mirror of https://github.com/AxioDL/metaforce.git
22 lines
462 B
C++
22 lines
462 B
C++
#include "World/CProjectedShadow.hpp"
|
|
|
|
namespace urde
|
|
{
|
|
|
|
CProjectedShadow::CProjectedShadow(u32 w, u32 h, bool persistent)
|
|
: x0_texture(CTexture(ETexelFormat::I4, w, h, 1))
|
|
, x81_persistent(persistent)
|
|
{
|
|
}
|
|
|
|
zeus::CAABox CProjectedShadow::CalculateRenderBounds()
|
|
{
|
|
return {};
|
|
}
|
|
|
|
void CProjectedShadow::Render(CStateManager&, const CModelData&, const zeus::CTransform&, s32,
|
|
const zeus::CVector3f&, float, float)
|
|
{
|
|
}
|
|
}
|