mirror of https://github.com/AxioDL/metaforce.git
299 lines
13 KiB
C++
299 lines
13 KiB
C++
#include "Runtime/Graphics/Shaders/CElementGenShaders.hpp"
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#include <iterator>
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#include "Runtime/Particle/CElementGen.hpp"
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//#include <hecl/Pipeline.hpp>
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namespace metaforce {
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void CElementGenShaders::Initialize() {
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// m_texZTestZWrite = {hecl::conv->convert(Shader_CElementGenShaderTexZTestZWrite{}),
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// hecl::conv->convert(Shader_CElementGenShaderTexZTestZWrite{})};
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// m_texNoZTestZWrite = {hecl::conv->convert(Shader_CElementGenShaderTexNoZTestZWrite{}),
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// hecl::conv->convert(Shader_CElementGenShaderTexNoZTestZWriteAWrite{})};
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// m_texZTestNoZWrite = {hecl::conv->convert(Shader_CElementGenShaderTexZTestNoZWrite{}),
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// hecl::conv->convert(Shader_CElementGenShaderTexZTestNoZWriteAWrite{})};
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// m_texNoZTestNoZWrite = {hecl::conv->convert(Shader_CElementGenShaderTexNoZTestNoZWrite{}),
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// hecl::conv->convert(Shader_CElementGenShaderTexNoZTestNoZWriteAWrite{})};
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// m_texAdditiveZTest = {hecl::conv->convert(Shader_CElementGenShaderTexAdditiveZTest{}),
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// hecl::conv->convert(Shader_CElementGenShaderTexAdditiveZTestAWrite{})};
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// m_texAdditiveNoZTest = {hecl::conv->convert(Shader_CElementGenShaderTexAdditiveNoZTest{}),
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// hecl::conv->convert(Shader_CElementGenShaderTexAdditiveNoZTestAWrite{})};
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// m_texRedToAlphaZTest = {hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaZTest{}),
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// hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaZTestAWrite{})};
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// m_texRedToAlphaNoZTest = {hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaNoZTest{}),
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// hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaNoZTestAWrite{})};
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// m_texZTestNoZWriteSub = {hecl::conv->convert(Shader_CElementGenShaderTexZTestNoZWriteSub{}),
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// hecl::conv->convert(Shader_CElementGenShaderTexZTestNoZWriteSubAWrite{})};
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// m_texNoZTestNoZWriteSub = {hecl::conv->convert(Shader_CElementGenShaderTexNoZTestNoZWriteSub{}),
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// hecl::conv->convert(Shader_CElementGenShaderTexNoZTestNoZWriteSubAWrite{})};
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// m_texRedToAlphaZTestSub = {hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaZTestSub{}),
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// hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaZTestSubAWrite{})};
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// m_texRedToAlphaNoZTestSub = {hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaNoZTestSub{}),
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// hecl::conv->convert(Shader_CElementGenShaderTexRedToAlphaNoZTestSubAWrite{})};
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//
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// m_indTexZWrite = {hecl::conv->convert(Shader_CElementGenShaderIndTexZWrite{}),
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// hecl::conv->convert(Shader_CElementGenShaderIndTexZWriteAWrite{})};
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// m_indTexNoZWrite = {hecl::conv->convert(Shader_CElementGenShaderIndTexNoZWrite{}),
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// hecl::conv->convert(Shader_CElementGenShaderIndTexNoZWriteAWrite{})};
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// m_indTexAdditive = {hecl::conv->convert(Shader_CElementGenShaderIndTexAdditive{}),
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// hecl::conv->convert(Shader_CElementGenShaderIndTexAdditiveAWrite{})};
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//
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// m_cindTexZWrite = {hecl::conv->convert(Shader_CElementGenShaderCindTexZWrite{}),
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// hecl::conv->convert(Shader_CElementGenShaderCindTexZWriteAWrite{})};
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// m_cindTexNoZWrite = {hecl::conv->convert(Shader_CElementGenShaderCindTexNoZWrite{}),
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// hecl::conv->convert(Shader_CElementGenShaderCindTexNoZWriteAWrite{})};
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// m_cindTexAdditive = {hecl::conv->convert(Shader_CElementGenShaderCindTexAdditive{}),
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// hecl::conv->convert(Shader_CElementGenShaderCindTexAdditiveAWrite{})};
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//
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// m_noTexZTestZWrite = {hecl::conv->convert(Shader_CElementGenShaderNoTexZTestZWrite{}),
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// hecl::conv->convert(Shader_CElementGenShaderNoTexZTestZWriteAWrite{})};
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// m_noTexNoZTestZWrite = {hecl::conv->convert(Shader_CElementGenShaderNoTexNoZTestZWrite{}),
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// hecl::conv->convert(Shader_CElementGenShaderNoTexNoZTestZWriteAWrite{})};
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// m_noTexZTestNoZWrite = {hecl::conv->convert(Shader_CElementGenShaderNoTexZTestNoZWrite{}),
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// hecl::conv->convert(Shader_CElementGenShaderNoTexZTestNoZWriteAWrite{})};
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// m_noTexNoZTestNoZWrite = {hecl::conv->convert(Shader_CElementGenShaderNoTexNoZTestNoZWrite{}),
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// hecl::conv->convert(Shader_CElementGenShaderNoTexNoZTestNoZWriteAWrite{})};
