metaforce/DataSpec/DNAMP1/ScriptObjects/OmegaPirate.hpp

165 lines
5.2 KiB
C++

#ifndef _DNAMP1_OMEGAPIRATE_HPP_
#define _DNAMP1_OMEGAPIRATE_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace DataSpec::DNAMP1
{
struct OmegaPirate : IScriptObject
{
DECL_YAML
String<-1> name;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atVec3f> scale;
PatternedInfo patternedInfo;
ActorParameters actorParameters1;
Value<float> unknown1;
Value<float> unknown2;
Value<float> unknown3;
Value<float> unknown4;
Value<float> unknown5;
Value<float> unknown6;
Value<float> unknown7;
Value<float> unknown8;
UniqueID32 particle1;
Value<atUint32> soundID1;
ActorParameters actorParameters2;
AnimationParameters animationParameters;
UniqueID32 particle2;
Value<atUint32> soundID2;
UniqueID32 model1;
DamageInfo damageInfo1;
Value<float> unknown9;
UniqueID32 particle3;
UniqueID32 particle4;
UniqueID32 particle5;
UniqueID32 particle6;
Value<float> unknown10;
Value<float> unknown11;
Value<float> unknown12;
Value<float> unknown13;
Value<float> unknown14;
Value<float> unknown15;
Value<atUint32> unknown16;
Value<atUint32> soundID3;
Value<atUint32> soundID4;
UniqueID32 particle7;
DamageInfo damageInfo2;
UniqueID32 elsc;
Value<atUint32> soundID5;
Value<bool> unknown17;
Value<bool> unknown18;
UniqueID32 model2;
UniqueID32 skin;
UniqueID32 rig;
void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter,
std::unordered_map<UniqueID32, std::pair<UniqueID32, UniqueID32>>& addTo) const
{
actorParameters1.addCMDLRigPairs(addTo, patternedInfo.animationParameters.getCINF(pakRouter));
actorParameters2.addCMDLRigPairs(addTo, animationParameters.getCINF(pakRouter));
if (model2 && skin && rig)
addTo[model2] = std::make_pair(skin, rig);
}
void nameIDs(PAKRouter<PAKBridge>& pakRouter) const
{
if (particle1)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle1);
ent->name = name + "_part1";
}
if (particle2)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle2);
ent->name = name + "_part2";
}
if (particle3)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle3);
ent->name = name + "_part3";
}
if (particle4)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle4);
ent->name = name + "_part4";
}
if (particle5)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle5);
ent->name = name + "_part5";
}
if (particle6)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle6);
ent->name = name + "_part6";
}
if (particle7)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle7);
ent->name = name + "_part7";
}
if (elsc)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(elsc);
ent->name = name + "_elsc";
}
if (model1)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(model1);
ent->name = name + "_model1";
}
if (model2)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(model2);
ent->name = name + "_model2";
}
if (skin)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(skin);
ent->name = name + "_skin";
}
if (rig)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(rig);
ent->name = name + "_rig";
}
patternedInfo.nameIDs(pakRouter, name + "_patterned");
actorParameters1.nameIDs(pakRouter, name + "_actp1");
actorParameters2.nameIDs(pakRouter, name + "_actp2");
animationParameters.nameANCS(pakRouter, name + "_animp");
}
void gatherDependencies(std::vector<hecl::ProjectPath> &pathsOut) const
{
g_curSpec->flattenDependencies(particle1, pathsOut);
g_curSpec->flattenDependencies(particle2, pathsOut);
g_curSpec->flattenDependencies(particle3, pathsOut);
g_curSpec->flattenDependencies(particle4, pathsOut);
g_curSpec->flattenDependencies(particle5, pathsOut);
g_curSpec->flattenDependencies(particle6, pathsOut);
g_curSpec->flattenDependencies(particle7, pathsOut);
g_curSpec->flattenDependencies(elsc, pathsOut);
g_curSpec->flattenDependencies(model1, pathsOut);
g_curSpec->flattenDependencies(model2, pathsOut);
g_curSpec->flattenDependencies(skin, pathsOut);
g_curSpec->flattenDependencies(rig, pathsOut);
patternedInfo.depIDs(pathsOut);
actorParameters1.depIDs(pathsOut);
actorParameters2.depIDs(pathsOut);
animationParameters.depANCS(pathsOut);
}
void gatherScans(std::vector<Scan>& scansOut) const
{
actorParameters1.scanIDs(scansOut);
actorParameters2.scanIDs(scansOut);
}
};
}
#endif