metaforce/DataSpec/DNAMP1/ScriptObjects/Actor.cpp

38 lines
1.1 KiB
C++

#include "Actor.hpp"
#include "hecl/Blender/Connection.hpp"
namespace DataSpec::DNAMP1
{
zeus::CAABox Actor::getVISIAABB(hecl::blender::Token& btok) const
{
hecl::blender::Connection& conn = btok.getBlenderConnection();
zeus::CAABox aabbOut;
if (model)
{
hecl::ProjectPath path = UniqueIDBridge::TranslatePakIdToPath(model);
conn.openBlend(path);
hecl::blender::DataStream ds = conn.beginData();
auto aabb = ds.getMeshAABB();
aabbOut = zeus::CAABox(aabb.first, aabb.second);
}
else if (animationParameters.animationCharacterSet)
{
hecl::ProjectPath path = UniqueIDBridge::TranslatePakIdToPath(
animationParameters.animationCharacterSet);
conn.openBlend(path.getWithExtension(_SYS_STR(".blend"), true));
hecl::blender::DataStream ds = conn.beginData();
auto aabb = ds.getMeshAABB();
aabbOut = zeus::CAABox(aabb.first, aabb.second);
}
if (aabbOut.min.x() > aabbOut.max.x())
return {};
zeus::CTransform xf = ConvertEditorEulerToTransform4f(scale, orientation, location);
return aabbOut.getTransformedAABox(xf);
}
}