metaforce/DataSpec/DNAMP1/ScriptObjects/NewCameraShaker.hpp

39 lines
875 B
C++

#ifndef _DNAMP1_NEWCAMERASHAKER_HPP_
#define _DNAMP1_NEWCAMERASHAKER_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace DataSpec::DNAMP1
{
struct NewCameraShaker : IScriptObject
{
DECL_YAML
String<-1> name;
Value<atVec3f> location;
Value<bool> active;
PlayerParameters flags;
Value<float> duration;
Value<float> sfxDist;
struct CameraShakerComponent : BigYAML
{
DECL_YAML
PlayerParameters flags;
struct CameraShakePoint : BigYAML
{
DECL_YAML
PlayerParameters flags;
Value<float> attackTime;
Value<float> sustainTime;
Value<float> duration;
Value<float> magnitude;
};
CameraShakePoint am;
CameraShakePoint fm;
} shakerComponents[3];
};
}
#endif