mirror of https://github.com/AxioDL/metaforce.git
20 lines
599 B
C++
20 lines
599 B
C++
#include "CWaveBeam.hpp"
|
|
#include "GameGlobalObjects.hpp"
|
|
#include "CSimplePool.hpp"
|
|
|
|
namespace urde
|
|
{
|
|
|
|
CWaveBeam::CWaveBeam(CAssetId characterId, EWeaponType type, TUniqueId playerId,
|
|
EMaterialTypes playerMaterial, const zeus::CVector3f& scale)
|
|
: CGunWeapon(characterId, type, playerId, playerMaterial, scale)
|
|
{
|
|
x21c_waveBeam = g_SimplePool->GetObj("WaveBeam");
|
|
x228_wave2nd1 = g_SimplePool->GetObj("Wave2nd_1");
|
|
x234_wave2nd2 = g_SimplePool->GetObj("Wave2nd_2");
|
|
x240_wave2nd3 = g_SimplePool->GetObj("Wave2nd_3");
|
|
x258_24 = false;
|
|
x258_25 = false;
|
|
}
|
|
|
|
} |