mirror of https://github.com/AxioDL/metaforce.git
40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
#include "Runtime/World/CScriptMazeNode.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Character/CModelData.hpp"
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#include "Runtime/World/CActorParameters.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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std::array<u32, 300> CScriptMazeNode::sMazeSeeds{};
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CScriptMazeNode::CScriptMazeNode(TUniqueId uid, std::string_view name, const CEntityInfo& info,
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const zeus::CTransform& xf, bool active, s32 w1, s32 w2, s32 w3,
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const zeus::CVector3f& vec1, const zeus::CVector3f& vec2, const zeus::CVector3f& vec3)
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: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(), CActorParameters::None(),
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kInvalidUniqueId)
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, xe8_(w1)
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, xec_(w1)
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, xf0_(w2)
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, x100_(vec1)
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, x110_(vec2)
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, x120_(vec3)
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, x13c_24_(true)
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, x13c_25_(false)
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, x13c_26_(false) {}
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void CScriptMazeNode::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CScriptMazeNode::LoadMazeSeeds() {
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const SObjectTag* tag = g_ResFactory->GetResourceIdByName("DUMB_MazeSeeds");
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const u32 resSize = g_ResFactory->ResourceSize(*tag);
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const std::unique_ptr<u8[]> buf = g_ResFactory->LoadResourceSync(*tag);
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CMemoryInStream in(buf.get(), resSize);
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for (auto& seed : sMazeSeeds) {
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seed = in.readUint32Big();
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}
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}
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} // namespace urde
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