metaforce/Runtime/Weapon/CWaveBuster.cpp

73 lines
2.7 KiB
C++

#include "Runtime/Weapon/CWaveBuster.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace urde {
CWaveBuster::CWaveBuster(const TToken<CWeaponDescription>& desc, EWeaponType type, const zeus::CTransform& xf,
EMaterialTypes matType, const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid, TUniqueId owner,
TUniqueId homingTarget, EProjectileAttrib attrib)
: CGameProjectile(true, desc, "WaveBuster", type, xf, matType, dInfo, uid, aid, owner, homingTarget, attrib, false,
zeus::skOne3f, {}, -1, false)
, x2e8_originalXf(xf)
, x348_targetPoint(x2e8_originalXf.basis[1].normalized() * 25.f + x2e8_originalXf.origin)
, x354_busterSwoosh1(g_SimplePool->GetObj("BusterSwoosh1"))
, x360_busterSwoosh2(g_SimplePool->GetObj("BusterSwoosh2"))
, x36c_busterSparks(g_SimplePool->GetObj("BusterSparks"))
, x378_busterLight(g_SimplePool->GetObj("BusterLight")) {
x354_busterSwoosh1.GetObj();
x360_busterSwoosh2.GetObj();
x36c_busterSparks.GetObj();
x378_busterLight.GetObj();
x384_busterSwoosh1Gen = std::make_unique<CParticleSwoosh>(x354_busterSwoosh1, 0);
x388_busterSwoosh2Gen = std::make_unique<CParticleSwoosh>(x360_busterSwoosh2, 0);
x38c_busterSparksGen = std::make_unique<CElementGen>(x36c_busterSparks);
x390_busterLightGen = std::make_unique<CElementGen>(x378_busterLight);
}
void CWaveBuster::UpdateFx(const zeus::CTransform& xf, float dt, CStateManager& mgr) {}
void CWaveBuster::ResetBeam(bool deactivate) {}
void CWaveBuster::SetNewTarget(TUniqueId id) {}
void CWaveBuster::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CWaveBuster::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId senderId, CStateManager& mgr) {
if (msg == EScriptObjectMessage::Deleted) {
DeleteProjectileLight(mgr);
} else if (msg == EScriptObjectMessage::Registered) {
if (x390_busterLightGen != nullptr && x390_busterLightGen->SystemHasLight()) {
const CLight light = x390_busterLightGen->GetLight();
CreateProjectileLight("WaveBuster_Light", light, mgr);
}
// Thermal hot
xe6_27_thermalVisorFlags = 2;
x318_ = x2e8_originalXf.origin;
x324_ = x34_transform.origin;
x330_ = x34_transform.origin;
}
CGameProjectile::AcceptScriptMsg(msg, senderId, mgr);
}
void CWaveBuster::AddToRenderer([[maybe_unused]] const zeus::CFrustum& frustum, CStateManager& mgr) {
const auto bounds = GetSortingBounds(mgr);
EnsureRendered(mgr, x2e8_originalXf.origin, bounds);
}
std::optional<zeus::CAABox> CWaveBuster::GetTouchBounds() const {
if (x3d0_28_) {
return std::nullopt;
}
return GetProjectileBounds();
}
} // namespace urde