mirror of https://github.com/AxioDL/metaforce.git
37 lines
1.6 KiB
C++
37 lines
1.6 KiB
C++
#ifndef __URDE_CSCRIPTSPIDERBALLWAYPOINT_HPP__
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#define __URDE_CSCRIPTSPIDERBALLWAYPOINT_HPP__
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#include "CActor.hpp"
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namespace urde
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{
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class CScriptSpiderBallWaypoint : public CActor
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{
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enum class ECheckActiveWaypoint
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{
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Check,
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SkipCheck
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};
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u32 xe8_;
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std::vector<TUniqueId> xec_waypoints;
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std::experimental::optional<zeus::CAABox> xfc_aabox;
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public:
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CScriptSpiderBallWaypoint(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, bool, u32);
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void Accept(IVisitor&);
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
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void Render(const CStateManager& mgr) const { CActor::Render(mgr); }
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void AddToRenderer(const zeus::CFrustum&, const CStateManager&) {}
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std::experimental::optional<zeus::CAABox> GetTouchBounds() const { return xfc_aabox; }
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void AccumulateBounds(const zeus::CVector3f& v);
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void BuildWaypointListAndBounds(CStateManager& mgr);
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void AddPreviousWaypoint(TUniqueId uid);
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TUniqueId PreviousWaypoint(const CStateManager& mgr, ECheckActiveWaypoint checkActive) const;
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TUniqueId NextWaypoint(const CStateManager& mgr, ECheckActiveWaypoint checkActive) const;
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void GetClosestPointAlongWaypoints(CStateManager& mgr, const zeus::CVector3f& ballPos,
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float maxPointToBallDist, const CScriptSpiderBallWaypoint*& closestWaypoint,
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zeus::CVector3f& closestPoint, zeus::CVector3f& deltaBetweenPoints,
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float deltaBetweenInterpDist, zeus::CVector3f& interpDeltaBetweenPoints) const;
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};
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}
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#endif // __URDE_CSCRIPTSPIDERBALLWAYPOINT_HPP__
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