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metaforce/Runtime/Character/CSoundPOINode.hpp
2016-08-27 11:19:55 -10:00

30 lines
739 B
C++

#ifndef __URDE_CSOUNDPOINODE_HPP__
#define __URDE_CSOUNDPOINODE_HPP__
#include "CPOINode.hpp"
#include "CCharAnimTime.hpp"
namespace urde
{
class IAnimSourceInfo;
class CSoundPOINode : public CPOINode
{
u32 x38_sfxId;
float x3c_falloff;
float x40_maxDist;
public:
CSoundPOINode();
CSoundPOINode(CInputStream& in);
CSoundPOINode(const std::string& name, EPOIType type,
const CCharAnimTime& time, u32 b, bool c,
float d, u32 e, u32 f, u32 sfxId, float falloff, float maxDist);
static CSoundPOINode CopyNodeMinusStartTime(const CSoundPOINode& node,
const CCharAnimTime& startTime);
};
}
#endif // __URDE_CSOUNDPOINODE_HPP__