mirror of https://github.com/AxioDL/metaforce.git
53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
#ifndef __URDE_CCAMERAMANAGER_HPP__
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#define __URDE_CCAMERAMANAGER_HPP__
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#include "RetroTypes.hpp"
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#include "zeus/CVector3f.hpp"
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#include "World/CGameArea.hpp"
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namespace urde
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{
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class CFirstPersonCamera;
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class CBallCamera;
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class CStateManager;
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class CGameCamera;
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class CCameraShakeData;
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class CCameraManager
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{
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TUniqueId x0_curCameraId;
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std::vector<TUniqueId> x4_cineCameras;
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std::list<CCameraShakeData> x18_shakers;
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zeus::CVector3f x30_;
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CFirstPersonCamera* x7c_fpCamera;
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CBallCamera* x80_ballCamera;
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public:
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CCameraManager(TUniqueId curCameraId);
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void SetSpecialCameras(CFirstPersonCamera& fp, CBallCamera& ball)
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{
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x7c_fpCamera = &fp;
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x80_ballCamera = &ball;
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}
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bool IsInCinematicCamera() const {return x4_cineCameras.size() != 0;}
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zeus::CVector3f GetGlobalCameraTranslation(const CStateManager& stateMgr) const;
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zeus::CTransform GetGlobalCameraTransform(const CStateManager& stateMgr) const;
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void RemoveCameraShaker(int);
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void AddCinemaCamera(TUniqueId, CStateManager& stateMgr);
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void SetInsideFluid(bool, TUniqueId);
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void Update(float dt, CStateManager& stateMgr);
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CGameCamera* GetCurrentCamera(CStateManager& stateMgr) const;
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const CGameCamera* GetCurrentCamera(const CStateManager& stateMgr) const;
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void SetCurrentCameraId(TUniqueId id, CStateManager& stateMgr);
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TUniqueId GetCurrentCameraId() const
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{
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if (x4_cineCameras.size())
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return x4_cineCameras.back();
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return x0_curCameraId;
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}
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};
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}
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#endif // __URDE_CCAMERAMANAGER_HPP__
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