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// m_noTexAdditiveZTest = {hecl::conv->convert(Shader_CElementGenShaderNoTexAdditiveZTest{}),
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// hecl::conv->convert(Shader_CElementGenShaderNoTexAdditiveZTestAWrite{})};
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// m_noTexAdditiveNoZTest = {hecl::conv->convert(Shader_CElementGenShaderNoTexAdditiveNoZTest{}),
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// hecl::conv->convert(Shader_CElementGenShaderNoTexAdditiveNoZTestAWrite{})};
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}
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void CElementGenShaders::Shutdown() {
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// for (auto& s : m_texZTestZWrite)
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// s.reset();
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// for (auto& s : m_texNoZTestZWrite)
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// s.reset();
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// for (auto& s : m_texZTestNoZWrite)
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// s.reset();
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// for (auto& s : m_texNoZTestNoZWrite)
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// s.reset();
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// for (auto& s : m_texAdditiveZTest)
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// s.reset();
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// for (auto& s : m_texAdditiveNoZTest)
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// s.reset();
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// for (auto& s : m_texRedToAlphaZTest)
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// s.reset();
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// for (auto& s : m_texRedToAlphaNoZTest)
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// s.reset();
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// for (auto& s : m_texZTestNoZWriteSub)
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// s.reset();
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// for (auto& s : m_texNoZTestNoZWriteSub)
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// s.reset();
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// for (auto& s : m_texRedToAlphaZTestSub)
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// s.reset();
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// for (auto& s : m_texRedToAlphaNoZTestSub)
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// s.reset();
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//
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// for (auto& s : m_indTexZWrite)
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// s.reset();
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// for (auto& s : m_indTexNoZWrite)
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// s.reset();
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// for (auto& s : m_indTexAdditive)
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// s.reset();
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//
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// for (auto& s : m_cindTexZWrite)
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// s.reset();
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// for (auto& s : m_cindTexNoZWrite)
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// s.reset();
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// for (auto& s : m_cindTexAdditive)
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// s.reset();
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//
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// for (auto& s : m_noTexZTestZWrite)
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// s.reset();
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// for (auto& s : m_noTexNoZTestZWrite)
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// s.reset();
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// for (auto& s : m_noTexZTestNoZWrite)
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// s.reset();
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// for (auto& s : m_noTexNoZTestNoZWrite)
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// s.reset();
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// for (auto& s : m_noTexAdditiveZTest)
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// s.reset();
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// for (auto& s : m_noTexAdditiveNoZTest)
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// s.reset();
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}
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CElementGenShaders::EShaderClass CElementGenShaders::GetShaderClass(CElementGen& gen) {
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CGenDescription* desc = gen.x1c_genDesc.GetObj();
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if (desc->x54_x40_TEXR) {
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if (desc->x58_x44_TIND)
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return EShaderClass::IndTex;
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else
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return EShaderClass::Tex;
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} else
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return EShaderClass::NoTex;
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}
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void CElementGenShaders::BuildShaderDataBinding(CElementGen& gen) {
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CGenDescription* desc = gen.x1c_genDesc.GetObj();
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// std::array<boo::ObjToken<boo::IShaderPipeline>, 2>* regPipeline = nullptr;
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// std::array<boo::ObjToken<boo::IShaderPipeline>, 2>* regPipelineSub = nullptr;
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// std::array<boo::ObjToken<boo::IShaderPipeline>, 2>* redToAlphaPipeline = nullptr;
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// std::array<boo::ObjToken<boo::IShaderPipeline>, 2>* redToAlphaPipelineSub = nullptr;
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// std::array<boo::ObjToken<boo::IShaderPipeline>, 2>* regPipelinePmus = nullptr;
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// std::array<boo::ObjToken<boo::IShaderPipeline>, 2>* redToAlphaPipelinePmus = nullptr;
