mirror of https://github.com/AxioDL/metaforce.git
302 lines
9.4 KiB
C++
302 lines
9.4 KiB
C++
#pragma once
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#include <map>
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#include "DataSpec/DNACommon/DNACommon.hpp"
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#include "DataSpec/DNACommon/ANCS.hpp"
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#include "CMDLMaterials.hpp"
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#include "CINF.hpp"
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#include "CSKR.hpp"
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#include "ANIM.hpp"
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#include "../DNAMP2/ANCS.hpp"
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namespace DataSpec::DNAMP3 {
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struct CHAR : BigDNA {
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using CINFType = CINF;
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using CSKRType = CSKR;
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using ANIMType = ANIM;
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AT_DECL_DNA_YAML
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Value<atUint16> version;
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struct CharacterInfo : BigDNA {
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AT_DECL_DNA_YAML
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String<-1> name;
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UniqueID64 cmdl;
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UniqueID64 cskr;
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Value<atUint32> overlayCount;
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struct Overlay : BigDNA {
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AT_DECL_DNA_YAML
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DNAFourCC type;
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UniqueID64 cmdl;
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UniqueID64 cskr;
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};
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Vector<Overlay, AT_DNA_COUNT(overlayCount)> overlays;
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UniqueID64 cinf;
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UniqueID64 sand;
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using MP1CharacterInfo = DNAMP1::ANCS::CharacterSet::CharacterInfo;
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MP1CharacterInfo::PASDatabase pasDatabase;
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struct ParticleResData : BigDNA {
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AT_DECL_DNA_YAML
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Value<atUint32> partCount;
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Vector<UniqueID64, AT_DNA_COUNT(partCount)> part;
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Value<atUint32> swhcCount;
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Vector<UniqueID64, AT_DNA_COUNT(swhcCount)> swhc;
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Value<atUint32> unkCount;
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Vector<UniqueID64, AT_DNA_COUNT(unkCount)> unk;
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Value<atUint32> elscCount;
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Vector<UniqueID64, AT_DNA_COUNT(elscCount)> elsc;
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Value<atUint32> spscCount;
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Vector<UniqueID64, AT_DNA_COUNT(spscCount)> spsc;
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Value<atUint32> unk2Count;
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Vector<UniqueID64, AT_DNA_COUNT(unk2Count)> unk2;
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} partResData;
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} characterInfo;
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struct AnimationInfo : BigDNA {
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AT_DECL_DNA_YAML
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struct EVNT : BigDNA {
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AT_DECL_DNA_YAML
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Value<atUint32> eventIdx;
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String<-1> eventName;
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struct EventBase : BigDNA {
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AT_DECL_DNA_YAML
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String<-1> name1;
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Value<atUint16> unk0;
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String<-1> name2;
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Value<atUint16> type;
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Value<atUint32> unk1;
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Value<atUint32> unk2;
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Value<atUint32> unk3;
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Value<atUint32> unk4;
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Value<atUint8> unk5;
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Value<float> unk6;
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Value<atUint32> unk7;
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Value<atUint32> unk8;
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Value<atUint32> unk9;
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Value<atUint32> unk10;
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Value<atUint32> unk11;
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Value<atUint32> unk12;
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Value<atUint32> unk13;
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};
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struct EffectEvent : EventBase {
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AT_DECL_DNA_YAML
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DNAFourCC effectType;
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UniqueID64 effectId;
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Value<float> scale;
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Value<atUint32> parentMode;
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};
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Value<atUint32> effectCount;
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Vector<EffectEvent, AT_DNA_COUNT(effectCount)> effectEvents;
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struct SFXEvent : EventBase {
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AT_DECL_DNA_YAML
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Delete expl;
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UniqueID64 caudId;
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Value<atUint32> unk1_;
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Value<atUint32> unk2_;
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Value<atUint32> unk3_;
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std::vector<float> unk3Vals;
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Value<atUint32> extraType;
