mirror of https://github.com/AxioDL/metaforce.git
37 lines
1.0 KiB
C++
37 lines
1.0 KiB
C++
#pragma once
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#include <string_view>
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#include "Runtime/GCNTypes.hpp"
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#include "Runtime/World/CActor.hpp"
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#include <zeus/COBBox.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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class CScriptCameraHintTrigger : public CActor {
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zeus::COBBox xe8_obb;
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zeus::CVector3f x124_scale;
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union {
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struct {
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bool x130_24_deactivateOnEnter : 1;
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bool x130_25_deactivateOnExit : 1;
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bool x130_26_playerInside : 1;
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bool x130_27_playerWasInside : 1;
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};
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u32 _dummy = 0;
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};
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public:
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CScriptCameraHintTrigger(TUniqueId uid, bool active, std::string_view name,
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const CEntityInfo& info, const zeus::CVector3f& scale,
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const zeus::CTransform& xf, bool deactivateOnEnter,
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bool deactivateOnExit);
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void Accept(IVisitor& visitor) override;
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void Think(float dt, CStateManager& mgr) override;
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void Touch(CActor& other, CStateManager& mgr) override;
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std::optional<zeus::CAABox> GetTouchBounds() const override;
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};
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} // namespace urde
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