metaforce/Runtime/Character/CAnimTreeTweenBase.hpp

49 lines
1.7 KiB
C++

#pragma once
#include <memory>
#include <utility>
#include "Runtime/rstl.hpp"
#include "Runtime/Character/CAnimTreeDoubleChild.hpp"
namespace urde {
class CAnimTreeTweenBase : public CAnimTreeDoubleChild {
static s32 sAdvancementDepth;
protected:
int x1c_flags;
bool x20_24_b1 : 1;
u8 x20_25_cullSelector : 2;
public:
CAnimTreeTweenBase(bool, const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b, int,
std::string_view name);
virtual void SetBlendingWeight(float w) = 0;
virtual float VGetBlendingWeight() const = 0;
float GetBlendingWeight() const { return VGetBlendingWeight(); }
void VGetWeightedReaders(rstl::reserved_vector<std::pair<float, std::weak_ptr<IAnimReader>>, 16>& out,
float w) const override;
float VGetRightChildWeight() const override { return GetBlendingWeight(); }
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const override;
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const override;
bool VHasOffset(const CSegId& seg) const override;
zeus::CVector3f VGetOffset(const CSegId& seg) const override;
zeus::CQuaternion VGetRotation(const CSegId& seg) const override;
std::optional<std::unique_ptr<IAnimReader>> VSimplified() override;
virtual std::optional<std::unique_ptr<IAnimReader>> VReverseSimplified() {
return CAnimTreeTweenBase::VSimplified();
}
static bool ShouldCullTree() { return 3 <= sAdvancementDepth; }
static void IncAdvancementDepth() { sAdvancementDepth++; }
static void DecAdvancementDepth() { sAdvancementDepth--; }
};
} // namespace urde