metaforce/Runtime/MP1/World/CJellyZap.hpp

54 lines
1.8 KiB
C++

#pragma once
#include "World/CPatterned.hpp"
namespace urde::MP1 {
class CJellyZap : public CPatterned {
static const CMaterialFilter kPlayerFilter;
u32 x568_ = 0;
CDamageInfo x56c_attackDamage;
float x588_attackRadius;
float x58c_;
float x590_;
float x594_;
float x598_;
float x59c_;
float x5a0_;
float x5a4_;
float x5a8_attackDelay;
float x5ac_;
float x5b0_;
float x5b4_;
bool x5b8_24_ : 1;
bool x5b8_25_ : 1;
bool x5b8_26_ : 1;
void AddSelfToFishCloud(CStateManager, float, bool);
void AddRepulsor(CStateManager&);
void AddAttractor(CStateManager&);
void RemoveSelfFromFishCloud(CStateManager&);
void RemoveAllAttractors(CStateManager&);
bool ClosestToPlayer(CStateManager&);
public:
DEFINE_PATTERNED(JellyZap)
CJellyZap(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&, const CDamageInfo&,
bool, float, float, float, float, float, float, float, float, float, float, float, float,
const CPatternedInfo&, const CActorParameters&);
void Accept(IVisitor&);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
void Think(float, CStateManager&);
void DoUserAnimEvent(CStateManager&, const CInt32POINode&, EUserEventType, float dt);
void Attack(CStateManager&, EStateMsg, float);
void Suck(CStateManager&, EStateMsg, float);
void Active(CStateManager&, EStateMsg, float);
void InActive(CStateManager&, EStateMsg, float);
void Flinch(CStateManager&, EStateMsg, float);
bool ShouldAttack(CStateManager&, float) { return x330_stateMachineState.GetTime() > x5a8_attackDelay; }
bool ShouldSpecialAttack(CStateManager& mgr, float) { return ClosestToPlayer(mgr); }
bool InAttackPosition(CStateManager&, float);
bool InDetectionRange(CStateManager&, float);
};
} // namespace urde::MP1