mirror of https://github.com/AxioDL/metaforce.git
249 lines
12 KiB
C++
249 lines
12 KiB
C++
#ifndef _DNAMP1_CTWEAKTARGETING_HPP_
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#define _DNAMP1_CTWEAKTARGETING_HPP_
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#include "../../DNACommon/Tweaks/ITweakTargeting.hpp"
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namespace DataSpec
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{
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namespace DNAMP1
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{
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struct CTweakTargeting final : public ITweakTargeting
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{
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DECL_YAML
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Value<atUint32> x4_targetRadiusMode;
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Value<float> x8_currLockOnExitDuration;
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Value<float> xc_currLockOnEnterDuration;
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Value<float> x10_currLockOnSwitchDuration;
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Value<float> x14_lockConfirmScale;
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Value<float> x18_nextLockOnExitDuration;
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Value<float> x1c_nextLockOnEnterDuration;
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Value<float> x20_nextLockOnSwitchDuration;
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Value<float> x24_seekerScale;
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Value<float> x28_seekerAngleSpeed;
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Value<float> x2c_xrayRetAngleSpeed;
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Value<atVec3f> x30_;
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Value<atVec3f> x3c_;
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Value<float> x48_;
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Value<float> x4c_;
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Value<float> x50_orbitPointZOffset;
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Value<float> x54_orbitPointInTime;
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Value<float> x58_orbitPointOutTime;
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Value<float> x5c_;
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Value<atVec3f> x60_;
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Value<atVec3f> x6c_;
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Value<atVec3f> x78_;
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Value<atVec3f> x84_;
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Value<float> x90_;
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Value<float> x94_;
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Value<float> x98_;
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Value<float> x9c_;
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Value<float> xa0_;
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Value<float> xa4_;
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Value<float> xa8_;
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Value<float> xac_;
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DNAColor xb0_thermalReticuleColor;
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Value<float> xb4_targetFlowerScale;
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DNAColor xb8_targetFlowerColor;
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Value<float> xbc_missileBracketDuration;
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Value<float> xc0_missileBracketScaleStart;
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Value<float> xc4_missileBracketScaleEnd;
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Value<float> xc8_missileBracketScaleDuration;
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DNAColor xcc_missileBracketColor;
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Value<float> xd0_LockonDuration;
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Value<float> xd4_innerBeamScale;
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DNAColor xd8_innerBeamColorPower;
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DNAColor xdc_innerBeamColorIce;
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DNAColor xe0_innerBeamColorWave;
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DNAColor xe4_innerBeamColorPlasma;
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Value<float> xe8_chargeGaugeOvershootOffset;
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Value<float> xec_chargeGaugeOvershootDuration;
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Value<float> xf0_outerBeamSquaresScale;
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DNAColor xf4_outerBeamSquareColor;
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Value<atUint32> xf8_outerBeamSquareAngleCount;
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struct UnkVec : BigYAML
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{
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DECL_YAML
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Value<atUint32> count;
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Vector<float, DNA_COUNT(count)> floats;
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};
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Vector<UnkVec, DNA_COUNT(xf8_outerBeamSquareAngleCount)> xf8_outerBeamSquareAngles;
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Value<atUint32> x108_chargeGaugeAngleCount;
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Vector<float, DNA_COUNT(x108_chargeGaugeAngleCount)> x108_chargeGaugeAngles;
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Value<float> x118_chargeGaugeScale;
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DNAColor x11c_chargeGaugeNonFullColor;
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Value<atUint32> x120_chargeTickCount;
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Value<float> x124_chargeTickAnglePitch;
