mirror of https://github.com/AxioDL/metaforce.git
141 lines
5.9 KiB
C++
141 lines
5.9 KiB
C++
#pragma once
|
|
|
|
#include <memory>
|
|
#include <optional>
|
|
|
|
#include "Runtime/CToken.hpp"
|
|
#include "Runtime/RetroTypes.hpp"
|
|
#include "Runtime/Character/CAllFormatsAnimSource.hpp"
|
|
#include "Runtime/Character/CCharAnimTime.hpp"
|
|
#include "Runtime/Character/CParticleData.hpp"
|
|
|
|
#include <zeus/CQuaternion.hpp>
|
|
#include <zeus/CVector3f.hpp>
|
|
|
|
namespace urde {
|
|
class CBoolPOINode;
|
|
class CInt32POINode;
|
|
class CParticlePOINode;
|
|
class CSegId;
|
|
class CSegIdList;
|
|
class CSegStatementSet;
|
|
class CSoundPOINode;
|
|
|
|
struct SAdvancementDeltas {
|
|
zeus::CVector3f x0_posDelta;
|
|
zeus::CQuaternion xc_rotDelta;
|
|
|
|
static SAdvancementDeltas Interpolate(const SAdvancementDeltas& a, const SAdvancementDeltas& b, float oldWeight,
|
|
float newWeight);
|
|
static SAdvancementDeltas Blend(const SAdvancementDeltas& a, const SAdvancementDeltas& b, float w);
|
|
};
|
|
|
|
struct SAdvancementResults {
|
|
CCharAnimTime x0_remTime;
|
|
SAdvancementDeltas x8_deltas;
|
|
};
|
|
|
|
class CSteadyStateAnimInfo {
|
|
CCharAnimTime x0_duration;
|
|
zeus::CVector3f x8_offset;
|
|
bool x14_looping = false;
|
|
|
|
public:
|
|
CSteadyStateAnimInfo(bool looping, const CCharAnimTime& duration, const zeus::CVector3f& offset)
|
|
: x0_duration(duration), x8_offset(offset), x14_looping(looping) {}
|
|
|
|
const CCharAnimTime& GetDuration() const { return x0_duration; }
|
|
const zeus::CVector3f& GetOffset() const { return x8_offset; }
|
|
bool IsLooping() const { return x14_looping; }
|
|
};
|
|
|
|
struct CAnimTreeEffectiveContribution {
|
|
float x0_contributionWeight;
|
|
std::string x4_name;
|
|
CSteadyStateAnimInfo x14_ssInfo;
|
|
CCharAnimTime x2c_remTime;
|
|
u32 x34_dbIdx;
|
|
|
|
public:
|
|
CAnimTreeEffectiveContribution(float cweight, std::string_view name, const CSteadyStateAnimInfo& ssInfo,
|
|
const CCharAnimTime& remTime, u32 dbIdx)
|
|
: x0_contributionWeight(cweight), x4_name(name), x14_ssInfo(ssInfo), x2c_remTime(remTime), x34_dbIdx(dbIdx) {}
|
|
float GetContributionWeight() const { return x0_contributionWeight; }
|
|
std::string_view GetPrimitiveName() const { return x4_name; }
|
|
const CSteadyStateAnimInfo& GetSteadyStateAnimInfo() const { return x14_ssInfo; }
|
|
const CCharAnimTime& GetTimeRemaining() const { return x2c_remTime; }
|
|
u32 GetAnimDatabaseIndex() const { return x34_dbIdx; }
|
|
};
|
|
|
|
template <class T>
|
|
class TSubAnimTypeToken : public TLockedToken<CAllFormatsAnimSource> {};
|
|
|
|
template <>
|
|
class TSubAnimTypeToken<CAnimSource> : public TLockedToken<CAllFormatsAnimSource> {
|
|
public:
|
|
TSubAnimTypeToken<CAnimSource>(const TLockedToken<CAllFormatsAnimSource>& token)
|
|
: TLockedToken<CAllFormatsAnimSource>(token) {}
|
|
|
|
const CAnimSource* GetObj() const {
|
|
const CAllFormatsAnimSource* source = TLockedToken<CAllFormatsAnimSource>::GetObj();
|
|
return &source->GetAsCAnimSource();
|
|
}
|
|
const CAnimSource* operator->() const { return GetObj(); }
|
|
const CAnimSource& operator*() const { return *GetObj(); }
|
|
};
|
|
|
|
template <>
|
|
class TSubAnimTypeToken<CFBStreamedCompression> : public TLockedToken<CAllFormatsAnimSource> {
|
|
public:
|
|
TSubAnimTypeToken<CFBStreamedCompression>(const TLockedToken<CAllFormatsAnimSource>& token)
|
|
: TLockedToken<CAllFormatsAnimSource>(token) {}
|
|
|
|
const CFBStreamedCompression* GetObj() const {
|
|
const CAllFormatsAnimSource* source = TLockedToken<CAllFormatsAnimSource>::GetObj();
|
|
return &source->GetAsCFBStreamedCompression();
|
|
}
|
|
const CFBStreamedCompression* operator->() const { return GetObj(); }
|
|
const CFBStreamedCompression& operator*() const { return *GetObj(); }
|
|
};
|
|
|
|
class IAnimReader {
|
|
public:
|
|
virtual ~IAnimReader() = default;
|
|
virtual bool IsCAnimTreeNode() const { return false; }
|
|
virtual SAdvancementResults VAdvanceView(const CCharAnimTime& a) = 0;
|
|
virtual CCharAnimTime VGetTimeRemaining() const = 0;
|
|
virtual CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const = 0;
|
|
virtual bool VHasOffset(const CSegId& seg) const = 0;
|
|
virtual zeus::CVector3f VGetOffset(const CSegId& seg) const = 0;
|
|
virtual zeus::CQuaternion VGetRotation(const CSegId& seg) const = 0;
|
|
virtual u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator,
|
|
u32) const = 0;
|
|
virtual u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator,
|
|
u32) const = 0;
|
|
virtual u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator,
|
|
u32) const = 0;
|
|
virtual u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator,
|
|
u32) const = 0;
|
|
virtual bool VGetBoolPOIState(const char*) const = 0;
|
|
virtual s32 VGetInt32POIState(const char*) const = 0;
|
|
virtual CParticleData::EParentedMode VGetParticlePOIState(const char*) const = 0;
|
|
virtual void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const = 0;
|
|
virtual void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut,
|
|
const CCharAnimTime& time) const = 0;
|
|
virtual std::unique_ptr<IAnimReader> VClone() const = 0;
|
|
virtual std::optional<std::unique_ptr<IAnimReader>> VSimplified() { return {}; }
|
|
virtual void VSetPhase(float) = 0;
|
|
virtual SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
|
|
|
|
u32 GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
|
|
u32 GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
|
|
u32 GetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const;
|
|
u32 GetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const;
|
|
|
|
std::optional<std::unique_ptr<IAnimReader>> Simplified() { return VSimplified(); }
|
|
|
|
std::unique_ptr<IAnimReader> Clone() const { return VClone(); }
|
|
};
|
|
|
|
} // namespace urde
|