metaforce/Runtime
Luke Street 24acb585f8 MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
..
Audio Update fmtlib 2020-04-11 12:51:39 -10:00
AutoMapper MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
Camera MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
Character MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
Collision CMaterialFilter: Mark skPassEverything as constexpr 2020-04-12 10:28:02 -04:00
Graphics MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
GuiSys MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
Input CRumbleGenerator: Make use of fmt::print instead of printf 2020-04-12 22:41:19 -04:00
MP1 MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
MP2
MP3
Particle MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
Resources
Weapon MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
World MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
CArchitectureMessage.hpp
CArchitectureQueue.hpp
CBasics.hpp
CBasicsPC.cpp
CCRC32.cpp
CCRC32.hpp
CDependencyGroup.cpp
CDependencyGroup.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CDvdFile.cpp CDvdFile: Remove const from auto type for MSVC 2020-04-17 15:01:31 -04:00
CDvdFile.hpp
CDvdRequest.hpp
CFactoryMgr.cpp
CFactoryMgr.hpp
CGameAllocator.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CGameAllocator.hpp
CGameDebug.hpp
CGameHintInfo.cpp
CGameHintInfo.hpp
CGameOptions.cpp CGameOptions: Give all function prototype parameters a name 2020-04-16 19:49:35 -04:00
CGameOptions.hpp CGameOptions: Give all function prototype parameters a name 2020-04-16 19:49:35 -04:00
CGameOptionsTouchBar.cpp
CGameOptionsTouchBar.hpp
CGameOptionsTouchBarMac.mm
CGameState.cpp CGameState: Silence implicit truncation warnings 2020-04-16 20:00:20 -04:00
CGameState.hpp CGameState: Always initialize x80_ 2020-04-16 20:00:26 -04:00
CIOWin.hpp CIOWin: Make Draw() non-const 2020-03-29 21:56:49 -04:00
CIOWinManager.cpp
CIOWinManager.hpp
CInGameTweakManagerBase.hpp Update fmtlib 2020-04-11 12:51:39 -10:00
CMFGameBase.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CMainFlowBase.cpp
CMainFlowBase.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CMakeLists.txt
CMemoryCardSys.cpp Fix CMemoryCardSys 2020-04-15 04:27:06 -07:00
CMemoryCardSys.hpp
CMemoryCardSysNix.cpp Disable saving on non-NTSC-U versions 2020-04-16 17:19:55 -07:00
CMemoryCardSysOSX.cpp Disable saving on non-NTSC-U versions 2020-04-16 17:19:55 -07:00
CMemoryCardSysWin.cpp CMemoryCardSysWin: Add includes 2020-04-17 15:10:52 -04:00
CObjectList.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CObjectList.hpp
CPakFile.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CPakFile.hpp Runtime: Replace bitfield unions with constructor initializers 2020-04-10 15:02:36 -04:00
CPlayMovieBase.hpp CIOWin: Make Draw() non-const 2020-03-29 21:56:49 -04:00
CPlayerState.cpp Undo debug code 2020-04-15 23:58:00 -07:00
CPlayerState.hpp Runtime: Replace bitfield unions with constructor initializers 2020-04-10 15:02:36 -04:00
CRandom16.cpp
CRandom16.hpp CRandom16: Make constructor explicit 2020-04-11 16:15:05 -04:00
CRelayTracker.cpp
CRelayTracker.hpp
CResFactory.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CResFactory.hpp
CResLoader.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CResLoader.hpp
CSaveWorld.cpp
CSaveWorld.hpp
CScannableObjectInfo.cpp CScannableObjectInfo: Remove hardcoded capacity size 2020-04-12 21:45:11 -04:00
CScannableObjectInfo.hpp CScanDisplay: Eliminate implicit sign conversions 2020-04-12 22:05:52 -04:00
CSimplePool.cpp
CSimplePool.hpp
CSortedLists.cpp CSortedLists: Remove const_cast in all BuildNearList() implementations 2020-03-29 21:22:52 -04:00
CSortedLists.hpp CSortedLists: Remove const_cast in all BuildNearList() implementations 2020-03-29 21:22:52 -04:00
CStateManager.cpp MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
CStateManager.hpp Runtime: Replace bitfield unions with constructor initializers 2020-04-10 15:02:36 -04:00
CStaticInterference.cpp
CStaticInterference.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CStopwatch.hpp MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
CStringExtras.hpp
CTextureCache.cpp
CTextureCache.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CTimeProvider.cpp
CTimeProvider.hpp
CToken.cpp CToken: Mark move assignment operator as noexcept 2020-03-27 20:56:04 -04:00
CToken.hpp CToken: Amend incorrect return value of TToken's operator= 2020-04-17 17:16:33 -04:00
GCNTypes.hpp
GameGlobalObjects.cpp
GameGlobalObjects.hpp Initial PAL/JP/Trilogy imps, various cleanup 2020-04-15 22:26:14 -07:00
GameObjectLists.cpp MkCastTo: Make operator bool instances explicit 2020-04-18 23:02:11 -04:00
GameObjectLists.hpp
IFactory.hpp
IMain.hpp Initial PAL/JP/Trilogy imps, various cleanup 2020-04-15 22:26:14 -07:00
IOStreams.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
IOStreams.hpp IOStreams: Make constructors for CBitStreamReader and CZipInputStream explicit 2020-04-11 19:23:28 -04:00
IObj.hpp
IObjFactory.hpp
IObjectStore.hpp
IRuntimeMain.hpp
ITweak.hpp ITweak: Default virtual destructor 2020-03-26 01:14:41 -04:00
IVParamObj.hpp
MkCastTo.py MkCastTo: Make operator bool instances explicit 2020-04-18 23:02:11 -04:00
RetroTypes.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
RetroTypes.hpp Runtime: Add more usages of explicit 2020-03-31 03:53:49 -04:00
rstl.hpp Update fmtlib 2020-04-11 12:51:39 -10:00