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Value<float> x128_lockFireScale;
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Value<float> x12c_lockFireDuration;
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DNAColor x130_lockFireColor;
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Value<float> x134_lockDaggerScaleStart;
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Value<float> x138_lockDaggerScaleEnd;
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DNAColor x13c_lockDaggerColor;
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Value<float> x140_lockDaggerAngle0;
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Value<float> x144_lockDaggerAngle1;
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Value<float> x148_lockDaggerAngle2;
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DNAColor x14c_lockConfirmColor;
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DNAColor x150_seekerColor;
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Value<float> x154_lockConfirmClampMin;
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Value<float> x158_lockConfirmClampMax;
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Value<float> x15c_targetFlowerClampMin;
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Value<float> x160_targetFlowerClampMax;
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Value<float> x164_seekerClampMin;
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Value<float> x168_seekerClampMax;
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Value<float> x16c_missileBracketClampMin;
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Value<float> x170_missileBracketClampMax;
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Value<float> x174_innerBeamClampMin;
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Value<float> x178_innerBeamClampMax;
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Value<float> x17c_chargeGaugeClampMin;
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Value<float> x180_chargeGaugeClampMax;
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Value<float> x184_lockFireClampMin;
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Value<float> x188_lockFireClampMax;
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Value<float> x18c_lockDaggerClampMin;
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Value<float> x190_lockDaggerClampMax;
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Value<float> x194_grappleSelectScale;
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Value<float> x198_grappleScale;
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Value<float> x19c_grappleClampMin;
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Value<float> x1a0_grappleClampMax;
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DNAColor x1a4_grapplePointSelectColor;
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DNAColor x1a8_grapplePointColor;
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DNAColor x1ac_lockedGrapplePointSelectColor;
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Value<float> x1b0_grappleMinClampScale;
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DNAColor x1b4_chargeGaugePulseColorHigh;
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Value<float> x1b8_fullChargeFadeDuration;
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DNAColor x1bc_orbitPointColor;
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DNAColor x1c0_crosshairsColor;
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Value<float> x1c4_crosshairsScaleDur;
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Value<bool> x1c8_drawOrbitPoint;
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DNAColor x1cc_chargeGaugePulseColorLow;
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Value<float> x1d0_chargeGaugePulsePeriod;
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DNAColor x1d4_;
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DNAColor x1d8_;
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DNAColor x1dc_;
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Value<float> x1e0_;
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Value<float> x1e4_;
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Value<float> x1e8_;
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Value<float> x1ec_;
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Value<float> x1f0_;
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Value<float> x1f4_;
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Value<float> x1f8_;
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Value<float> x1fc_;
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Value<float> x200_;
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Value<float> x204_;
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Value<float> x208_;
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Value<float> x20c_reticuleClampMin;
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Value<float> x210_reticuleClampMax;
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DNAColor x214_xrayRetRingColor;
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Value<float> x218_reticuleScale;
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Value<float> x21c_scanTargetClampMin;
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Value<float> x220_scanTargetClampMax;
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Value<float> x224_angularLagSpeed;
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CTweakTargeting() = default;
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CTweakTargeting(athena::io::IStreamReader& r)
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{
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this->read(r);
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x124_chargeTickAnglePitch = -zeus::degToRad(x124_chargeTickAnglePitch);
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x140_lockDaggerAngle0 = zeus::degToRad(x140_lockDaggerAngle0);
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x144_lockDaggerAngle1 = zeus::degToRad(x144_lockDaggerAngle1);