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//
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// if (gen.x26c_28_zTest) {
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// redToAlphaPipeline = &m_texRedToAlphaZTest;
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// regPipelineSub = &m_texZTestNoZWriteSub;
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// redToAlphaPipelineSub = &m_texRedToAlphaZTestSub;
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// } else {
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// redToAlphaPipeline = &m_texRedToAlphaNoZTest;
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// regPipelineSub = &m_texNoZTestNoZWriteSub;
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// redToAlphaPipelineSub = &m_texRedToAlphaNoZTestSub;
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// }
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//
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// if (desc->x54_x40_TEXR) {
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// if (desc->x58_x44_TIND) {
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// if (desc->x45_30_x32_24_CIND) {
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// if (gen.x26c_26_AAPH)
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// regPipeline = &m_cindTexAdditive;
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// else {
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// if (gen.x26c_27_ZBUF)
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// regPipeline = &m_cindTexZWrite;
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// else
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// regPipeline = &m_cindTexNoZWrite;
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// }
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// } else {
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// if (gen.x26c_26_AAPH)
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// regPipeline = &m_indTexAdditive;
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// else {
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// if (gen.x26c_27_ZBUF)
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// regPipeline = &m_indTexZWrite;
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// else
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// regPipeline = &m_indTexNoZWrite;
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// }
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// }
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// } else {
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// if (gen.x26c_26_AAPH) {
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// if (gen.x26c_28_zTest)
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// regPipeline = &m_texAdditiveZTest;
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// else
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// regPipeline = &m_texAdditiveNoZTest;
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// } else {
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// if (gen.x26c_28_zTest) {
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// if (gen.x26c_27_ZBUF)
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// regPipeline = &m_texZTestZWrite;
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// else
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// regPipeline = &m_texZTestNoZWrite;
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// } else {
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// if (gen.x26c_27_ZBUF)
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// regPipeline = &m_texNoZTestZWrite;
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// else
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// regPipeline = &m_texNoZTestNoZWrite;
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// }
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// }
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// }
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// } else {
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// if (gen.x26c_26_AAPH) {
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// if (gen.x26c_28_zTest)
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// regPipeline = &m_noTexAdditiveZTest;
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// else
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// regPipeline = &m_noTexAdditiveNoZTest;
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// } else {
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// if (gen.x26c_28_zTest) {
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// if (gen.x26c_27_ZBUF)
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// regPipeline = &m_noTexZTestZWrite;
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// else
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// regPipeline = &m_noTexZTestNoZWrite;
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// } else {
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// if (gen.x26c_27_ZBUF)
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// regPipeline = &m_noTexNoZTestZWrite;
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// else
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// regPipeline = &m_noTexNoZTestNoZWrite;
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// }
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// }
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// }
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//
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// if (desc->x45_24_x31_26_PMUS) {
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// if (desc->x54_x40_TEXR) {
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// redToAlphaPipelinePmus = &m_texRedToAlphaZTest;
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// if (desc->x44_31_x31_25_PMAB)
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// regPipelinePmus = &m_texAdditiveZTest;
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// else
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// regPipelinePmus = &m_texZTestZWrite;
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// } else {
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// if (desc->x44_31_x31_25_PMAB)
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// regPipelinePmus = &m_noTexAdditiveZTest;
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// else
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// regPipelinePmus = &m_noTexZTestZWrite;
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// }
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// }
