendWeight +
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ssB.GetOffset() * (ssA.GetDuration() / ssB.GetDuration()) * (1.f - x24_blendWeight);
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} else {
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resOffset = ssA.GetOffset() + ssB.GetOffset();
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}
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return {ssA.IsLooping(), (ssA.GetDuration() < ssB.GetDuration()) ? ssB.GetDuration() : ssA.GetDuration(), resOffset};
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}
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std::unique_ptr<IAnimReader> CAnimTreeBlend::VClone() const {
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return std::make_unique<CAnimTreeBlend>(x20_24_b1, CAnimTreeNode::Cast(x14_a->Clone()),
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CAnimTreeNode::Cast(x18_b->Clone()), x24_blendWeight, x4_name);
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}
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void CAnimTreeBlend::SetBlendingWeight(float w) { x24_blendWeight = w; }
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float CAnimTreeBlend::VGetBlendingWeight() const { return x24_blendWeight; }
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} // namespace urde
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