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20 lines
378 B
C++
20 lines
378 B
C++
#ifndef __URDE_CFLAMEINFO_HPP__
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#define __URDE_CFLAMEINFO_HPP__
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#include "Weapon/CGameProjectile.hpp"
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namespace urde
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{
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class CFlameInfo
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{
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ResId x4_flameFxId;
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public:
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CFlameInfo(s32, u32, s32, s32, float, float, float);
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void GetAttributes() const;
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void GetLength() const;
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ResId GetFlameFxId() const { x4_flameFxId; }
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};
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}
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#endif // __URDE_CFLAMEINFO_HPP__
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