mirror of https://github.com/AxioDL/metaforce.git
173 lines
7.5 KiB
C++
173 lines
7.5 KiB
C++
#include "CCollisionActor.hpp"
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#include "Camera/CGameCamera.hpp"
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#include "CStateManager.hpp"
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#include "World/CActorParameters.hpp"
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#include "Collision/CCollidableOBBTreeGroup.hpp"
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#include "Collision/CCollidableSphere.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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static const CMaterialList gkDefaultCollisionActorMaterials =
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CMaterialList(EMaterialTypes::Solid, EMaterialTypes::CollisionActor, EMaterialTypes::ScanPassthrough,
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EMaterialTypes::CameraPassthrough);
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CCollisionActor::CCollisionActor(TUniqueId uid1, TAreaId aId, TUniqueId uid2, const zeus::CVector3f& extent,
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const zeus::CVector3f& center, bool active, float mass, std::string_view name)
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: CPhysicsActor(uid1, active, "CollisionActor", CEntityInfo(aId, CEntity::NullConnectionList),
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zeus::CTransform(), CModelData::CModelDataNull(), gkDefaultCollisionActorMaterials,
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zeus::skNullBox, SMoverData(mass), CActorParameters::None(), 0.3f, 0.1f)
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, x258_primitiveType(EPrimitiveType::OBBTreeGroup)
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, x25c_owner(uid2)
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, x260_boxSize(extent)
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, x26c_center(center)
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, x278_obbContainer(std::make_unique<CCollidableOBBTreeGroupContainer>(extent, center))
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, x27c_obbTreeGroupPrimitive(std::make_unique<CCollidableOBBTreeGroup>(x278_obbContainer.get(), GetMaterialList())) {
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x10_name += ' ';
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x10_name += name;
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SetCoefficientOfRestitutionModifier(0.5f);
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SetCallTouch(false);
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SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(
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{EMaterialTypes::Solid}, {EMaterialTypes::CollisionActor, EMaterialTypes::NoStaticCollision}));
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}
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CCollisionActor::CCollisionActor(TUniqueId uid1, TAreaId aId, TUniqueId uid2, const zeus::CVector3f& boxSize,
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bool active, float mass, std::string_view name)
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: CPhysicsActor(uid1, active, "CollisionActor", CEntityInfo(aId, CEntity::NullConnectionList),
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zeus::CTransform(), CModelData::CModelDataNull(), gkDefaultCollisionActorMaterials,
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zeus::skNullBox, SMoverData(mass), CActorParameters::None(), 0.3f, 0.1f)
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, x258_primitiveType(EPrimitiveType::AABox)
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, x25c_owner(uid2)
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, x260_boxSize(boxSize)
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, x280_aaboxPrimitive(
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std::make_unique<CCollidableAABox>(zeus::CAABox(-0.5f * boxSize, 0.5f * boxSize),
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CMaterialList(EMaterialTypes::Solid, EMaterialTypes::NoStaticCollision))) {
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x10_name += ' ';
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x10_name += name;
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SetCoefficientOfRestitutionModifier(0.5f);
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SetCallTouch(false);
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SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(
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{EMaterialTypes::Solid}, {EMaterialTypes::CollisionActor, EMaterialTypes::NoStaticCollision}));
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}
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CCollisionActor::CCollisionActor(TUniqueId uid1, TAreaId aId, TUniqueId uid2, bool active, float radius, float mass,
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std::string_view name)
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: CPhysicsActor(uid1, active, "CollisionActor", CEntityInfo(aId, CEntity::NullConnectionList),
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zeus::CTransform(), CModelData::CModelDataNull(), gkDefaultCollisionActorMaterials,
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zeus::skNullBox, SMoverData(mass), CActorParameters::None(), 0.3f, 0.1f)
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, x258_primitiveType(EPrimitiveType::Sphere)
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, x25c_owner(uid2)
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, x284_spherePrimitive(std::make_unique<CCollidableSphere>(
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zeus::CSphere(zeus::skZero3f, radius), CMaterialList(EMaterialTypes::NoStaticCollision, EMaterialTypes::Solid)))
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, x288_sphereRadius(radius) {
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x10_name += ' ';
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x10_name += name;
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SetCoefficientOfRestitutionModifier(0.5f);
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SetCallTouch(false);
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SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(
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{EMaterialTypes::Solid}, {EMaterialTypes::CollisionActor, EMaterialTypes::NoStaticCollision}));
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}
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void CCollisionActor::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CCollisionActor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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switch (msg) {
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case EScriptObjectMessage::Falling:
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case EScriptObjectMessage::Registered:
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case EScriptObjectMessage::Deleted:
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case EScriptObjectMessage::InitializedInArea:
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break;