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Value<float> extraFloat;
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};
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Value<atUint32> sfxCount;
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Vector<SFXEvent, AT_DNA_COUNT(sfxCount)> sfxEvents;
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};
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Value<atUint32> evntCount;
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Vector<EVNT, AT_DNA_COUNT(evntCount)> evnts;
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struct IMetaAnim : BigDNAVYaml {
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Delete expl;
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enum class Type { Primitive = 0, Blend = 1, PhaseBlend = 2, Random = 3, Sequence = 4 } m_type;
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const char* m_typeStr;
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IMetaAnim(Type type, const char* typeStr) : m_type(type), m_typeStr(typeStr) {}
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virtual void gatherPrimitives(std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID64>>& out) = 0;
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};
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struct MetaAnimFactory : BigDNA {
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AT_DECL_DNA_YAML
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Delete expl;
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std::unique_ptr<IMetaAnim> m_anim;
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};
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struct MetaAnimPrimitive : IMetaAnim {
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MetaAnimPrimitive() : IMetaAnim(Type::Primitive, "Primitive") {}
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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UniqueID64 animId;
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Value<atUint32> animIdx;
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String<-1> animName;
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Value<float> unk1;
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Value<atUint32> unk2;
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void gatherPrimitives(std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID64>>& out) {
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out[animIdx] = {animName, animId, UniqueID64(), false};
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}
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};
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struct MetaAnimBlend : IMetaAnim {
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MetaAnimBlend() : IMetaAnim(Type::Blend, "Blend") {}
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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MetaAnimFactory animA;
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MetaAnimFactory animB;
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Value<float> unkFloat;
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Value<atUint8> unk;
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void gatherPrimitives(std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID64>>& out) {
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animA.m_anim->gatherPrimitives(out);
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animB.m_anim->gatherPrimitives(out);
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}
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};
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struct MetaAnimPhaseBlend : IMetaAnim {
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MetaAnimPhaseBlend() : IMetaAnim(Type::PhaseBlend, "PhaseBlend") {}
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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MetaAnimFactory animA;
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MetaAnimFactory animB;
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Value<float> unkFloat;
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Value<atUint8> unk;
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void gatherPrimitives(std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID64>>& out) {
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animA.m_anim->gatherPrimitives(out);
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animB.m_anim->gatherPrimitives(out);
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}
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};
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struct MetaAnimRandom : IMetaAnim {
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MetaAnimRandom() : IMetaAnim(Type::Random, "Random") {}
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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Value<atUint32> animCount;
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struct Child : BigDNA {
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AT_DECL_DNA_YAML
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MetaAnimFactory anim;
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Value<atUint32> probability;
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};
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Vector<Child, AT_DNA_COUNT(animCount)> children;
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void gatherPrimitives(std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID64>>& out) {
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for (const auto& child : children)
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child.anim.m_anim->gatherPrimitives(out);
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}
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};
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struct MetaAnimSequence : IMetaAnim {
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MetaAnimSequence() : IMetaAnim(Type::Sequence, "Sequence") {}
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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Value<atUint32> animCount;
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Vector<MetaAnimFactory, AT_DNA_COUNT(animCount)> children;
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void gatherPrimitives(std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID64>>& out) {
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for (const auto& child : children)
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child.m_anim->gatherPrimitives(out);
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}
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};
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struct Animation : BigDNA {
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AT_DECL_DNA_YAML
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String<-1> name;
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MetaAnimFactory metaAnim;
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};
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Value<atUint32> animationCount;
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Vector<Animation, AT_DNA_COUNT(animationCount)> animations;