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x148_lockDaggerAngle2 = zeus::degToRad(x148_lockDaggerAngle2);
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x208_ = zeus::degToRad(x208_);
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for (int i=0 ; i<4 ; ++i)
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for (float& f : xf8_outerBeamSquareAngles[i].floats)
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f = zeus::degToRad(f);
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for (int i=0 ; i<4 ; ++i)
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x108_chargeGaugeAngles[i] = zeus::degToRad(x108_chargeGaugeAngles[i]);
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}
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atUint32 GetTargetRadiusMode() const { return x4_targetRadiusMode; }
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float GetCurrLockOnExitDuration() const { return x8_currLockOnExitDuration; }
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float GetCurrLockOnEnterDuration() const { return xc_currLockOnEnterDuration; }
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float GetCurrLockOnSwitchDuration() const { return x10_currLockOnSwitchDuration; }
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float GetLockConfirmScale() const { return x14_lockConfirmScale; }
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float GetNextLockOnExitDuration() const { return x18_nextLockOnExitDuration; }
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float GetNextLockOnEnterDuration() const { return x1c_nextLockOnEnterDuration; }
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float GetNextLockOnSwitchDuration() const { return x20_nextLockOnSwitchDuration; }
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float GetSeekerScale() const { return x24_seekerScale; }
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float GetSeekerAngleSpeed() const { return x28_seekerAngleSpeed; }
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float GetXRayRetAngleSpeed() const { return x2c_xrayRetAngleSpeed; }
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float GetOrbitPointZOffset() const { return x50_orbitPointZOffset; }
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float GetOrbitPointInTime() const { return x54_orbitPointInTime; }
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float GetOrbitPointOutTime() const { return x58_orbitPointOutTime; }
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const zeus::CColor& GetThermalReticuleColor() const { return xb0_thermalReticuleColor; }
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float GetTargetFlowerScale() const { return xb4_targetFlowerScale; }
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const zeus::CColor& GetTargetFlowerColor() const { return xb8_targetFlowerColor; }
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float GetMissileBracketDuration() const { return xbc_missileBracketDuration; }
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float GetMissileBracketScaleStart() const { return xc0_missileBracketScaleStart; }
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float GetMissileBracketScaleEnd() const { return xc4_missileBracketScaleEnd; }
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float GetMissileBracketScaleDuration() const { return xc8_missileBracketScaleDuration; }
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const zeus::CColor& GetMissileBracketColor() const { return xcc_missileBracketColor; }
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float GetChargeGaugeOvershootOffset() const { return xe8_chargeGaugeOvershootOffset; }
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float GetChargeGaugeOvershootDuration() const { return xec_chargeGaugeOvershootDuration; }
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float GetOuterBeamSquaresScale() const { return xf0_outerBeamSquaresScale; }
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const zeus::CColor& GetOuterBeamSquareColor() const { return xf4_outerBeamSquareColor; }
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float GetLockonDuration() const { return xd0_LockonDuration; }
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float GetInnerBeamScale() const { return xd4_innerBeamScale; }
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const zeus::CColor& GetInnerBeamColorPower() const { return xd8_innerBeamColorPower; }
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const zeus::CColor& GetInnerBeamColorIce() const { return xdc_innerBeamColorIce; }
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const zeus::CColor& GetInnerBeamColorWave() const { return xe0_innerBeamColorWave; }
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const zeus::CColor& GetInnerBeamColorPlasma() const { return xe4_innerBeamColorPlasma; }
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const float* GetOuterBeamSquareAngles(int i) const { return xf8_outerBeamSquareAngles[i].floats.data(); }
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float GetChargeGaugeAngle(int i) const { return x108_chargeGaugeAngles[i]; }
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float GetChargeGaugeScale() const { return x118_chargeGaugeScale; }
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const zeus::CColor& GetChargeGaugeNonFullColor() const { return x11c_chargeGaugeNonFullColor; }
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atUint32 GetChargeTickCount() const { return x120_chargeTickCount; }
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float GetChargeTickAnglePitch() const { return x124_chargeTickAnglePitch; }
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float GetLockFireScale() const { return x128_lockFireScale; }
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float GetLockFireDuration() const { return x12c_lockFireDuration; }
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const zeus::CColor& GetLockFireColor() const { return x130_lockFireColor; }
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float GetLockDaggerScaleStart() const { return x134_lockDaggerScaleStart; }
