metaforce/Runtime/Weapon/CBeamInfo.hpp

52 lines
1004 B
C++

#pragma once
#include "RetroTypes.hpp"
#include "IOStreams.hpp"
#include "zeus/CColor.hpp"
namespace urde
{
struct CBeamInfo
{
u32 x0_;
u32 x4_;
CAssetId x8_;
CAssetId xc_;
CAssetId x10_;
CAssetId x14_;
s32 x18_;
float x1c_;
float x20_;
float x24_;
float x28_;
float x2c_;
float x30_;
float x34_;
float x38_;
zeus::CColor x3c_;
zeus::CColor x40_;
CBeamInfo(CInputStream& in)
: x0_(in.readUint32Big())
, x4_(in.readUint32Big())
, x8_(in.readUint32Big())
, xc_(in.readUint32Big())
, x10_(in.readUint32Big())
, x14_(in.readUint32Big())
, x18_(in.readFloatBig())
, x1c_(in.readFloatBig())
, x20_(in.readFloatBig())
, x24_(in.readFloatBig())
, x28_(in.readFloatBig())
, x2c_(in.readFloatBig())
, x30_(in.readFloatBig())
, x34_(in.readFloatBig())
, x38_(in.readFloatBig())
, x3c_(zeus::CColor::ReadRGBABig(in))
, x40_(zeus::CColor::ReadRGBABig(in))
{
}
};
}