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struct ActionAABB : BigDNA {
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AT_DECL_DNA_YAML
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UniqueID64 animId;
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Value<atVec3f> aabb[2];
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};
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Value<atUint32> animAABBCount;
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Vector<ActionAABB, AT_DNA_COUNT(animAABBCount)> animAABBs;
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Value<atUint8> unkByte;
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Value<atUint32> additiveMapCount;
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Vector<bool, AT_DNA_COUNT(additiveMapCount)> additiveMap;
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} animationInfo;
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struct HitboxSet : BigDNA {
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AT_DECL_DNA_YAML
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String<-1> name;
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Value<atUint32> hitboxCount;
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struct Hitbox : BigDNA {
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AT_DECL_DNA_YAML
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Value<atUint32> unk1;
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Value<atUint32> unk2;
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Value<atUint32> unk3;
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Value<atUint32> unk4;
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Value<atUint32> unk5;
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Value<float> unk6;
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Value<float> unk7;
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Value<float> unk8;
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Value<float> unk9;
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Value<float> unk10;
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Value<float> unk11;
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Value<float> unk12;
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Value<float> unk13;
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String<-1> boneName;
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Value<float> unk14;
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};
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Vector<Hitbox, AT_DNA_COUNT(hitboxCount)> hitboxes;
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};
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Value<atUint32> hitboxSetCount;
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Vector<HitboxSet, AT_DNA_COUNT(hitboxSetCount)> hitboxSets;
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void getCharacterResInfo(std::vector<DNAANCS::CharacterResInfo<UniqueID64>>& out) const {
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out.clear();
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out.reserve(1);
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out.emplace_back();
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DNAANCS::CharacterResInfo<UniqueID64>& chOut = out.back();
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chOut.name = characterInfo.name;
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chOut.cmdl = characterInfo.cmdl;
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chOut.cskr = characterInfo.cskr;
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chOut.cinf = characterInfo.cinf;
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for (const CharacterInfo::Overlay& overlay : characterInfo.overlays)
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chOut.overlays.emplace_back(overlay.type.toString(), std::make_pair(overlay.cmdl, overlay.cskr));
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}
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void getAnimationResInfo(PAKRouter<PAKBridge>* pakRouter,
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std::map<atUint32, DNAANCS::AnimationResInfo<UniqueID64>>& out) const {
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out.clear();
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for (const AnimationInfo::Animation& ai : animationInfo.animations)
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ai.metaAnim.m_anim->gatherPrimitives(out);
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for (auto& animRes : out)
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animRes.second.additive = animationInfo.additiveMap.at(animRes.first);
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}
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static bool Extract(const SpecBase& dataSpec, PAKEntryReadStream& rs, const hecl::ProjectPath& outPath,
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PAKRouter<PAKBridge>& pakRouter, const PAK::Entry& entry, bool force, hecl::blender::Token& btok,
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std::function<void(const hecl::SystemChar*)> fileChanged) {
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hecl::ProjectPath yamlPath = outPath.getWithExtension(_SYS_STR(".yaml"), true);
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hecl::ProjectPath::Type yamlType = yamlPath.getPathType();
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hecl::ProjectPath blendPath = outPath.getWithExtension(_SYS_STR(".blend"), true);
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hecl::ProjectPath::Type blendType = blendPath.getPathType();
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if (force || yamlType == hecl::ProjectPath::Type::None || blendType == hecl::ProjectPath::Type::None) {
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CHAR aChar;
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aChar.read(rs);
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if (force || yamlType == hecl::ProjectPath::Type::None) {
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athena::io::FileWriter writer(yamlPath.getAbsolutePath());
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athena::io::ToYAMLStream(aChar, writer);
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}
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if (force || blendType == hecl::ProjectPath::Type::None) {
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hecl::blender::Connection& conn = btok.getBlenderConnection();
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DNAANCS::ReadANCSToBlender<PAKRouter<PAKBridge>, CHAR, MaterialSet, DNACMDL::SurfaceHeader_3, 4>(
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conn, aChar, blendPath, pakRouter, entry, dataSpec, fileChanged, force);
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}
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}
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return true;
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}
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};
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} // namespace DataSpec::DNAMP3
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