metaforce/Runtime/Weapon/CWeapon.cpp

23 lines
645 B
C++

#include "CWeapon.hpp"
#include "World/CActorParameters.hpp"
#include "TCastTo.hpp"
namespace urde
{
CWeapon::CWeapon(TUniqueId uid, TAreaId aid, bool active, TUniqueId, EWeaponType, const std::string& name,
const zeus::CTransform& xf, const CMaterialFilter& filter, const CMaterialList& mList, const CDamageInfo&,
EProjectileAttrib, CModelData&& mData)
: CActor(uid, active, name, CEntityInfo(aid, CEntity::NullConnectionList), xf, std::move(mData), mList,
CActorParameters::None(), kInvalidUniqueId)
, xf8_(filter)
{
}
void CWeapon::Accept(urde::IVisitor& visitor)
{
visitor.Visit(this);
}
}