mirror of https://github.com/AxioDL/metaforce.git
162 lines
5.0 KiB
C++
162 lines
5.0 KiB
C++
#ifndef _DNAMP1_DEAFBABE_HPP_
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#define _DNAMP1_DEAFBABE_HPP_
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#include "../DNACommon/DNACommon.hpp"
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#include "BlenderConnection.hpp"
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namespace Retro
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{
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namespace DNAMP1
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{
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template<class DEAFBABE>
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void DeafBabeSendToBlender(HECL::BlenderConnection::PyOutStream& os, const DEAFBABE& db)
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{
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os << "material_index = []\n"
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"col_bm = bmesh.new()\n";
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for (const atVec3f& vert : db.verts)
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os.format("col_bm.verts.new((%f,%f,%f))\n",
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vert.vec[0],
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vert.vec[1],
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vert.vec[2]);
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os << "col_bm.verts.ensure_lookup_table()\n";
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int triIdx = 0;
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for (const typename DEAFBABE::Triangle& tri : db.triangleEdgeConnections)
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{
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const typename DEAFBABE::Material& triMat = db.materials[db.triMats[triIdx++]];
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const typename DEAFBABE::Edge& edge0 = db.edgeVertConnections[tri.edges[0]];
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const typename DEAFBABE::Edge& edge1 = db.edgeVertConnections[tri.edges[1]];
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const typename DEAFBABE::Edge& edge2 = db.edgeVertConnections[tri.edges[2]];
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if (!edge0.verts[0] && !edge1.verts[0] && !edge2.verts[0])
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break;
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os << "tri_verts = []\n";
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os.format("tri_verts.append(col_bm.verts[%u])\n", edge0.findCommon(edge1));
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os.format("tri_verts.append(col_bm.verts[%u])\n", edge1.findCommon(edge2));
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os.format("tri_verts.append(col_bm.verts[%u])\n", edge2.findCommon(edge0));
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os.format("face = col_bm.faces.get(tri_verts)\n"
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"if face is None:\n"
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" face = col_bm.faces.new(tri_verts)\n"
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"else:\n"
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" face = face.copy()\n"
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" for i in range(3):\n"
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" face.verts[i].co = tri_verts[i].co\n"
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" col_bm.verts.ensure_lookup_table()\n"
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"face.material_index = select_material(0x%08X)\n"
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"face.smooth = False\n"
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"\n",
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triMat.material);
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}
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db.insertNoClimb(os);
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os << "col_mesh = bpy.data.meshes.new('CMESH')\n"
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"col_bm.to_mesh(col_mesh)\n"
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"col_mesh_obj = bpy.data.objects.new(col_mesh.name, col_mesh)\n"
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"\n"
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"for mat_name in material_index:\n"
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" mat = material_dict[mat_name]\n"
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" col_mesh.materials.append(mat)\n"
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"\n"
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"bpy.context.scene.objects.link(col_mesh_obj)\n"
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"col_mesh_obj.layers[1] = True\n"
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"col_mesh_obj.layers[0] = False\n"
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"col_mesh_obj.draw_type = 'SOLID'\n"
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"col_mesh_obj.game.physics_type = 'STATIC'\n"
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"\n";
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}
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struct DeafBabe : BigDNA
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{
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DECL_DNA
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enum BspNodeType : atUint32
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{
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BspNodeInvalid,
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BspNodeBranch,
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BspNodeLeaf
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};
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struct Material : BigDNA
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{
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DECL_DNA
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Value<atUint32> material;
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bool fireThrough() const {return material >> 18 & 0x1;}
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void setFireThrough(bool v) {material &= 0x40000; material |= v << 18;}
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enum Type
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{
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Mat0,
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MatGround,
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Mat2,
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MatStone,
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MatHardStone,
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MatMetal,
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Mat6,
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Mat7,
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Mat8,
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MatLeaves
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};
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Type type() const {return Type(material & 0xff);}
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void setType(Type t) {material &= 0xff; material |= t;}
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};
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struct Edge : BigDNA
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{
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DECL_DNA
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Value<atUint16> verts[2];
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atUint16 findCommon(const Edge& other) const
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{
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if (verts[0] == other.verts[0] || verts[0] == other.verts[1])
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return verts[0];
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if (verts[1] == other.verts[0] || verts[1] == other.verts[1])
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return verts[1];
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return -1;
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}
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};
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struct Triangle : BigDNA
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{
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DECL_DNA
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Value<atUint16> edges[3];
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};
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Value<atUint32> unk1;
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Value<atUint32> length;
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Value<atUint32> magic;
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Value<atUint32> version;
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Value<atVec3f> aabb[2];
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Value<BspNodeType> rootNodeType;
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Value<atUint32> bspSize;
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Buffer<DNA_COUNT(bspSize)> bspTree;
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Value<atUint32> materialCount;
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Vector<Material, DNA_COUNT(materialCount)> materials;
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Value<atUint32> vertMatsCount;
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Vector<atUint8, DNA_COUNT(vertMatsCount)> vertMats;
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Value<atUint32> edgeMatsCount;
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Vector<atUint8, DNA_COUNT(edgeMatsCount)> edgeMats;
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Value<atUint32> triMatsCount;
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Vector<atUint8, DNA_COUNT(triMatsCount)> triMats;
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Value<atUint32> edgeVertsCount;
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Vector<Edge, DNA_COUNT(edgeVertsCount)> edgeVertConnections;
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Value<atUint32> triangleEdgesCount;
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Vector<Triangle, DNA_COUNT(triangleEdgesCount / 3)> triangleEdgeConnections;
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Value<atUint32> vertCount;
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Vector<atVec3f, DNA_COUNT(vertCount)> verts;
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/* Dummy MP2 member */
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void insertNoClimb(HECL::BlenderConnection::PyOutStream&) const {}
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static void BlenderInit(HECL::BlenderConnection::PyOutStream& os);
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void sendToBlender(HECL::BlenderConnection::PyOutStream& os) const
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{
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DeafBabeSendToBlender(os, *this);
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}
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};
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}
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}
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#endif // _DNAMP1_DEAFBABE_HPP_
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