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float GetLockDaggerScaleEnd() const { return x138_lockDaggerScaleEnd; }
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const zeus::CColor& GetLockDaggerColor() const { return x13c_lockDaggerColor; }
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float GetLockDaggerAngle0() const { return x140_lockDaggerAngle0; }
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float GetLockDaggerAngle1() const { return x144_lockDaggerAngle1; }
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float GetLockDaggerAngle2() const { return x148_lockDaggerAngle2; }
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const zeus::CColor& GetLockConfirmColor() const { return x14c_lockConfirmColor; }
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const zeus::CColor& GetSeekerColor() const { return x150_seekerColor; }
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float GetLockConfirmClampMin() const { return x154_lockConfirmClampMin; }
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float GetLockConfirmClampMax() const { return x158_lockConfirmClampMax; }
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float GetTargetFlowerClampMin() const { return x15c_targetFlowerClampMin; }
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float GetTargetFlowerClampMax() const { return x160_targetFlowerClampMax; }
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float GetSeekerClampMin() const { return x164_seekerClampMin; }
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float GetSeekerClampMax() const { return x168_seekerClampMax; }
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float GetMissileBracketClampMin() const { return x16c_missileBracketClampMin; }
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float GetMissileBracketClampMax() const { return x170_missileBracketClampMax; }
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float GetInnerBeamClampMin() const { return x174_innerBeamClampMin; }
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float GetInnerBeamClampMax() const { return x178_innerBeamClampMax; }
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float GetChargeGaugeClampMin() const { return x17c_chargeGaugeClampMin; }
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float GetChargeGaugeClampMax() const { return x180_chargeGaugeClampMax; }
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float GetLockFireClampMin() const { return x184_lockFireClampMin; }
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float GetLockFireClampMax() const { return x188_lockFireClampMax; }
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float GetLockDaggerClampMin() const { return x18c_lockDaggerClampMin; }
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float GetLockDaggerClampMax() const { return x190_lockDaggerClampMax; }
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float GetGrappleSelectScale() const { return x194_grappleSelectScale; }
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float GetGrappleScale() const { return x198_grappleScale; }
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float GetGrappleClampMin() const { return x19c_grappleClampMin; }
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float GetGrappleClampMax() const { return x1a0_grappleClampMax; }
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const zeus::CColor& GetGrapplePointSelectColor() const { return x1a4_grapplePointSelectColor; }
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const zeus::CColor& GetGrapplePointColor() const { return x1a8_grapplePointColor; }
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const zeus::CColor& GetLockedGrapplePointSelectColor() const { return x1ac_lockedGrapplePointSelectColor; }
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float GetGrappleMinClampScale() const { return x1b0_grappleMinClampScale; }
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const zeus::CColor& GetChargeGaugePulseColorHigh() const { return x1b4_chargeGaugePulseColorHigh; }
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float GetFullChargeFadeDuration() const { return x1b8_fullChargeFadeDuration; }
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const zeus::CColor& GetOrbitPointColor() const { return x1bc_orbitPointColor; }
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const zeus::CColor& GetCrosshairsColor() const { return x1c0_crosshairsColor; }
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float GetCrosshairsScaleDuration() const { return x1c4_crosshairsScaleDur; }
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bool DrawOrbitPoint() const { return x1c8_drawOrbitPoint; }
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const zeus::CColor& GetChargeGaugePulseColorLow() const { return x1cc_chargeGaugePulseColorLow; }
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float GetChargeGaugePulsePeriod() const { return x1d0_chargeGaugePulsePeriod; }
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float GetReticuleClampMin() const { return x20c_reticuleClampMin; }
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float GetReticuleClampMax() const { return x210_reticuleClampMax; }
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const zeus::CColor& GetXRayRetRingColor() const { return x214_xrayRetRingColor; }
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float GetReticuleScale() const { return x218_reticuleScale; }
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float GetScanTargetClampMin() const { return x21c_scanTargetClampMin; }
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float GetScanTargetClampMax() const { return x220_scanTargetClampMax; }
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float GetAngularLagSpeed() const { return x224_angularLagSpeed; }
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};
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}
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}
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#endif // _DNAMP1_CTWEAKTARGETING_HPP_
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