metaforce/Runtime/Particle/CWeaponDescription.hpp

59 lines
1.7 KiB
C++

#pragma once
#include <memory>
#include "Runtime/RetroTypes.hpp"
#include "Runtime/Particle/CColorElement.hpp"
#include "Runtime/Particle/CIntElement.hpp"
#include "Runtime/Particle/CModVectorElement.hpp"
#include "Runtime/Particle/CParticleDataFactory.hpp"
#include "Runtime/Particle/CRealElement.hpp"
#include "Runtime/Particle/CVectorElement.hpp"
namespace urde {
class CCollisionResponseData;
struct SCollisionResponseData {
TToken<CCollisionResponseData> m_res;
bool m_found = false;
SCollisionResponseData() = default;
SCollisionResponseData(CToken&& tok, bool found) : m_res(std::move(tok)), m_found(found) {}
operator bool() const { return m_found; }
};
class CWeaponDescription {
public:
std::unique_ptr<CVectorElement> x0_IORN;
std::unique_ptr<CVectorElement> x4_IVEC;
std::unique_ptr<CVectorElement> x8_PSOV;
std::unique_ptr<CModVectorElement> xc_PSVM;
bool x10_VMD2 = false;
std::unique_ptr<CIntElement> x14_PSLT;
std::unique_ptr<CVectorElement> x18_PSCL;
std::unique_ptr<CColorElement> x1c_PCOL;
std::unique_ptr<CVectorElement> x20_POFS;
std::unique_ptr<CVectorElement> x24_OFST;
bool x28_APSO = false;
bool x29_HOMG = false;
bool x2a_AP11 = false;
bool x2b_AP21 = false;
bool x2c_AS11 = false;
bool x2d_AS12 = false;
bool x2e_AS13 = false;
std::unique_ptr<CRealElement> x30_TRAT;
SChildGeneratorDesc x34_APSM;
SChildGeneratorDesc x44_APS2;
SSwooshGeneratorDesc x54_ASW1;
SSwooshGeneratorDesc x64_ASW2;
SSwooshGeneratorDesc x74_ASW3;
SParticleModel x84_OHEF;
SCollisionResponseData x94_COLR;
bool xa4_EWTR = true;
bool xa5_LWTR = true;
bool xa6_SWTR = true;
s32 xa8_PJFX = -1;
std::unique_ptr<CRealElement> xac_RNGE;
std::unique_ptr<CRealElement> xb0_FOFF;
};
} // namespace urde