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//
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// const CUVElement* const texr = desc->x54_x40_TEXR.get();
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// const CUVElement* const tind = desc->x58_x44_TIND.get();
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// int texCount = 0;
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// std::array<boo::ObjToken<boo::ITexture>, 3> textures;
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//
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// if (texr) {
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// textures[0] = texr->GetValueTexture(0).GetObj()->GetBooTexture();
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// texCount = 1;
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// if (gen.m_instBuf) {
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// if (tind) {
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// textures[1] = CGraphics::g_SpareTexture.get();
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// textures[2] = tind->GetValueTexture(0).GetObj()->GetBooTexture();
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// texCount = 3;
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// }
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// }
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// }
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//
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// if (gen.m_instBuf) {
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// const std::array<boo::ObjToken<boo::IGraphicsBuffer>, 1> uniforms{gen.m_uniformBuf.get()};
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//
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// if (regPipeline != nullptr) {
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// for (size_t i = 0; i < gen.m_normalDataBind.size(); ++i) {
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// gen.m_normalDataBind[i] =
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// ctx.newShaderDataBinding((*regPipeline)[i], nullptr, gen.m_instBuf.get(), nullptr, uniforms.size(),
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// uniforms.data(), nullptr, texCount, textures.data(), nullptr, nullptr);
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// }
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// }
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// if (regPipelineSub != nullptr) {
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// for (size_t i = 0; i < gen.m_normalSubDataBind.size(); ++i) {
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// gen.m_normalSubDataBind[i] =
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// ctx.newShaderDataBinding((*regPipelineSub)[i], nullptr, gen.m_instBuf.get(), nullptr, uniforms.size(),
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// uniforms.data(), nullptr, texCount, textures.data(), nullptr, nullptr);
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// }
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// }
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// if (redToAlphaPipeline != nullptr) {
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// for (size_t i = 0; i < gen.m_redToAlphaDataBind.size(); ++i) {
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// gen.m_redToAlphaDataBind[i] =
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// ctx.newShaderDataBinding((*redToAlphaPipeline)[i], nullptr, gen.m_instBuf.get(), nullptr, uniforms.size(),
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// uniforms.data(), nullptr, texCount, textures.data(), nullptr, nullptr);
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// }
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// }
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// if (redToAlphaPipelineSub != nullptr) {
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// for (size_t i = 0; i < gen.m_redToAlphaSubDataBind.size(); ++i) {
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// gen.m_redToAlphaSubDataBind[i] = ctx.newShaderDataBinding(
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// (*redToAlphaPipelineSub)[i], nullptr, gen.m_instBuf.get(), nullptr, uniforms.size(), uniforms.data(),
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// nullptr, texCount, textures.data(), nullptr, nullptr);
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// }
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// }
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// }
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//
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// if (gen.m_instBufPmus) {
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// const std::array<boo::ObjToken<boo::IGraphicsBuffer>, 1> uniforms{gen.m_uniformBufPmus.get()};
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// texCount = std::min(texCount, 1);
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//
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// if (regPipelinePmus != nullptr) {
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// for (size_t i = 0; i < gen.m_normalDataBindPmus.size(); ++i) {
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// gen.m_normalDataBindPmus[i] =
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// ctx.newShaderDataBinding((*regPipelinePmus)[i], nullptr, gen.m_instBufPmus.get(), nullptr, uniforms.size(),
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// uniforms.data(), nullptr, texCount, textures.data(), nullptr, nullptr);
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// }
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// }
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// if (redToAlphaPipelinePmus != nullptr) {
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// for (size_t i = 0; i < gen.m_redToAlphaDataBindPmus.size(); ++i) {
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// gen.m_redToAlphaDataBindPmus[i] = ctx.newShaderDataBinding(
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// (*redToAlphaPipelinePmus)[i], nullptr, gen.m_instBufPmus.get(), nullptr, uniforms.size(), uniforms.data(),
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// nullptr, texCount, textures.data(), nullptr, nullptr);
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// }
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// }
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// }
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}
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} // namespace metaforce
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