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Like the prior changes normalizing the inclusions within headers, this tackles the cpp files of the RuntimeCommonB target, making these source files consistent with their headers.
14 lines
505 B
C++
14 lines
505 B
C++
#include "Runtime/CGameOptionsTouchBar.hpp"
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namespace urde {
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CGameOptionsTouchBar::EAction CGameOptionsTouchBar::PopAction() { return EAction::None; }
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void CGameOptionsTouchBar::GetSelection(int& left, int& right, int& value) { left = -1, right = -1, value = -1; }
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void CGameOptionsTouchBar::SetSelection(int left, int right, int value) {}
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#ifndef __APPLE__
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std::unique_ptr<CGameOptionsTouchBar> NewGameOptionsTouchBar() { return std::make_unique<CGameOptionsTouchBar>(); }
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#endif
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} // namespace urde
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