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case EScriptObjectMessage::Touched:
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case EScriptObjectMessage::Damage:
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case EScriptObjectMessage::InvulnDamage: {
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if (CEntity* ent = mgr.ObjectById(x25c_owner)) {
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x2fc_lastTouched = uid;
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mgr.SendScriptMsg(ent, GetUniqueId(), msg);
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}
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} break;
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default:
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mgr.SendScriptMsgAlways(x25c_owner, GetUniqueId(), msg);
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break;
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}
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CActor::AcceptScriptMsg(msg, uid, mgr);
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}
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CHealthInfo* CCollisionActor::HealthInfo(CStateManager&) { return &x28c_healthInfo; }
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const CDamageVulnerability* CCollisionActor::GetDamageVulnerability() const { return &x294_damageVuln; }
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const CDamageVulnerability* CCollisionActor::GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&,
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const CDamageInfo&) const {
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return GetDamageVulnerability();
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}
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void CCollisionActor::SetDamageVulnerability(const CDamageVulnerability& vuln) { x294_damageVuln = vuln; }
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zeus::CVector3f CCollisionActor::GetScanObjectIndicatorPosition(const CStateManager& mgr) const {
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const CGameCamera* gameCamera = static_cast<const CGameCamera*>(mgr.GetCameraManager()->GetCurrentCamera(mgr));
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float scanScale;
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if (x258_primitiveType == EPrimitiveType::Sphere)
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scanScale = GetSphereRadius();
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else {
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const zeus::CVector3f v = GetBoxSize();
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float comp = (v.x() < v.y() ? v.y() : v.z());
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comp = (comp < v.z() ? v.x() : comp);
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scanScale = 0.5f * comp;
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}
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scanScale *= 3.0f;
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zeus::CVector3f orbitPos = GetOrbitPosition(mgr);
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return orbitPos - scanScale * (orbitPos - gameCamera->GetTranslation()).normalized();
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}
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const CCollisionPrimitive* CCollisionActor::GetCollisionPrimitive() const {
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if (x258_primitiveType == EPrimitiveType::OBBTreeGroup)
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return x27c_obbTreeGroupPrimitive.get();
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if (x258_primitiveType == EPrimitiveType::AABox)
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return x280_aaboxPrimitive.get();
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return x284_spherePrimitive.get();
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}
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EWeaponCollisionResponseTypes CCollisionActor::GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
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const CWeaponMode&, EProjectileAttrib) const {
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return x300_responseType;
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}
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zeus::CTransform CCollisionActor::GetPrimitiveTransform() const {
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zeus::CTransform xf = x34_transform;
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xf.origin = CPhysicsActor::GetPrimitiveTransform().origin;
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return xf;
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}
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std::optional<zeus::CAABox> CCollisionActor::GetTouchBounds() const {
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std::optional<zeus::CAABox> aabox;
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if (x258_primitiveType == EPrimitiveType::OBBTreeGroup)
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aabox = {x27c_obbTreeGroupPrimitive->CalculateAABox(x34_transform)};
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else if (x258_primitiveType == EPrimitiveType::AABox)
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aabox = {x280_aaboxPrimitive->CalculateAABox(x34_transform)};
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else if (x258_primitiveType == EPrimitiveType::Sphere)
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aabox = {x284_spherePrimitive->CalculateAABox(x34_transform)};
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aabox->accumulateBounds(aabox->max + x304_extendedTouchBounds);
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aabox->accumulateBounds(aabox->min - x304_extendedTouchBounds);
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return aabox;
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}
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void CCollisionActor::OnScanStateChanged(CActor::EScanState state, CStateManager& mgr) {
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TCastToPtr<CActor> actor = mgr.ObjectById(x25c_owner);
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if (actor)
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actor->OnScanStateChanged(state, mgr);
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CActor::OnScanStateChanged(state, mgr);
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}
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void CCollisionActor::Touch(CActor& actor, CStateManager& mgr) {
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x2fc_lastTouched = actor.GetUniqueId();
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mgr.SendScriptMsgAlways(x25c_owner, GetUniqueId(), EScriptObjectMessage::Touched);
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}
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zeus::CVector3f CCollisionActor::GetOrbitPosition(const CStateManager&) const { return GetTouchBounds()->center(); }
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} // namespace urde
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