mirror of https://github.com/AxioDL/metaforce.git
97 lines
2.6 KiB
C++
97 lines
2.6 KiB
C++
#include "Runtime/CObjectList.hpp"
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namespace urde {
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CObjectList::CObjectList(EGameObjectList listEnum) : x2004_listEnum(listEnum) {}
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void CObjectList::AddObject(CEntity& entity) {
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if (IsQualified(entity)) {
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if (x2008_firstId != -1)
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x0_list[x2008_firstId].prev = entity.GetUniqueId().Value();
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s16 prevFirst = x2008_firstId;
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x2008_firstId = entity.GetUniqueId().Value();
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SObjectListEntry& newEnt = x0_list[x2008_firstId];
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newEnt.entity = &entity;
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newEnt.next = prevFirst;
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newEnt.prev = -1;
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++x200a_count;
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}
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}
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void CObjectList::RemoveObject(TUniqueId uid) {
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SObjectListEntry& ent = x0_list[uid.Value()];
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if (!ent.entity || ent.entity->GetUniqueId() != uid)
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return;
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if (uid.Value() == x2008_firstId) {
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x2008_firstId = ent.next;
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if (ent.next != -1)
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x0_list[ent.next].prev = -1;
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} else {
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x0_list[ent.prev].next = ent.next;
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if (ent.next != -1)
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x0_list[ent.next].prev = ent.prev;
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}
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ent.entity = nullptr;
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ent.next = -1;
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ent.prev = -1;
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--x200a_count;
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}
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const CEntity* CObjectList::operator[](size_t i) const {
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const SObjectListEntry& ent = x0_list[i];
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if (!ent.entity || ent.entity->x30_26_scriptingBlocked)
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return nullptr;
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return ent.entity;
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}
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CEntity* CObjectList::operator[](size_t i) {
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SObjectListEntry& ent = x0_list[i];
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if (!ent.entity || ent.entity->x30_26_scriptingBlocked)
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return nullptr;
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return ent.entity;
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}
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const CEntity* CObjectList::GetObjectById(TUniqueId uid) const {
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if (uid == kInvalidUniqueId)
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return nullptr;
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const SObjectListEntry& ent = x0_list[uid.Value()];
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if (!ent.entity || ent.entity->x30_26_scriptingBlocked)
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return nullptr;
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return ent.entity;
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}
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CEntity* CObjectList::GetObjectById(TUniqueId uid) {
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if (uid == kInvalidUniqueId)
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return nullptr;
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SObjectListEntry& ent = x0_list[uid.Value()];
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if (!ent.entity || ent.entity->x30_26_scriptingBlocked)
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return nullptr;
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return ent.entity;
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}
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const CEntity* CObjectList::GetValidObjectById(TUniqueId uid) const {
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if (uid == kInvalidUniqueId)
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return nullptr;
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const SObjectListEntry& ent = x0_list[uid.Value()];
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if (!ent.entity)
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return nullptr;
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if (ent.entity->GetUniqueId() != uid)
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return nullptr;
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return ent.entity;
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}
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CEntity* CObjectList::GetValidObjectById(TUniqueId uid) {
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if (uid == kInvalidUniqueId)
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return nullptr;
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SObjectListEntry& ent = x0_list[uid.Value()];
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if (!ent.entity)
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return nullptr;
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if (ent.entity->GetUniqueId() != uid)
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return nullptr;
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return ent.entity;
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}
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bool CObjectList::IsQualified(const CEntity&) const { return true; }
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} // namespace urde
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