metaforce/Runtime/Collision/CAABoxFilter.cpp

37 lines
907 B
C++

#include "CAABoxFilter.hpp"
#include "CollisionUtil.hpp"
namespace urde
{
void CAABoxFilter::Filter(const CCollisionInfoList& in, CCollisionInfoList& out) const
{
FilterBoxFloorCollisions(in, out);
}
void CAABoxFilter::FilterBoxFloorCollisions(const CCollisionInfoList& in, CCollisionInfoList& out)
{
float minZ = 10000.f;
for (const CCollisionInfo& info : in)
{
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Wall) && info.GetPoint().z() < minZ)
minZ = info.GetPoint().z();
}
CCollisionInfoList temp;
for (const CCollisionInfo& info : in)
{
if (info.GetMaterialLeft().HasMaterial(EMaterialTypes::Floor))
{
if (info.GetPoint().z() < minZ)
temp.Add(info, false);
}
else
{
temp.Add(info, false);
}
}
CollisionUtil::AddAverageToFront(temp, out);
}
}