mirror of https://github.com/AxioDL/metaforce.git
129 lines
3.7 KiB
Plaintext
129 lines
3.7 KiB
Plaintext
#include <AppKit/AppKit.h>
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#include "CSaveGameScreenTouchBar.hpp"
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#include "GameGlobalObjects.hpp"
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#include "MP1/MP1.hpp"
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#if !__has_feature(objc_arc)
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#error ARC Required
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#endif
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@interface SaveGameScreenTouchBar : NSObject <NSTouchBarDelegate>
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{
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@public
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NSString* _opts[3];
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int _opt;
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}
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-(IBAction)onOpt0:(id)sender;
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-(IBAction)onOpt1:(id)sender;
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-(IBAction)onOpt2:(id)sender;
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@end
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@implementation SaveGameScreenTouchBar
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- (NSTouchBar*)makeTouchBar
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{
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NSTouchBar* touchBar = [NSTouchBar new];
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touchBar.delegate = self;
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id items = @[@"saveUIGroup"];
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touchBar.customizationRequiredItemIdentifiers = items;
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touchBar.defaultItemIdentifiers = items;
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touchBar.principalItemIdentifier = @"saveUIGroup";
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return touchBar;
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}
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-(NSTouchBarItem*)touchBar:(NSTouchBar*)touchBar
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makeItemForIdentifier:(NSTouchBarItemIdentifier)identifier
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{
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if ([identifier isEqualToString:@"saveUIGroup"])
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{
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NSGroupTouchBarItem* item = [[NSGroupTouchBarItem alloc] initWithIdentifier:identifier];
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NSTouchBar* touchBar = [NSTouchBar new];
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touchBar.delegate = self;
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id items;
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items = [NSMutableArray arrayWithCapacity:3];
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[items addObject:@"back"];
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for (int i=0 ; i<3 && _opts[i] ; ++i)
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[items addObject:[NSString stringWithFormat:@"opt%d", i]];
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touchBar.customizationRequiredItemIdentifiers = items;
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touchBar.defaultItemIdentifiers = items;
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item.groupTouchBar = touchBar;
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return item;
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}
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else if ([identifier isEqualToString:@"opt0"])
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{
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NSCustomTouchBarItem* item = [[NSCustomTouchBarItem alloc] initWithIdentifier:identifier];
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NSButton* button = [NSButton buttonWithTitle:_opts[0] target:self action:@selector(onOpt0:)];
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item.view = button;
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return item;
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}
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else if ([identifier isEqualToString:@"opt1"])
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{
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NSCustomTouchBarItem* item = [[NSCustomTouchBarItem alloc] initWithIdentifier:identifier];
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NSButton* button = [NSButton buttonWithTitle:_opts[1] target:self action:@selector(onOpt1:)];
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item.view = button;
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return item;
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}
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else if ([identifier isEqualToString:@"opt2"])
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{
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NSCustomTouchBarItem* item = [[NSCustomTouchBarItem alloc] initWithIdentifier:identifier];
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NSButton* button = [NSButton buttonWithTitle:_opts[2] target:self action:@selector(onOpt2:)];
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item.view = button;
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return item;
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}
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return nil;
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}
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-(IBAction)onOpt0:(id)sender
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{
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_opt = 0;
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}
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-(IBAction)onOpt1:(id)sender
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{
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_opt = 1;
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}
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-(IBAction)onOpt2:(id)sender
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{
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_opt = 2;
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}
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@end
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namespace urde
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{
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namespace MP1
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{
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class CSaveGameScreenTouchBarMac : public CSaveGameScreenTouchBar
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{
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SaveGameScreenTouchBar* m_touchBar;
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public:
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CSaveGameScreenTouchBarMac()
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{
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m_touchBar = [SaveGameScreenTouchBar new];
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m_touchBar->_opt = -1;
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}
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int PopOption()
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{
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if (m_touchBar->_opt != -1)
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{
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int opt = m_touchBar->_opt;
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m_touchBar->_opt = -1;
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return opt;
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}
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return -1;
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}
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void SetUIOpts(std::u16string_view opt0,
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std::u16string_view opt1,
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std::u16string_view opt2)
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{
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m_touchBar->_opts[0] = opt0.size() ? [NSString stringWithUTF8String:hecl::Char16ToUTF8(opt0).c_str()] : nil;
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m_touchBar->_opts[1] = opt1.size() ? [NSString stringWithUTF8String:hecl::Char16ToUTF8(opt1).c_str()] : nil;
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m_touchBar->_opts[2] = opt2.size() ? [NSString stringWithUTF8String:hecl::Char16ToUTF8(opt2).c_str()] : nil;
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g_Main->GetMainWindow()->setTouchBarProvider((__bridge_retained void*)m_touchBar);
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}
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};
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std::unique_ptr<CSaveGameScreenTouchBar> NewSaveUITouchBar()
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{
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return std::make_unique<CSaveGameScreenTouchBarMac>();
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}
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}
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}
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