mirror of https://github.com/AxioDL/metaforce.git
23 lines
515 B
C++
23 lines
515 B
C++
#pragma once
|
|
|
|
#include "Runtime/CMainFlowBase.hpp"
|
|
|
|
namespace urde {
|
|
class CArchitectureMessage;
|
|
class CArchitectureQueue;
|
|
|
|
namespace MP1 {
|
|
|
|
class CMainFlow : public CMainFlowBase {
|
|
public:
|
|
CMainFlow() : CMainFlowBase("CMainFlow") {}
|
|
void AdvanceGameState(CArchitectureQueue& queue) override;
|
|
void SetGameState(EClientFlowStates state, CArchitectureQueue& queue) override;
|
|
bool GetIsContinueDraw() const override { return false; }
|
|
void Draw() const override {}
|
|
};
|
|
|
|
} // namespace MP1
|
|
|
|
} // namespace urde
|