mirror of https://github.com/AxioDL/metaforce.git
96 lines
3.1 KiB
C++
96 lines
3.1 KiB
C++
#pragma once
|
|
|
|
#include "../../DNACommon/Tweaks/ITweakGunRes.hpp"
|
|
|
|
namespace DataSpec::DNAMP1
|
|
{
|
|
|
|
struct CTweakGunRes final : ITweakGunRes
|
|
{
|
|
AT_DECL_DNA_YAML
|
|
|
|
String<-1> m_gunMotion;
|
|
String<-1> m_grappleArm;
|
|
String<-1> m_rightHand;
|
|
|
|
String<-1> m_powerBeam;
|
|
String<-1> m_iceBeam;
|
|
String<-1> m_waveBeam;
|
|
String<-1> m_plasmaBeam;
|
|
String<-1> m_phazonBeam;
|
|
|
|
String<-1> m_holoTransition;
|
|
|
|
String<-1> m_bombSet;
|
|
String<-1> m_bombExplode;
|
|
String<-1> m_powerBombExplode;
|
|
|
|
String<-1> m_powerBeamWp;
|
|
String<-1> m_powerBallWp;
|
|
String<-1> m_iceBeamWp;
|
|
String<-1> m_iceBallWp;
|
|
String<-1> m_waveBeamWp;
|
|
String<-1> m_waveBallWp;
|
|
String<-1> m_plasmaBeamWp;
|
|
String<-1> m_plasmaBallWp;
|
|
String<-1> m_phazonBeamWp;
|
|
String<-1> m_phazonBallWp;
|
|
|
|
String<-1> m_powerMuzzle;
|
|
String<-1> m_iceMuzzle;
|
|
String<-1> m_waveMuzzle;
|
|
String<-1> m_plasmaMuzzle;
|
|
String<-1> m_phazonMuzzle;
|
|
|
|
String<-1> m_powerCharge;
|
|
String<-1> m_iceCharge;
|
|
String<-1> m_waveCharge;
|
|
String<-1> m_plasmaCharge;
|
|
String<-1> m_phazonCharge;
|
|
|
|
String<-1> m_powerAuxMuzzle;
|
|
String<-1> m_iceAuxMuzzle;
|
|
String<-1> m_waveAuxMuzzle;
|
|
String<-1> m_plasmaAuxMuzzle;
|
|
String<-1> m_phazonAuxMuzzle;
|
|
|
|
String<-1> m_grappleSegment;
|
|
String<-1> m_grappleClaw;
|
|
String<-1> m_grappleHit;
|
|
String<-1> m_grappleMuzzle;
|
|
String<-1> m_grappleSwoosh;
|
|
|
|
const std::string& GetGunMotion() const { return m_gunMotion; }
|
|
const std::string& GetGrappleArm() const { return m_grappleArm; }
|
|
const std::string& GetRightHand() const { return m_rightHand; }
|
|
|
|
const std::string& GetPowerBeam() const { return m_powerBeam; }
|
|
const std::string& GetIceBeam() const { return m_iceBeam; }
|
|
const std::string& GetWaveBeam() const { return m_waveBeam; }
|
|
const std::string& GetPlasmaBeam() const { return m_plasmaBeam; }
|
|
const std::string& GetPhazonBeam() const { return m_phazonBeam; }
|
|
|
|
const std::string& GetHoloTransition() const { return m_holoTransition; }
|
|
|
|
const std::string& GetBombSet() const { return m_bombSet; }
|
|
const std::string& GetBombExplode() const { return m_bombExplode; }
|
|
const std::string& GetPowerBombExplode() const { return m_powerBombExplode; }
|
|
|
|
const std::string& GetWeapon(size_t idx, bool ball) const { return (&m_powerBeamWp)[idx * 2 + ball]; }
|
|
const std::string& GetMuzzleParticle(size_t idx) const { return (&m_powerMuzzle)[idx]; }
|
|
const std::string& GetChargeParticle(size_t idx) const { return (&m_powerCharge)[idx]; }
|
|
const std::string& GetAuxMuzzleParticle(size_t idx) const { return (&m_powerAuxMuzzle)[idx]; }
|
|
|
|
const std::string& GetGrappleSegmentParticle() const { return m_grappleSegment; }
|
|
const std::string& GetGrappleClawParticle() const { return m_grappleClaw; }
|
|
const std::string& GetGrappleHitParticle() const { return m_grappleHit; }
|
|
const std::string& GetGrappleMuzzleParticle() const { return m_grappleMuzzle; }
|
|
const std::string& GetGrappleSwooshParticle() const { return m_grappleSwoosh; }
|
|
|
|
CTweakGunRes() = default;
|
|
CTweakGunRes(athena::io::IStreamReader& in) { read(in); }
|
|
};
|
|
|
|
}
|
|
|